TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
15,514
36,686
Mono path[0] = 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/Managed'
Mono config path = 'C:/Users/User/Downloads/Midnight SIn v0.7.0/MonoBleedingEdge/etc'
Initialize engine version: 2021.3.19f1 (c9714fde33b6)
[Subsystems] Discovering subsystems at path C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 650 (ID=0xfc6)
Vendor: NVIDIA
VRAM: 984 MB
Driver: 27.21.14.5671
Begin MonoManager ReloadAssembly
- Completed reload, in 0.173 seconds
--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
The Downloads folder is also a system folder. As I said before, try C:\Games.
 

Bill_Buttlicker

Well-Known Member
Jul 13, 2018
1,367
4,289
Mono path[0] = 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/Managed'
Mono config path = 'C:/Users/User/Downloads/Midnight SIn v0.7.0/MonoBleedingEdge/etc'
Initialize engine version: 2021.3.19f1 (c9714fde33b6)
[Subsystems] Discovering subsystems at path C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 650 (ID=0xfc6)
Vendor: NVIDIA
VRAM: 984 MB
Driver: 27.21.14.5671
Begin MonoManager ReloadAssembly
- Completed reload, in 0.173 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.521900 ms
OS: Windows 10 (10.0.19045) 64bit
File integrity: verified
CRC Mismatch. Provided 1b0816ce, calculated c16db0be from data. Will not load AssetBundle 'aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'
RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.
OperationException : GroupOperation failed because one of its dependencies failed
RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
NullReferenceException: Object reference not set to an instance of an object
at MidnightSin.GameData+<>c.<LoadData>b__9_1 (UnityEngine.TextAsset result) [0x00000] in <9135b355b79d4dd8865e7206fea6958c>:0
at UnityEngine.ResourceManagement.ResourceManager+<>c__DisplayClass95_0`1[TObject].<ProvideResources>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle x) [0x0000d] in <a3453e0a8f7f464eb27e66645c214f46>:0
at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1+<>c__DisplayClass60_0[TObject].<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] s) [0x0000c] in <a3453e0a8f7f464eb27e66645c214f46>:0
at DelegateList`1[T].Invoke (T res) [0x0002c] in <a3453e0a8f7f464eb27e66645c214f46>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
DelegateList`1:Invoke(AsyncOperationHandle`1)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
UnityEngine.ResourceManagement.ResourceManager:Update(Single)
MonoBehaviourCallbackHooks:Update()

NullReferenceException: Object reference not set to an instance of an object
at MidnightSin.GameData+<>c.<LoadData>b__9_1 (UnityEngine.TextAsset result) [0x00000] in <9135b355b79d4dd8865e7206fea6958c>:0
at UnityEngine.ResourceManagement.ResourceManager+<>c__DisplayClass95_0`1[TObject].<ProvideResources>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle x) [0x0000d] in <a3453e0a8f7f464eb27e66645c214f46>:0
at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1+<>c__DisplayClass60_0[TObject].<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] s) [0x0000c] in <a3453e0a8f7f464eb27e66645c214f46>:0
at DelegateList`1[T].Invoke (T res) [0x0002c] in <a3453e0a8f7f464eb27e66645c214f46>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
DelegateList`1:Invoke(AsyncOperationHandle`1)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
UnityEngine.ResourceManagement.ResourceManager:Update(Single)
MonoBehaviourCallbackHooks:Update()

NullReferenceException: Object reference not set to an instance of an object
at MidnightSin.GameData+<>c.<LoadData>b__9_1 (UnityEngine.TextAsset result) [0x00000] in <9135b355b79d4dd8865e7206fea6958c>:0
at UnityEngine.ResourceManagement.ResourceManager+<>c__DisplayClass95_0`1[TObject].<ProvideResources>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle x) [0x0000d] in <a3453e0a8f7f464eb27e66645c214f46>:0
at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1+<>c__DisplayClass60_0[TObject].<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] s) [0x0000c] in <a3453e0a8f7f464eb27e66645c214f46>:0
at DelegateList`1[T].Invoke (T res) [0x0002c] in <a3453e0a8f7f464eb27e66645c214f46>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
DelegateList`1:Invoke(AsyncOperationHandle`1)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
UnityEngine.ResourceManagement.ResourceManager:Update(Single)
MonoBehaviourCallbackHooks:Update()

NullReferenceException: Object reference not set to an instance of an object
at MidnightSin.GameData+<>c.<LoadData>b__9_1 (UnityEngine.TextAsset result) [0x00000] in <9135b355b79d4dd8865e7206fea6958c>:0
at UnityEngine.ResourceManagement.ResourceManager+<>c__DisplayClass95_0`1[TObject].<ProvideResources>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle x) [0x0000d] in <a3453e0a8f7f464eb27e66645c214f46>:0
at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1+<>c__DisplayClass60_0[TObject].<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] s) [0x0000c] in <a3453e0a8f7f464eb27e66645c214f46>:0
at DelegateList`1[T].Invoke (T res) [0x0002c] in <a3453e0a8f7f464eb27e66645c214f46>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
DelegateList`1:Invoke(AsyncOperationHandle`1)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
UnityEngine.ResourceManagement.ResourceManager:Update(Single)
MonoBehaviourCallbackHooks:Update()

