rename them to CH_Save_00XX.png format. XX is the slot number it will use in game. There's a limited amount of slots like 50 or something
Is there a reason why you guys use Reipatcher? I use BepInEx with XUnity and it works fine on my end minus some black screens with unreadable text at the end of each scene. I haven't tested everywhere yet.
rename them to CH_Save_00XX.png format. XX is the slot number it will use in game. There's a limited amount of slots like 50 or something
Is there a reason why you guys use Reipatcher? I use BepInEx with XUnity and it works fine on my end minus some black screens with unreadable text at the end of each scene. I haven't tested everywhere yet.