Oct 5, 2018
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Couple of questions.

- Are there legendary monsters in the game?
- How many monsters are collectible?

I am halfway through . So, I can only focus on the creature collection aspect of this game.
 
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Humato

Newbie
Jan 20, 2018
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I think I have found a script error. If I lose the fight against Izou The Enma I get Script 'Window_Message' line 346. Is there a trick around that and still "accidently" lose the fight against Izou The Enma?

I had to change "rvdata2"-file to "txt"-file for the site to accept it.
 

Iexist

Engaged Member
Jul 20, 2018
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This game ended up being the latest bit of depravity that I ended up playing recently, and so, it's time for another one of my reviews of sorts.

To start with, it's worth saying that this is the dev's 1st game, and that it suffers from a pretty severe case of "dev's 1st game syndrome", which is to say, there's a lot of poor execution involved when it comes to their ideas, regardless of how good or bad those ideas were in the 1st place. The usage of this particular RPGM version that's outdated says a lot on its own, and so does the fact that the game's resolution is tiny even by this engine's standards. Everyone should really thank O&M's for the extra effort they put in so the game has a resize option. It does not come with that by default. I don't mind the tiny resolution when it's on particularly old games and the like, but this one takes it a bit far even for this particular engine's limits... The dev doesn't even have the excuse of being set in their ways or anything.

ANYway, the translation is about what you can usually expect from Dazed these days. Still some pronoun issues here and there and whatnot, though not that many compared to the old days, and of course, far better than all the poetry of the bad old days. Interestingly enough, I don't think I've seen a single gender/pronoun/whatever issue in the story dialogs and whatnot, it just popped up in some H-scenes. A weird data point, but an ultimately irrelevant one I suppose. The biggest issues you'll run into is the youkai encyclopedia, where text is cut off on a regular basis. Unfortunately, given the difference between Japanese and English and what they put in there... I doubt anyone's fixing these without serious work, since the available space is absolutely tiny.

As always, a manual translation from an expert would be better, but I don't see that happening any time soon, if ever.

Moving on. Some peeps have mentioned that this isbasically like a hentai version of some Pokemon game or another... I've never played any Pokemon games, so I have no idea how truthful that is or not. It's not like Pokemon has a monopoly on the whole "fight with trained monsters" thing either. Regardless of how it compared to those games (though you'd have to ignore the fact that Nintendo was a big company even back then while this game was made by some random dude)... the fact of the matter is that the systems for this game are... not great.

The whole of the game revolves around fights using a singular monster. Each monster has an element that determines resistances and weaknesses and which also broadly influences what skills they have. You can freely swap monsters in battle, and swapping doesn't take a turn, and so the idea is that you build up a team that you can swap around in fights as needed so you face enemies in such a way that your team exploits their weaknesses while offering up resistances against their attacks. There's 12 monsters in total that you can recruit, and each of them also has 1 specific evolution (no branching or multiple tiers or anything). You obviously start with a single monster, and then recruit more as you move forward.

The system sounds pretty neat in principle, but it's pretty bad in terms of details. First of all, each monster gains experience individually, and while monsters that don't deal the killing blow gain some measure of XP, this is a fraction of what the one fighting gets. This wouldn't be such a big problem, if not for the fact that the party is limited to 5 monsters, and everything else is put into storage so to speak... and those monsters do not get XP at all. This is a problem because monsters of an element are not equal so to speak, some are better at some things than others and they have different traits and whatnot... and the game likes to throw enough curve-balls at you that you're pretty much forced to either train them all or grind a lot to strengthen your favorites with stat-boosters.

The problem is further compounded by the fact that monsters only permanently learn skills as they level up and you won't know what those skills are except loosely based on their theme... and then you still see random shit like a random fire skill on a water monster for example. You gearing options are also very poor, consisting of 2 orb slots, which basically allow you to give a monster a couple of extra skills and 1 accessory slot, most of which are weak stat-boosters. Though later on you do get the option to grab ones which gives immunity to certain status ailments. Worse, the vast majority of orbs are obtained by killing specific enemy monsters over and over, collecting "sealed souls" and crafting orbs with them... and it takes ten of these souls for a singular orb, all while the soul item has a drop rate of 1 out of 3, supposedly. It generally feels much lower.

All in all, the game is very grindy, to the point where even I started feeling it. Though this is partly because the combat itself is just not that interesting. The number of skills each monster has is just not that high, and out of those skills, plenty of them are useless outside of boss fights or specific situations, or just plain useless period. For some insane reason, the dev decided to put accuracy rates on a lot of skills, particularly some of the harder hitting ones, but especially Wood and Earth Element skills. (I swear, the dev must have hated those elements... They're by far the ones with the most issues to use and the easiest to fight against...) Y'know that Xcom meme about 90% accuracy rates? Well, this game seems to suffer from the same problem. It's insane how a 85% accuracy skill can miss five times in a row. Seriously. It often gets so bad that it's just not worth gambling with these skills, especially since the game has dodge rates too which makes things even worse.

