RPGM Completed Mon-Musu Master [Final] [Four and a half tatami factory]

3.00 star(s) 2 Votes

DomovoiHD

Newbie
Nov 3, 2019
93
47
it's a bamboozle, while the game does a somewhat decent job emulating the gameboy look and feel, gameplay is still same old basic rpg maker stuff and doesn't bring any interesting mechanics :V
 

CYFire

Newbie
Feb 8, 2018
67
23
Sometimes b&w art just fits right, like our beloved Villnammellet, Imouto Life Monochrome or Sister Seifuku Fantasy.
If this means the developer can crank up in art volume and game content, that's rocks my boat better than any hyperrealistic colorfull art piece with like 5 CGs and click to continue game style (yeah I usually would consider a VN not "game" per se).

Sadly, this is neat but nothing more. Came, saw some monster musume, went along.
 
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RamblingSurvivor

New Member
Apr 21, 2022
3
2
Yeah I'm sadly gonna have to agree with the common opinion that while black and white media has it's place... I don't think an H game is it. I love monstergirls, but I just would have rather seen them in color :(

The art is beautiful nonetheless, just not for me.
 

ItakoMango

Member
May 14, 2020
110
122
I actually want to play their other game, - surprised it didn't get any mention across F95.
 

Erxkum

Member
Oct 10, 2021
198
121
If this game had options for filters, to make it look like Game boy or a tube/CRT TV it would be much better imo. I don't know if it's even possible to do that in RPGM but it's a missed opportunity imo.
 
3.00 star(s) 2 Votes