Create and Fuck your AI Cum Slut –70% OFF
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3.50 star(s) 96 Votes

tmv

Member
May 31, 2017
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Hi, I try to get the update with the code on a clean install of MoS but get this message:
1763037367739.png
Maybe somebody can share the hotfix as that might be easier. I did not find a hotfix as yet.

Thanks.
 
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BOZZU

Active Member
Modder
Nov 2, 2024
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Yep, 2 GB
Newer Android versions can handle up to 4 gigabytes. A lot of porters tend to split the assets into an .RPA archive so you can install the game without needing triple the space.

If you really want to keep everything inside the APK, the game needs to be heavily compressed, which often will make it look like shit.
 
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ThirdLife

New Member
May 31, 2022
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Yeah I can confirm that my mod isn't the Rootcause because I was able to recreate the exact same issue without it

AnonDev any idea ? I have a blackscreen just before the crash error, looks like it mainly triggers during some daisy scenes
The game is crashing because the "phone contact" for that replayed scene is None when the phone UI expects a proper contact dict. So when the code tries to access "phone_contact["img"]", it blows up.
  1. The phone UI screen is being shown (phone_visible == True).
  2. The screen assumes that phone_contact has been set to a valid contact before drawing.
  3. In this replay context, it wasn't set, so it's None.

So in a gallery / replay:
  1. You select a scene (EP1_07 Daisy scene).
  2. That scene calls phone_outgoing_call("Daisy", "daisy_chat5").
  3. The phone system starts the "live chat" screen.
But in replay mode, whatever normally sets phone_contact (like looking up Daisy in a contacts dict) either:
- never runs, or​
- fails to find the contact and returns None.​

In normal story progression, this probably works fine because:
- The phone/contact system is fully initialized.​
- phone_contact is set before the screen is shown.​


In gallery replay, that label is never run, so:
  1. phone_contacts doesn’t contain Daisy.
  2. phone_get_contact_by_contact_name("Daisy") returns None.
  3. phone_contact becomes None.
  4. The phone screen tries phone_contact["img"] -> crash

TLDR: The Gallery calls the label directly with minimal game state.

Your normal save where you unlocked Daisy may be irrelevant here, especially if this game state is accessible from main menu / fresh context. The phone state is basically "default Sophie only", no Daisy contact. For me it never worked though - always had this issue even when i had played the game through before.

I patched "phone_controller.rpy" with a fallback. It will now create a temporary contact in any case where the contact is not found instead of crashing. Put it there -> MilfsOfSunville-Season-1-Extra-pc\game\Phone

Python:
    def phone_get_contact_by_contact_name(contact_name):
        global phone_contacts
        for contact in phone_contacts:
            if contact["name"] == contact_name:
                return contact

        # Fallback: create a generic temporary contact so the UI doesn't crash
        temp_contact = {
            "name": contact_name,
            "caption": t_(contact_name),
            "img": "/images/Phone/contacts/Contacts_MC.png",
            "visible": True
        }
        return temp_contact
Please note i have not tested how this will behave in-game. It shouldn't be an issue as it should only called upon in a game-state where you don't have a contact and the game tries to access that non-existing contact. But...i am no pro-coder so not 100% sure about it. :)
 
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Arachnox

Member
Aug 3, 2018
245
91
152
So Emily has in total 2 sex scenes? (In the principal's office and In the Locker room).. Is that it or have I missed something? Its such a shame she is not even a proper LI with all the bonding she does with the MC.....
 
3.50 star(s) 96 Votes