2025-05-03 05:09:07 UTC
Windows-10-10.0.19045
Ren'Py 8.3.3.24111502
Midnight Paradise
1.0f
Built at 2025-01-30 13:21:05 UTC
Early init took 0.08s
Loading error handling took 0.13s
Loading script took 4.73s
Loading save slot metadata took 0.13s
Loading persistent took 0.01s
Failed to initialize steam: Exception('steamapi.InitFlat returned 1 (No appID found. Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.)')
Set script version to: (8, 3, 3)
Full traceback:
File "scripts/variables_anim_chars.rpyc", line 3, in script
File "C:\Games\H\Midnight Paradise [v1.0f Extra] [Lewdlab]\renpy\ast.py", line 821, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Games\H\Midnight Paradise [v1.0f Extra] [Lewdlab]\renpy\python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/variables_anim_chars.rpy", line 7, in <module>
File "C:\Games\H\Midnight Paradise [v1.0f Extra] [Lewdlab]\renpy\exports\debugexports.py", line 138, in error
_error_handlers[-1](msg)
File "C:\Games\H\Midnight Paradise [v1.0f Extra] [Lewdlab]\renpy\exports\debugexports.py", line 117, in _error
raise Exception(msg)
Exception: Impossible to create a variable for <Elite Mom Face Sitting Anim 2.webm>. An image named <Elite Mom Face Sitting Anim 2> already exists.
While running game code:
File "game/scripts/variables_anim_chars.rpy", line 7, in <module>
Exception: Impossible to create a variable for <Elite Mom Face Sitting Anim 2.webm>. An image named <Elite Mom Face Sitting Anim 2> already exists.
DPI scale factor: 1.500000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Interface start took 1.39s
Initializing gl2 renderer:
primary display bounds: (0, 0, 3840, 2160)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'NVIDIA Corporation'"
Renderer: b'NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2'
Version: b'4.6.0 NVIDIA 576.28'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(3840, 2160) drawable=(3840, 2160)
Maximum texture size: 4096x4096