NullReferenceException: Object reference not set to an instance of an object
at MidnightSin.GameData+<>c.<LoadData>b__9_1 (UnityEngine.TextAsset result) [0x00000] in <9135b355b79d4dd8865e7206fea6958c>:0
at UnityEngine.ResourceManagement.ResourceManager+<>c__DisplayClass95_0`1[TObject].<ProvideResources>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle x) [0x0000d] in <a3453e0a8f7f464eb27e66645c214f46>:0
at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1+<>c__DisplayClass60_0[TObject].<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] s) [0x0000c] in <a3453e0a8f7f464eb27e66645c214f46>:0
at DelegateList`1[T].Invoke (T res) [0x0002c] in <a3453e0a8f7f464eb27e66645c214f46>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
DelegateList`1:Invoke(AsyncOperationHandle`1)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
UnityEngine.ResourceManagement.ResourceManager:Update(Single)
MonoBehaviourCallbackHooks:Update()

NullReferenceException: Object reference not set to an instance of an object
at MidnightSin.GameData+<>c.<LoadData>b__9_1 (UnityEngine.TextAsset result) [0x00000] in <9135b355b79d4dd8865e7206fea6958c>:0
at UnityEngine.ResourceManagement.ResourceManager+<>c__DisplayClass95_0`1[TObject].<ProvideResources>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle x) [0x0000d] in <a3453e0a8f7f464eb27e66645c214f46>:0
at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1+<>c__DisplayClass60_0[TObject].<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] s) [0x0000c] in <a3453e0a8f7f464eb27e66645c214f46>:0
at DelegateList`1[T].Invoke (T res) [0x0002c] in <a3453e0a8f7f464eb27e66645c214f46>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
DelegateList`1:Invoke(AsyncOperationHandle`1)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
UnityEngine.ResourceManagement.ResourceManager:Update(Single)
MonoBehaviourCallbackHooks:Update()

NullReferenceException: Object reference not set to an instance of an object
at MidnightSin.GameData+<>c.<LoadData>b__9_1 (UnityEngine.TextAsset result) [0x00000] in <9135b355b79d4dd8865e7206fea6958c>:0
at UnityEngine.ResourceManagement.ResourceManager+<>c__DisplayClass95_0`1[TObject].<ProvideResources>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle x) [0x0000d] in <a3453e0a8f7f464eb27e66645c214f46>:0
at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1+<>c__DisplayClass60_0[TObject].<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] s) [0x0000c] in <a3453e0a8f7f464eb27e66645c214f46>:0
at DelegateList`1[T].Invoke (T res) [0x0002c] in <a3453e0a8f7f464eb27e66645c214f46>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
DelegateList`1:Invoke(AsyncOperationHandle`1)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
UnityEngine.ResourceManagement.ResourceManager:Update(Single)
MonoBehaviourCallbackHooks:Update()

NullReferenceException: Object reference not set to an instance of an object
at MidnightSin.GameData+<>c.<LoadData>b__9_1 (UnityEngine.TextAsset result) [0x00000] in <9135b355b79d4dd8865e7206fea6958c>:0
at UnityEngine.ResourceManagement.ResourceManager+<>c__DisplayClass95_0`1[TObject].<ProvideResources>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle x) [0x0000d] in <a3453e0a8f7f464eb27e66645c214f46>:0
at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1+<>c__DisplayClass60_0[TObject].<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] s) [0x0000c] in <a3453e0a8f7f464eb27e66645c214f46>:0
at DelegateList`1[T].Invoke (T res) [0x0002c] in <a3453e0a8f7f464eb27e66645c214f46>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
DelegateList`1:Invoke(AsyncOperationHandle`1)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
UnityEngine.ResourceManagement.ResourceManager:Update(Single)
MonoBehaviourCallbackHooks:Update()

NullReferenceException: Object reference not set to an instance of an object
at MidnightSin.GameData+<>c.<LoadData>b__9_1 (UnityEngine.TextAsset result) [0x00000] in <9135b355b79d4dd8865e7206fea6958c>:0
at UnityEngine.ResourceManagement.ResourceManager+<>c__DisplayClass95_0`1[TObject].<ProvideResources>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle x) [0x0000d] in <a3453e0a8f7f464eb27e66645c214f46>:0
at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1+<>c__DisplayClass60_0[TObject].<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] s) [0x0000c] in <a3453e0a8f7f464eb27e66645c214f46>:0
at DelegateList`1[T].Invoke (T res) [0x0002c] in <a3453e0a8f7f464eb27e66645c214f46>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
DelegateList`1:Invoke(AsyncOperationHandle`1)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
UnityEngine.ResourceManagement.ResourceManager:Update(Single)
MonoBehaviourCallbackHooks:Update()

