First, thank you for the interest in my game.
I agree you can never get too much of the good stuff. This is a demo. What I noticed was all the demos from new developers are kinda same. Unless, you are experienced developer with years of experience and fantastic hardware setup it's hard to distinguish your game from others at demo stage.
In my experience, games take their own unique path during 3rd to 5th update. I tried introducing magic at the end to make it clear the game will step into fantasy genre in future. Though magic in game affects mcs sex drive, I only set it up as that to excuse for mcs constant horniness and stamina. Magic in this game will be for more than sleep-sex spells.
I could have gone for dramatic demo with mc in middle of a magic emergency, but I didn't the have hardware to set that up. I hope, I can afford to do that in future.
game studio illusion is a big, very big game studio, but their game ideas about anime characters and Ai and their plot are the same, stupid and boring,with repetitive content and acting. appear identical soulless faces,It's cute but they don't have much expression,Looks like the madocanhs outside the clothing shop, at least to me.
The attraction for me right now is only the graphics and the storyline.With an 18+ game, that's more than enough, and fortunately there are games that meet my playing requirements: milfy city, falsehero, MythicManor, dualfamily. (This game has great graphics and storylines made by a talented person, unfortunately the author was too evil to use every trick to make money from the player - I hear people scold him a lot for taking money. without refusing to work)...., they did not create complex 3D models like illusion game company, but the work they created left me more impressed than what illusion did.
So I think a good game with a good idea has nothing to do with the size of the game company, the big game company only has the advantage of being a lot of programmers so they release games quickly, that's all.