Ok this game just became TOTAL SHIT! Fucking water puzzle but each time you retry you have to fight fucking 4 damn battles with monsters that take 1/3 of your damn health! This is no fucking fun.. it's became a shit hole.
Why would you think damn overpowered MOBS would be fun! This is like playing HELL or NIGHTMARE mode on other games! It's not fun.. This damn water puzzle is damn difficult and all I am doing is losing any money I have drinking damn potions.
I'll wait for next version and hopefully you fix this mess because right now this game just went into the games failing folder. BTW almost every one of my characters are level 9 and these mobs are fucking impossible if it was not for damn potions.
I'm really sorry, it is hard for me to grasp the difficulty you're facing cuz it's relative. I know the enemies in that part shouldn't be dealing more than 100-150 damage to Bastet (weakest DEF) or Grace with spells (weakest M.DEF) and that the HP range should be around 700 (Mark), 900 (Grace). As others haven't been having similar issues and I can kill the toughest party with two moves, Bastet's Scorch and Mark's Tension Storm. The only thing I can think of is that you might not have done Ramdo's quest to get the newest equipment. Having older equipment definitely makes things harder in that part. Nonetheless, I'll be adjusting some of the damage values for the dungeon.
The game was made to be actually played, the level up system, the mastery system, items, and the equipment system are all integrated in its difficulty. I appreciate you for playing it and thank you for your feedback, I'll be addressing some things but without completely removing the challenge.
I really like this game, keep it up!
Thanks! :3
LeelaK
After playing for the first time and finish up everything I gotta say the whole Betty side content is currently my favorite stuff in the game. Can't wait to see what her boys do with her next and Bastet is best main girl.
Things that need tweaked I would say are:
The QTE mini games (which you already acknowledged).
And something with the enemies after you've completed an area and have to backtrack to it for a quest or something. Constantly getting bumped into and triggering battles in narrow spaces with fast enemies that die instantly is annoying as hell. I'm fine with the normal dungeon experience even if it's a bit harder than it maybe should be, but the backtracking is awful, considering the warding buff is at the end of the dungeons. Perhaps if you are way stronger than the enemy they run away from you instead of randomly moving/charging at you.
Like someone mentioned before the pushing block puzzle was annoying as shit, mostly because the first 2 or 3 times I went to the room I didn't realize that was the puzzle I thought I forgot something in the previous room and went back and for several times before I realized I could jump down into the water area with the bridge. And then I pushed one by accident not knowing it was a push block puzzle instantly failing it so I had to back track again. Do that a couple of times and you end up spending 10+ minutes on a simple easy puzzle because of the back tracking and annoying essentially undodgeable rats in the area. I fully understand a good portion of my issue with the room was my fault entirely, but it was still an awful experience.
Thank you! Betty is a fan-favorite and I'm glad to hear Bastet already has fans! Look forward to Betty's story cuz she has a lot of fun scenes planned for her.
For the QTE, if they're too fast, it's the monitor refresh rate. Use the FPS Lock option inside the Options menu. It should fix it.
Since the crafting system makes old battles important I can't remove them completely. But I'll add a special ward for the Dragon Gates after a dungeon is cleared (no boss anymore, etc). It'll permanently lock encounters for that area, unless you take it off. I think that should be a good solution.
I removed the indicators cuz I thought they'd be in the way of a solution. I'll bring them back and add a hint to what to do there as well (in Greg's papers). I'll move the rat to a different location and leave the room as puzzle practice.
Thanks for the feedback! :3
Beisde the annoying NPCs in the mine where every single one of them hit you and your party members as hard as a sledgehammer I must say I really love Bastet, she was a cutie pie that need to be protect
Bastet is great! She also has a dark side to her, I have some funny ideas for how some of her scenes can go, depending on good Bastet or bad Bastet is on, haha!.
Where can I input the passwords for collecting 150 items from the witch house?
You can't. They aren't used anymore. They're for me to know that you are a true explorer! Hehe!
How can finish this quest?
You'll find the fruits in the Amazon Mountain. Take the ones from the back bush.
just real that too now star download new so sad i have to play farm again now have to use cheat
Saves from v.0.3010 will work just fine in the newer version v.0.3015. Just copy everything inside the folder www/save
I am using the bug fix update and its still not fixed. Can anyone tell me how to leave that seen? Val has climaxed about 40 times in the LLM and i have rub/grab the only 3 spots ur allowed and nothing ever happens and u cant end the seen. Am I missing something? I wanna like this game but after 5 game breaking bugs its getting kind of annoying to delete it over and over again just to still not be able actually do anything in it.
Ok, this looks weird. That version (v.0.3015) should have fixed Valerye's first scene and any replay for that matter. Unless you're using a weird save that had the order of events done differently, cuz it shouldn't be having that behavior. I'll investigate it a bit later. If you used a cheat program keep in mind that these can effect the structure of how events are run in the game.
Thank you so much! I got to the deeper woods now, but I REALLY want to set Val as the leader of my party for thematic purpose, since she is technically leading Grace and player. Is that possible?
Unfortunately, I can't mess with the formation just yet, cuz that can cause a lot of bugs on how the battles are handled. I'll add the feature eventually in future builds. Also, nice to hear you're keeping to the story on that level! :3
I'm finally complete chapter 3, this game is sooo good and the ending of that chapter was extremely great too. It was very creative and make me want to learn and know more about Milfairy tales world story, can't really wait to see how it will continue in the future
Thank you so much for the comment! That makes me and the girls happy to hear it! If I get enough support, work on chapter 4 will being and there are tons of good stuff planned for it. Lots of new things to learn about the world. We're visiting the mountains next!
Go west of the town gates and follow the pumpkins.
Also I'm pretty sure that's a bug, since I completed the quest the next day, but I still went to his house and clicked on what I assume is the same thing you clicked and it just gave me the exact same quest again. I'll post a screenshot in a bit.
Edit: Here it is.
For some reason if you click on that tile you get the same quest Eric gives you, even if you've completed it already. Maybe it was used to test the quest or something?
You're right! I forgot to remove it, I was using for testing purposes. It shouldn't affecting anything in your playthrough, it just changes the messages, but it doesn't complete any quest at all.
on the val love love scene I cant interact with val
Download the new version (v.0.3015) move your saves there and it should work.
IT'S FUCKING BAYONETTA!!!!!
Lol! I guess Isis is all we have since there are no news for Bayo 3.