The problem with that is that it reduces usable skills even more, which makes the game even more boring to deal with. Like. Sure. some of the boss fights take some brain power to figure out, depending on how much you prepared for one... But... The amount of tedium you have to go through between those boss fights makes them easy to forget tbh.

It doesn't help that the story isn't particularly great either. Just your typical "girl goes to kill the demon lord" plot. There's some mildly interesting details, like the fact that Mizuki's mother was turned into said demon lord's personal slut, but it's not really anything you won't have seen before in some form or another. This wouldn't be bad if the characters were interesting... but they're all also fairly generic. Particularly Mizuki's boyfriend.

Because yes, this is supposed to be a NTR story of sorts, and I suppose I can give the game points for the fact that the boyfriend is actually part of the story and shows up in every town etc, instead of just being mentioned randomly for flavor.

Speaking of, the H content of this game is fairly varied. There's of course a bunch of defeat rape events. Pretty much all main-story bosses have a defeat rape scene, and the game's biggest bad ending is tied to losing to the final boss. There's also a bunch of other events in towns and whatnot that Mizuki can engage with. There's even 4 battle-fuck things... but those are tied to four very specific enemies and it's a major pain to trigger them.

The problem with the H-content is that the side-events in towns and whatnot depend on Mizuki's lewdness level. All of them. The minimum lewdness level to trigger any events is 15, and the most lewdness you get from story mandatory events and whatnot is 6, if my memory isn't failing me. Basically, the game needs you to lose, a lot. Because Optional events alone don't raise Mizuki's lewdness for the next stages on their own, and the lower tier events aren't repeatable either. For all that the game seems to have options in terms of the lewd stuff, in truth, the whole thing is pretty linear since you have to hit most if not all of the low tier stuff to access the higher tier events and so on.

This is before getting into the fact that the game's developments make a lot more sense if you have Mizuki jumping on every dick that you can find...

You probably want to do that anyway, because, quite frankly, the game does not have an option to unlock all of the gallery. Main story events can be unlocked with money (more grind, wee) and most of the optional events can be unlocked at any time in theory... though one particular line of events seems to get fucked if you don't access it right away. (Either that or there's something screwy with it.) That's the fisherman village line of events btw. No idea what the deal is with it.

Unfortunately, I didn't know this when playing the game, and as is my usual habit for a NTR game, I did my 1st playthrough playing it straight and trying to avoid all the lewds... which was pretty easy because the game is not that hard for the 1st half or so. Later on, bosses start hitting harder and becoming more obnoxious in various ways, and you can end up with surprise death because a boss hits you with a sudden crit on a hard hitting skill that hits your current monster's weakness and you didn't even know it was possible... but that's more of an RNG thing than a skill issue thing tbh. The point is, unless you're trying to lose, you will not lose for most of the game, which means Mizuki's lewdness will not rise and you won't be able to trigger events.

The H-events are not bad when you do trigger them... but that's about all I can say.

All in all, the game is pretty mediocre. About the only reason to play it is to have all the context for the Honoka game (which is supposedly better than this one in a number of ways). If you do play it, my recommendation is to cheat like a mother-fucker and just plain ignore most of the grind and various shenanigans. Do a 1st playthrough where you have Mizuki jump on every dick in existence, then use items to lower her lewdness to see the other two endings if you want, and that's that. I'm not sure which of the endings is the canonical one, but even the good ending features some level of sluttification and kind of implies that Mizuki's BF might die of snu-snu.

If you cheat to bypass all the monotonous grind, then this game is much better. This is coming from me, someone who generally doesn't mind grinding in JRPGs.
 

Thokeus

Member
Jan 14, 2025
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Are we supposed to lose that first fight against Basara? Im not seeing a logical way to win it.
 

Iexist

Engaged Member
Jul 20, 2018
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Are we supposed to lose that first fight against Basara? Im not seeing a logical way to win it.
Yep, that's a forced loss battle, and it comes with an unavoidable rape scene, so don't waste any items or anything during that particular fight.

Admittedly, I have no idea what happens if you cheat enough to actually do significant damage to him in that fight... if that's even possible... It'd probably break the game, or it'll go into forced loss anyway.
 
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Thokeus

Member
Jan 14, 2025
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Yep, that's a forced loss battle, and it comes with an unavoidable rape scene, so don't waste any items or anything during that particular fight.

Admittedly, I have no idea what happens if you cheat enough to actually do significant damage to him in that fight... if that's even possible... It'd probably break the game, or it'll go into forced loss anyway.
Is there a NG+? If so I'll probably go that far just to check if I can win it then.

