My first render submissions to this thread. I've always wanted to try Sara renders, but even after following some instructions in this thread on making a G3 Sara, once I got the Blaire and Molly assets applied, I could never get the "morphing" part of it to look anything close to resembling a reasonable Sara. Yes...I'm morph-challenged.
So I saw that CSBond2 was offering to help us character-creator wanna-be's. So I sent a PM, and in the last week I learned more about morphing than I knew from using Daz Studio for the past 18 months. I'm still somewhat morph-challenged, but CSBond2's assistance increased my knowledge about it immensely (I can spell "Object File" now). So here's my shout-out to CSBond2, with sincere gratitude, for getting me to a G8 Sara I can render now. Would have never happened without his assistance and tutoring.
Here's 6 renders of my first-ever Sara. Still learning some of the idiosyncrasies of rendering her (like, her Shavonne Hair can be a royal pain to shape depending on her pose
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
), but gotta start somewhere. More to follow in the future.
Rendered at 4096 UHD 4K, Intel denoised, then reduced to fit forum upload size limits. Still large renders, so open full size and scroll. The last 5 renders are thumbnailed to help prevent slow loading of the thread. Enjoy.
(Thanks again to CSBond2 for all the assistance getting me here with Sara!
![Thumbs up (y) (y)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
)
The last render below is a large head portrait I created for the Viewport just to play with her Shavonne Hair sliders while trying to learn what each one did. The names of some of the slider adjustments can be confusing as to what they will actually do, so I wanted a practice large head Sara I could fool around with in the Viewport to see what each hair morph slider would do. After messing around with the Viewport image, I decided to render it too. Still some hair-burps in it (a few poke-throughs I missed, etc), but I figured I'd post the render here too. Heck, just call it "Sara's Bad Hair Day" or something.....