Easy way, drop the annex file inside the /game folder, then press shift+o ingame to open console.
Should work for every renpy game.
Thank you so much I'll try it right away...
muchísimas gracias lo pruebo de inmediato...
Easy way, drop the annex file inside the /game folder, then press shift+o ingame to open console.
Should work for every renpy game.
My version is the MiUnicaHija-(v.0.17.0b)-pc and if DEV mode is turned on it throws up multiple defined variables errors when you try to launch the game. Maybe the public version is different.When/where?
My only guess is that maybe it was fixed in 17.2? which is the one I downloaded.(v.0.17.0b)
You'd hit the defined twice error on game launch if they were present in the script file when DEV mode was active and it would look like this. With DEV mode turned off there is no error on game launch.reach the error yet.
Hadn't had this issue but you can easily fix it if you edit the file mentioned "game/script_part2.rpy".You don't have permission to view the spoiler content. Log in or register now.
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
Exception: Grid not completely full.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "label.rpyc", line 183, in script call
File "script_part2.rpyc", line 674, in script call
File "label.rpyc", line 185, in script call
File "label.rpyc", line 185, in script call
File "screen_001.rpyc", line 497, in script
File "renpy/ast.py", line 2010, in execute
self.call("execute")
File "renpy/ast.py", line 1998, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3132, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 437, in visit_all
self.child.visit_all(callback, seen=None)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 570, in visit_all
callback(self)
File "renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/layout.py", line 554, in per_interact
raise Exception("Grid not completely full.")
Exception: Grid not completely full.
Windows-10-10.0.19041
Ren'Py 7.4.8.1895
Mi Unica Hija (v.0.17.2-PUBLIC)
Mon May 2 10:59:26 2022
Look back some pages this has been answered multiple times already.just wait for a several days
The label bathdmcm1 is defined twice, at File "game/script_part2.rpy", line 535:
menu bathdmcm1:
and File "game/script_part2.rpy", line 1225:
menu bathdmcm1:
The label bathdmcm2 is defined twice, at File "game/script_part2.rpy", line 583:
menu bathdmcm2:
and File "game/script_part2.rpy", line 1271:
menu bathdmcm2:
The label sneakingupnicole2 is defined twice, at File "game/partialnicole_script.rpy", line 1:
label sneakingupnicole2:
and File "game/script_part4.rpy", line 2278:
label sneakingupnicole2:
Teaser
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