And if a player wants a Godzilla with laser cannons in the game, but it won't be there, does that make the game kinetic? By your logic, if the player can't play the game the way he wants, that makes it kinetic. no, I partially agree with you, the more "rails" in the game, the less freedom in the game, the more the game is "kinetic".
Yes, in my game there are certain conditional conditions to go down a certain path, and if those conditions are not met there is no way to go down that path. And there are a number of choices with unique content. Yes, there's not complete freedom, but there are no choices. It's a middle ground. I never said anywhere that the game would be completely free. In the first version of the game, there was only an NTR branch.