Describe sound effect then.
Seriously? I gave you the exact dialogue so that you could search it in your script file or wherever that stuff is located.
Fine, one of us has to put some effort in I guess.
Geralt kicks the door in, that's the sound at that particular spot I mentioned.
Then, if you play a little further Geralt is about to cut your head off and there is a "shing" sound of his sword.
Then a few moments later Mike is trying to cover himself with a pillow, and while not as annoying as the previous two examples, those two sounds also can't be altered in any way.
And then a few moments later when Mike is jerking it to Spider-Man porn, that entire audio clip also cannot be reduced in volume either.
Throughout several of those scenes are also several "clunk" noises where Mike stands up or walks somewhere (despite being barefoot, he sounds like he has heels on).
Then you make us click on the drawer knob, and it makes a noise of a drawer opening.
Then his mom opens the door, and that makes a noise.
She sees his cock and it makes what I'm going to describe as a "yikes!" noise because it is just a single note.
Fucking twice in a row, with the second one being even louder.
Then a third one as he's covering his junk with a magazine.
Then 3 steps in a row as Mom walks to the computer.
Then ANOTHER "yikes" noise as she sees porn on his computer.
That's AT LEAST 15 sounds in the span of what, 3 minutes or less, that cannot be controlled by volume sliders at all. To make sure I'm not crazy, I just subjected myself to hearing them at high volume way too many times and moving one volume slider all the way down to zero at a time, to see if I could isolate it. None of the sliders affect them in any way, but the "Mute All" option does turn them off. I'm not sure how you couldn't have detected that during playtests unless you play with every volume slider at max already.
At that point in the game it seems as if you changed how it works, and multiple "footstep" noises and "yikes!" noises are repeated, but they ARE affected by the "Sound Volume" slider specifically. I quit playing at that point, however, so I don't know if they continue to be super loud or you fixed it after that.
Listen, I actually quite like your game, the models, even the sound effects if they were at a reasonable volume that I could control. I dislike not being able to rename the MC, but hopefully you follow through on changing that. And you seem fairly receptive to comments here, which is probably pretty tough with how people online can be. So I'm not trying to be a dick here, honestly, but I told you exactly where it was the first time, put in a little effort man! If I didn't like your game a decent amount I wouldn't have subjected myself to all those noises once I saw that you couldn't be bothered to even try to see what I was talking about, because if you had, you could not have missed it. So, I put in the effort and gave you a ton of data, now hopefully you do something with it, because I'd dearly love to play more of your game.