# Miri's Corruption Remake! Coming Soon™️
Late last year, I began writing a design document for a remake of Miri's Corruption. At the time I wasn't sure I was going to go ahead with it, but after adding to it on and off for a few months, it began to come together. Around May of this year, I was ready to begin work proper.
At the time of writing, I've built a solid foundation, but there's still much to be done. I learned a lot from the initial Miri's Corruption project, mainly to focus on code first, rather than appearance first. Much of the work I've done in the months since beginning has been coding, planning and writing.
While the initial release of the remake is still a ways off, and certain things will be subject to change, here's a few things you can expect.
- **Better Story**: The Remake will firmly take place in the Elder Scrolls universe. I would consider it fan-fiction, as certain events, people and places will be different, but much will be familiar.
- **Better Characters**: Fully fleshed out characters with rich backstories, motivations, alignments and appearances.
- **Better Pacing**: No more becoming turbo corrupted within an hour of play. Miri will have to endure much more to accept depraved acts, and characters will require more time spent with our heroine before they can be romanced.
- **Dynamic Dialogue**: Dialogue, both from Miri and others, will change depending on certain variables. Your Choices Matter™
- **Better Mechanics**: Inventory, combat, spells and interactions with the goal of adding to the narrative, in a simple and effective way.
- **Skills**: Similar to Skyrim, Miri will improve her skills by doing tasks related to them. Whether it's serving tables, wrangling beasts, casting spells or bedroom activities, the more Miri does something, the better she'll become, the better the rewards, and the better the outcomes.
- **Stats, Stats, Stats**: Everything (everything lewd, at least) will be tracked. Every slap on Miri's rear, every kiss, every time Miri gets pulled aside and [CAN'T SAY THAT ON A CHRISTIAN WEBSITE] will be tracked and displayed in Miri's journal.
- **Events & Encounters**: While Miri goes about her day-to-day in the city where the remake takes place, she will bump into different characters, depending on the time of day and location. The streets will be relatively safe during the day, but not as much during the night. And should she explore the city's underbelly? She may never be heard from again.
- **Player Freedom**: While the main story will unlock new characters to meet, new places to see, and things to do, the meat of the game will be independent of the main story. Bad Ends will no longer send you back to the main menu screen. Instead, you'll need to find out how to escape the situation.
There's more, but you get the idea. It's gonna be great stew of a game, and as with any good stew, it takes time to cook. So, I dunno, spam **#LetHerCook** whenever someone asks where the VN is. It's coming. Eventually.