I am actually a fan of the Godot engine in general. I worked with it a little, and I like how it works. I've seen some great stuff made with it. I also really like that it's a free open source system. I kinda F'ing hate Unreal and Unity for various reasons. I could live happily and never see another Unreal or Unity game. That said...
There have been plenty of games over the years, some made by well known companies, made with perfectly good engines that are damn near impossible to enjoy, because of how they were made more than what they were made with.
Also, I've seen people do an awful lot of non-VN and mixed genre games with Ren'Py, including a wide variety of different combat systems and map styles. It's extra work that Ren'Py isn't necessarily expecting the developer to do, but Ren'Py is just a pre-constructed VN set-up made using Python.
I would love to comment more directly on the current version of THIS game, but I'm still getting blank backgrounds black patches all over, so I can't really play it since the update.
I genuinely believe a Ren'Py port of the game would only benefit it—more reach, better accessibility, and it might attract a wider audience. That said, I have no plans to drop the current engine. I still believe in it and will continue developing with it.
Right now, I’m looking for someone who can take the existing content and build a parallel version of the game in Ren'Py. I’ve already spoken to a few developers, but the pricing was too high for me at the moment. Maybe in the future, if the game grows more, I’ll be able to afford it.
For now, Version 0.2.8 includes a new point-and-click system. We tried to make it feel a bit more Ren'Py-like, though I’m not sure if it's enough yet. I’ll wait and see what kind of feedback we get when 0.2.8 goes public in about two months.
Hopefully, with time and support, the game can grow enough to allow for a proper Ren'Py version to be developed alongside the current one.
also most of the bugs and issues peoples face now will hopefully be solved in 0.2.8 since its a complete rebuild of the game with much more cleaner source code and a bit of sacrifice on arena frame count