- Jan 25, 2018
- 65
- 256
Amazing stuff. I have to ask, which models did you use for this & for the previous anatomy lesson?a very specific, one-sided anatomy lesson
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I say natural, but both are greatView attachment 1915816 View attachment 1915817
This character is going MILFy for a time. Which way should they go, more natural or with some work done?
Ol' boy could be hung like a gnat for all I care, my eyes are on the ladies...and once again beautiful Elena does not disappoint.He has not been blessed by the gods but you are right, we are in his dream after all.
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My fav is the 3rdGuys these are the lingerie i have, which is the one that fit the best this character in your opinion?
I personally prefer the number 2.
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Hi!Amazing stuff. I have to ask, which models did you use for this & for the previous anatomy lesson?
Both natural and not-so natural have some appealing visual perks. I'd say to try some variations and/or combinations of the two potential MILFy looks for her, and see what satisfies you the most. You'll be looking at her way more than any of us, so you should go with what makes you the happiest.View attachment 1915816 View attachment 1915817
This character is going MILFy for a time. Which way should they go, more natural or with some work done?
When you save a scene in DAZ, the file is called a .duf, and what the artist does with that .duf file moving forward is entirely up to them. But you have the right idea; once the model is posed and the background established, lighting is placed around, cameras positioned, etc etc, the artist doesn't have to go back and fool with every single thing every single time they want to change or adjust something.Seems like as good a thread as any to ask...
When someone goes to all the trouble to pose the model, sort the clothing, do the lighting etc, do they usually only render the one picture? I have total ignorance when it comes to 3d modeling but is there no way to render just a smaller snapshot of the overall existing scene so they can have different expressions for example, but the body and background never need to be redone?
As far as I can answer to that question, I go overboard nearly every time I "test" a scene and I tend to render a shitload of images for different angles, expressions, shaders, lighting, clothing, and so on. I also save the scenes ... BUT from time to time I also clean up after me and delete scenes and images I don't specificaly like.Seems like as good a thread as any to ask...
When someone goes to all the trouble to pose the model, sort the clothing, do the lighting etc, do they usually only render the one picture? I have total ignorance when it comes to 3d modeling but is there no way to render just a smaller snapshot of the overall existing scene so they can have different expressions for example, but the body and background never need to be redone?
If you've messed up a bit of the render, like a hand clipping into some props, you can easily fix just that bit and use the "spot render" tool to fix it without redrawing the whole render. Very helpful if you're on an ancient potato of a PC.Seems like as good a thread as any to ask...
When someone goes to all the trouble to pose the model, sort the clothing, do the lighting etc, do they usually only render the one picture? I have total ignorance when it comes to 3d modeling but is there no way to render just a smaller snapshot of the overall existing scene so they can have different expressions for example, but the body and background never need to be redone?
the artist doesn't have to go back and fool with every single thing every single time they want to change or adjust something.
Cheers for the replies. It was actually you Mastergobbo that got me thinking because your pics on the last page do have different expressions but the same poses.I tend to render a shitload of images for different angles, expressions, shaders, lighting, clothing, and so on. I also save the scenes ... BUT from time to time I also clean up after me and delete scenes and images I don't specificaly like.
yeah I get that, someone smiling with their thumbs up would look odd if suddenly they were shocked instead, people use shoulders and arms to convey emotions but adding blush or a wink for example wouldn't destroy the overall concept.You can also use it to change a facial expression (and nothing else), but I find those kinds of render sets sort of flat and boring... people emote with their whole body, and flipping through some renders and only seeing the expression change looks strange.
Thank you very much for this comment . it's exactly what i think, the small details as well as the lights can change the scene completely.Ol' boy could be hung like a gnat for all I care, my eyes are on the ladies...and once again beautiful Elena does not disappoint.
I really like how you have Elena's whitish blonde locks cascade down her pretty face as she shifts in her position, focusing on the task at hand. For that matter the black lady's hair has a good flow and is looking natural as well. Excellent artistry and great attention to detail!
And speaking of attention to detail, I think it's worth going back and pointing out this fine image, and how awesome it is that the middle cushion of the couch slightly buckles under the pressure of Elena's sexy foot. I also like how Elena's open top contours against and over the top of the back of the couch. The fact that you took the time to worry about such details should be admired and appreciated. It's things like this that really makes fabulous art.
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Thank you for posting more of the lovely Elena! I haven't been this amazed and enticed by a beautiful 3D MILF since Mrs. Turner.
You're very welcome!Thank you very much for this comment . it's exactly what i think, the small details as well as the lights can change the scene completely.