3.20 star(s) 36 Votes

Bob69

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Mar 2, 2019
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Mesmerized - An Intoxicated Story [v0.25.1] [The Dark Moonshine] - Compressed

Win/Linux [598 MB]
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Mac [584 MB]
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Last edited:

Reaver

Active Member
May 31, 2017
727
625
I'm getting this error, what is causing this? Thx

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
KeyError: 'Name'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "act9.rpyc", line 587, in script
  File "C:\GaMoS\13\Mesmerized-0.25.1-pc\renpy\ast.py", line 921, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "C:\GaMoS\13\Mesmerized-0.25.1-pc\renpy\exports.py", line 1373, in say
    who(what, *args, **kwargs)
  File "C:\GaMoS\13\Mesmerized-0.25.1-pc\renpy\character.py", line 1253, in __call__
    what = self.prefix_suffix("what", self.what_prefix, what, self.what_suffix)
  File "C:\GaMoS\13\Mesmerized-0.25.1-pc\renpy\character.py", line 1172, in prefix_suffix
    return (sub(prefix) + sub(body) + sub(suffix))
  File "C:\GaMoS\13\Mesmerized-0.25.1-pc\renpy\character.py", line 1152, in sub
    return renpy.substitutions.substitute(s, scope=scope, force=force, translate=translate)[0]
  File "C:\GaMoS\13\Mesmerized-0.25.1-pc\renpy\substitutions.py", line 278, in substitute
    s = formatter.vformat(s, (), kwargs) # type: ignore
  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 165, in vformat
  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 205, in _vformat
  File "C:\GaMoS\13\Mesmerized-0.25.1-pc\renpy\substitutions.py", line 168, in get_field
    obj, arg_used = super(Formatter, self).get_field(field_name, args, kwargs)
  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 270, in get_field
  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/string.py", line 227, in get_value
KeyError: 'Name'

Windows-10-10.0.22631 AMD64
Ren'Py 8.0.3.22090809
 0.25.1
Sun Jun 23 16:30:32 2024
 

estrada777

Engaged Member
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Mar 22, 2020
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Updated Android port. Nothing too fancy but let me know if you have any issues.

Version: 0.25.1 + IC Toggle

Appreciate my porting? Leave a Tip! You're supporting my efforts, paying for storage, and encouraging more ports!
¯\_(ツ)_/¯ OR or even MEGA

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This unofficial port/version is not released by the developer, download at your own risk.

PLEASE don't reply, or @ me, or DM me for updates. I always update my ports, YES I ALREADY KNOW ABOUT THE UPDATE.

PIXELDRAIN
MEGA

Size 514 MB

PLEASE don't reply, or @ me, or DM me for updates. I always update my ports, YES I ALREADY KNOW ABOUT THE UPDATE.

Updates are faster on .

Game Developers: Want to talk about an official Android version for your game? Come join my Discord.
Updated my android port.
 
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TheGuruMage

Member
Jun 13, 2020
256
105
I played through the current version to the end and I still can't tell if it's drawn with an oddly high amount of detail or 3DCG with just the right filters to match the theme of drunken, drugged out stupor.
 

fulcrum

Engaged Member
Feb 2, 2018
3,470
2,014
I played through the current version to the end and I still can't tell if it's drawn with an oddly high amount of detail or 3DCG with just the right filters to match the theme of drunken, drugged out stupor.
looks 3D to me with roto scope shaders or filters.
 

The Dark Moonshine

Active Member
Game Developer
Oct 15, 2020
603
1,376
Are you willing to consider another pass at the game adding options/branchs?
Hi Still996, we checked but at the end is better to conclude the story, so many games continue to promise changes but we want to conclude our story (for now...) and we want also to focalize on SAAT and Quantum Loop.
 

Stil996

Conversation Conqueror
Jan 11, 2018
6,992
6,331
Hi Still996, we checked but at the end is better to conclude the story, so many games continue to promise changes but we want to conclude our story (for now...) and we want also to focalize on SAAT and Quantum Loop.
I can understand wanting to clearly define an "end"... Smart move really, endless games are sure to drive you insane while burning you out.
But still, I hope you re-evaluate that choice in the future (there is no need to rush), this game had soo much promise when it felt like you (the player) had options. Options are more than "just" extra scenes IMO, they help connect the player to the story in ways that a straight VN just can't.

Most of what I'm suggesting wouldn't even require real "re-writes" just a few additional options (simple options within sex scenes is an obvious example), and what if, instead of visiting the sisters bed, you focused on the mother (or vice-versa), what if you tried to push a character harder than they were ready? (I'm not a fan of bad end's but it would be nice to understand why the MC set the pace as he did) ... little pocket scenes like those would be easy to add with little affect on the main story... Or you could create complimentary stories within this universe maybe with this one defined as route A (route B could focus on the mother, Route C the sister and so forth), maybe something lime a Game+ mode where once you completed the primary story you can repay with scenes expanded with the confidence you have developed through the first playthrough... scenes like the drunken party women jump out as obvious candidates (they were a huge missed opportunity IMO)
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3.20 star(s) 36 Votes