Shirobine
Member
- Sep 17, 2017
- 435
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This H games fetish is hard to come by. It's great a new demo came out but, this dev's history and chat record is so spotty I can't bring myself to support it in thinking it'll be finished someday...
Hoping someone does update this with that version, at least it'd give us a sight in what was missed out onSince there is no Thread about his new Waste of ti- his new Game yet I´m just gonna leave it here:
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The Dev left a paid demo (But less advanced than he wanted it to be)
If anyone is interested
Also, sharing would be appreciated!
I´m still waiting . . .Hoping someone does update this with that version, at least it'd give us a sight in what was missed out on
The animation is always good from the author.
For the demo.... I don't understand why devs like to enlarge a lot of maps, while making the player walk so slowly, there's no sprint or I haven't discovered it because there's no way to check binds or control, dashing might as well not exist, and walking every 5 steps into a random world map encounter is just very tedious.
Combat is very clunky, your attack sometimes just whiffs because enemy flinch animation just dodges you. At least you slowly regen HP, faster outside of combat for you to enjoy the animation without much difficulty, but its really rough around the edges, I rather see Melody Blood be completed, 2D or 3D.
I found another one in the caveAre there only slimes so far in the game? Wasn't able to find anything else
I found 3 monsters in the game at the moment.Are there only slimes so far in the game? Wasn't able to find anything else
sprint is ctrl , and slimes dont attack somehowThe animation is always good from the author.
For the demo.... I don't understand why devs like to enlarge a lot of maps, while making the player walk so slowly, there's no sprint or I haven't discovered it because there's no way to check binds or control, dashing might as well not exist, and walking every 5 steps into a random world map encounter is just very tedious.
Combat is very clunky, your attack sometimes just whiffs because enemy flinch animation just dodges you. At least you slowly regen HP, faster outside of combat for you to enjoy the animation without much difficulty, but its really rough around the edges, I rather see Melody Blood be completed, 2D or 3D.
They do attack, turn your back and pray you get the animation.sprint is ctrl , and slimes dont attack somehow
Maybe in specific place, i try different hights and places but still nothing,only jumping around.They do attack, turn your back and pray you get the animation.
Oh thats good to know for future demos if the author continues developing the game, still don't understand why theres no bind checking.