Anyway... I think I agree with you about the grind. You CAN target orbs if there is a specific one you want, but it's so damn unwieldly and they just aren't worth it, and likewise having you get new monsters at level 1 where they literally cannot do damage to enemies is just such a poor decision...

At this point I actually went "fuck it" and use the recollection room's level up option for new monsters so they can catch up to my mains. It just makes no sense to use no stuff at all otherwise.
 

Iexist

Engaged Member
Jul 20, 2018
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Is there a NG+? If so I'll probably go that far just to check if I can win it then.

Anyway... I think I agree with you about the grind. You CAN target orbs if there is a specific one you want, but it's so damn unwieldly and they just aren't worth it, and likewise having you get new monsters at level 1 where they literally cannot do damage to enemies is just such a poor decision...

At this point I actually went "fuck it" and use the recollection room's level up option for new monsters so they can catch up to my mains. It just makes no sense to use no stuff at all otherwise.
As far as I'm aware, the game doesn't have a proper NG+. When you beat the final boss (if you do), you get an option to basically revert to a state right before the final battle, in a sense, after seeing the ending, or return to the main menu. I haven't seen any sign of a proper NG+ option, but admittedly, I didn't look that hard either. The story itself is too linear to be worth the effort on my end.
 

Thokeus

Member
Jan 14, 2025
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As far as I'm aware, the game doesn't have a proper NG+. When you beat the final boss (if you do), you get an option to basically revert to a state right before the final battle, in a sense, after seeing the ending, or return to the main menu. I haven't seen any sign of a proper NG+ option, but admittedly, I didn't look that hard either. The story itself is too linear to be worth the effort on my end.
Yeah there doesn't seem to be NG+, though thankfully it seems like you can pay for scenes you missed during the game at least.

Something I have never found is the sword? from the sisters that are I think in the gambling village (you need dragon to go in their house because they got annoyed after being robbed).

They say it should be someplace "people don't go to", but I have no clue where that would be.

I also don't know where the "cheap inn" in gambler's village is, or else I have never found the "suspicious man".
 

Iexist

Engaged Member
Jul 20, 2018
2,389
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Yeah there doesn't seem to be NG+, though thankfully it seems like you can pay for scenes you missed during the game at least.

Something I have never found is the sword? from the sisters that are I think in the gambling village (you need dragon to go in their house because they got annoyed after being robbed).

They say it should be someplace "people don't go to", but I have no clue where that would be.

I also don't know where the "cheap inn" in gambler's village is, or else I have never found the "suspicious man".
For the sword thing, there's an abandoned Bandit Fortress place that you can only access after you got the dragon. I think it was on the route before the Tanuki passage? I don't remember... I do remember that there's an NPC in the capital that mentions something about it and what street it's on. That's also where you find the 4th Fire monster.

The Cheap Inn is the only Inn at the Gambler Village, and the suspicious person doesn't appear unless Mizuki has a certain level of Lewdness. Don't remember what it was exactly...
 

Thokeus

Member
Jan 14, 2025
186
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Oh god it was in a freaking sparkling point on a skeleton.

I had found the place previously but hadn't clicked on everything apparently.

So I've now finished the game though not done much H content. Did a bit after killing the final boss but I am a bit too lazy to continue doing so I think now that I've done most every quests.

re: fisherman village line quest, it's a bit awkward as you trigger it not by talking to the young master but by talking to someone else who asks you to kill a yokai up north. I did that after killing the final boss, so it's definitely not locked by progress.
 
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Iexist

Engaged Member
Jul 20, 2018
2,389
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Oh god it was in a freaking sparkling point on a skeleton.

I had found the place previously but hadn't clicked on everything apparently.

So I've now finished the game though not done much H content. Did a bit after killing the final boss but I am a bit too lazy to continue doing so I think now that I've done most every quests.

re: fisherman village line quest, it's a bit awkward as you trigger it not by talking to the young master but by talking to someone else who asks you to kill a yokai up north. I did that after killing the final boss, so it's definitely not locked by progress.
Huh. Interesting... I wonder if I just didn't talk to the right person, or if something else caused it to bug out... Can't say I'm invested enough in the game to find out tbh. Maybe if I specifically want smut with Mizuki at some point... Her design IS hot... But it's not a priority and my backlog is never-ending.
 

MhariNuevo

Newbie
Jul 5, 2024
29
11
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Where and in what town can you buy the item suspicious drugs from? Raising her lewdness level is a real hassle and i can't access many scenes because of it.
 

Kai-lee-Sei

Active Member
Jan 12, 2019
617
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After the second battle with Basara, Mizuki lost her contraceptive protection, is there any to get it back?
 
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3.00 star(s) 4 Votes