NullReferenceException: Object reference not set to an instance of an object
at MidnightSin.GameData+<>c.<LoadData>b__9_1 (UnityEngine.TextAsset result) [0x00000] in <9135b355b79d4dd8865e7206fea6958c>:0
at UnityEngine.ResourceManagement.ResourceManager+<>c__DisplayClass95_0`1[TObject].<ProvideResources>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle x) [0x0000d] in <a3453e0a8f7f464eb27e66645c214f46>:0
at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1+<>c__DisplayClass60_0[TObject].<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] s) [0x0000c] in <a3453e0a8f7f464eb27e66645c214f46>:0
at DelegateList`1[T].Invoke (T res) [0x0002c] in <a3453e0a8f7f464eb27e66645c214f46>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
DelegateList`1:Invoke(AsyncOperationHandle`1)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
UnityEngine.ResourceManagement.ResourceManager:Update(Single)
MonoBehaviourCallbackHooks:Update()

OperationException : GroupOperation failed because one of its dependencies failed
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
NullReferenceException: Object reference not set to an instance of an object
at MidnightSin.GameData+<>c.<LoadData>b__9_1 (UnityEngine.TextAsset result) [0x00000] in <9135b355b79d4dd8865e7206fea6958c>:0
at UnityEngine.ResourceManagement.ResourceManager+<>c__DisplayClass95_0`1[TObject].<ProvideResources>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle x) [0x0000d] in <a3453e0a8f7f464eb27e66645c214f46>:0
at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1+<>c__DisplayClass60_0[TObject].<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] s) [0x0000c] in <a3453e0a8f7f464eb27e66645c214f46>:0
at DelegateList`1[T].Invoke (T res) [0x0002c] in <a3453e0a8f7f464eb27e66645c214f46>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
DelegateList`1:Invoke(AsyncOperationHandle`1)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
UnityEngine.ResourceManagement.ResourceManager:Update(Single)
MonoBehaviourCallbackHooks:Update()

ResourceManagerException : ProvideResources failed
OperationException : GroupOperation failed because one of its dependencies failed
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
OperationException : ChainOperation failed because dependent operation failed
ResourceManagerException : ProvideResources failed
OperationException : GroupOperation failed because one of its dependencies failed
System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: RemoteProviderException : Invalid path in AssetBundleProvider: 'C:/Users/User/Downloads/Midnight SIn v0.7.0/Midnight Sin_Data/StreamingAssets/aa\StandaloneWindows64\gamedata_assets_all_3aabfcdce5efd88b8faaf35824f8b8b7.bundle'.

--- End of inner exception stack trace ---
--- End of inner exception stack trace ---
Only one thing you can do...

giphy (1).gif
 

indio68

Forum Fanatic
Sep 26, 2020
4,411
3,865
This is as compressed as it is going to get.
will bonds of blood ever been released?? i was waiting for it for a long time...seems all Vampire games that i like, aren't going to see the end sadly...Bite the remnant and bite chapter 2 , and seems the same for welcome to hell...why guys?? why do this to me, i love vampires
 
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Elsie Bray

Member
May 31, 2019
452
2,286
Victoria proving why she's best girl once again - the love confession and her helping Mike get a harem to make everyone happy.

Waited six months to finally get Victoria content again and we got good pay-off, I just wish we got more than 1 scene, but it seems that might be coming next update soon
 
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pprasanta1999

Newbie
May 1, 2020
18
1
Hi everyone! Made some changes to original Assembly-CSharp to automatically multiply gained MC stats and money (not affection/love)

Warning!
The mod is not supported by devs!

Before installing make sure:
1. You have copied your original file from gamefolder/Midnight Sin_Data/Managed/Assembly-CSharp.dll
2. You have saved in game, before modifying your Assembly-CSharp file.

If something goes wrong - just rewrite the file with the original one and restart the game from the savepoint of warning #2.
Made for version 0.6.3

You don't have permission to view the spoiler content. Log in or register now.

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Where are the MC stats; I found the money but can't seem to find the stats.
 

Pif paf

Engaged Member
Feb 5, 2018
3,207
2,245
Hi everyone! Made some changes to original Assembly-CSharp to automatically multiply gained MC stats and money (not affection/love)

Warning!
The mod is not supported by devs!

Before installing make sure:
1. You have copied your original file from gamefolder/Midnight Sin_Data/Managed/Assembly-CSharp.dll
2. You have saved in game, before modifying your Assembly-CSharp file.

If something goes wrong - just rewrite the file with the original one and restart the game from the savepoint of warning #2.
Made for version 0.6.3

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.
Awesome mod! Any time frame for your update?
 

AMRFTY

Member
Jun 28, 2023
316
596
Victoria. proving why she's best girl once again - the love confession and her helping Mike get a harem to make everyone happy.

Waited six months to finally get Victoria
content again and we got good pay-off, I just wish we got more than 1 scene, but it seems that might be coming next update soon

Please mark your spoilers just 24 hours after release, darnit!
I'm Patreon subbed and I didn't even get to play this update yet.
Use the ISPOILER tags. See above, that's what it should look like.

On-topic: Yay, I'm happy it finally happened for you and us!
 
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4.10 star(s) 70 Votes