- Jun 15, 2018
- 546
- 1,015
- Development time for a game like this with no prior experience in this type is through the roof. I want to make it right, so there's constant experimentation -> redesign -> experiment cycle. The first release has to set up a ton of stuff, but after that it will be a smooth ride till the end. I hope everyone can understand that. I'm starting to not take Dec 20 for granted, we'll see. Guess I'll die working.12 days left!