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3.70 star(s) 15 Votes

Yeehaw Games

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Game Developer
Oct 3, 2017
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No, :) It is a meme, mean «helluva lot», «gazillion» — many times: 1, 2,3, ..., until win.
Because meet kitsune is random event.
100500 times? really!?
And, as I mentioned before, don't fixate on her that much. Just try the red flames while doing other stuff. And just to be clear, no, you don't need to encounter red flames 100500 times for this.
 
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Yeehaw Games

Active Member
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Oct 3, 2017
893
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Hello! MonGirl Conquest’s ! Don’t forget to check it out if you haven’t already.

Lynx mommy is ! She will be the new mongirl, and you will encounter her around feline hunting grounds. Her scene is close to the finish line too. A fair warning, since I can’t work with two animators at the same time due to budget, this scene will be done in the old format, not Spine 2D 60fps.

Speaking about Spine 2D, I can’t post the preview for Catarina’s new H scene. Well, except . The new artist working on it assures me that everything is fine, and he’s animating the scene. The thing is, I didn’t see the finished static art. This is concerning, but it may be just his workflow thing… Guess we’ll trust the new guy and wait for the preview. Either way, I’ll post a preview as soon as I’ll get the art from him. Stay tuned!

I’ve polished the optional quest line where you’ll encounter one of the familiar faces if you played my other games. As for the main plot, almost everything is prepared for playtesting aside from some stuff that I simply don’t have at the moment. Like Catarina’s new scene.

Added an option to switch story scenes like Catarina’s to animation-only. This is an option and you still can view the full scene if you choose to do so.

I didn’t forget about the mystery idea from the last month. The initial testing provided a pack of problems that need fixing before rolling it out. Sadly, these are tied to the code and require a lot of time to resolve. So, it will arrive later. No estimated dates.

As for the release date, I’m aiming to release MonGirl Expedition v0.1.6 in the usual window, November 14th-16th. The only thing that can cause a problem is Catarina’s scene and the new artist working on it. Either way, I’ll keep you posted about this.

Fixed a problem with lighting during some camps returns.



As always, if you don’t like something about the game – tell me, and if you like it – tell your friends ^^
 

Dreamcrusher

Newbie
Feb 5, 2020
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56
Brotha, All I see in the updates is "here's a preview for the next whatever" then a long useless tirade
All I want to see is "here's what we added, here's what's next".
 
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Yeehaw Games

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Oct 3, 2017
893
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Brotha, All I see in the updates is "here's a preview for the next whatever" then a long useless tirade
All I want to see is "here's what we added, here's what's next".
Well, I try to be concise and give details either for big points of interest or stuff that can cause confusion. Do you mean the artist info bit? He's the new guy, and I honestly mentioned a potential problem with him and new Catarina's scene that may not arrive with release. Saying "everything is fine" until the point where everything goes tits up is simple lying, and I don't do that.


If you mean the overall style, making it smaller will make most of the changes sounds as exciting as mammoth's dried shit.
 

Dreamcrusher

Newbie
Feb 5, 2020
37
56
Well, I try to be concise and give details either for big points of interest or stuff that can cause confusion. Do you mean the artist info bit? He's the new guy, and I honestly mentioned a potential problem with him and new Catarina's scene that may not arrive with release. Saying "everything is fine" until the point where everything goes tits up is simple lying, and I don't do that.


If you mean the overall style, making it smaller will make most of the changes sounds as exciting as mammoth's dried shit.
No man, I don't mean make it concise or shorter, I mean get to the point at the start, the meat of the matter: what's in the new version
Then write whatever you want, those interested will read, and those like me who want just the important bits will just stop there and judge if it's a version worth getting.
 
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Hunterx33

Member
Oct 29, 2018
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No man, I don't mean make it concise or shorter, I mean get to the point at the start, the meat of the matter: what's in the new version
Then write whatever you want, those interested will read, and those like me who want just the important bits will just stop there and judge if it's a version worth getting.
Like classic changelog no?
 

Yeehaw Games

Active Member
Game Developer
Oct 3, 2017
893
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Hello! MonGirl Conquest’s ! Don’t forget to check it out if you haven’t already.

I'm still waiting for the artist to finally finish Catarina’s 2nd scene to release MonGirl Conquest v0.1.6. He popped up during the week. We ironed out the main issues and found a few problems with importing into the game engine. Nothing critical, so I guess we can call it the final stretch. The main question is how much time will he need to finish it… Well, what can I say?

giphy.gif

Switching to good news. The previous animator is back and working on Cleo’s first scene for MonGirl Conquest v0.1.7. Aside from this, we are thinking about updating some of the old scene and how to approach this. Still, I’m hesitant to announce anything yet due to previous animator problems.

Aside from this, young cheetah will appear in the game in v0.1.7, along with her scene. To avoid all possible confusion, this scene will use the old animation mechanics and not Spine 2D.

I didn’t have the time to do much on the logic and scripting front while trying to fix the situation with Catarina’s scene. Still, I’m working on a new interface window for bar/girl management. The current list option is getting clunky and doesn’t provide any details like how much each girl will bring money, etc. The new window will take care of this and allow easier management, opening a path for bar activities and mini-games in the future releases.


As always, if you don’t like something about the game – tell me, and if you like it – tell your friends ^^
 

Yeehaw Games

Active Member
Game Developer
Oct 3, 2017
893
1,089
Hello! MonGirl Conquest’s ! Don’t forget to check it out if you haven’t already.

Finally, Catarina’s new scene from 0.1.6 has arrived! Just finished with the more or less last adjustments for it… You can check out the preview . Still, since there’s a little more than a week left before the 0.1.7 release, I don’t think there’s much sense in rolling out 0.1.6 right now. All its contents will be included in 0.1.7 to avoid possible player confusion.

As for the other art packs, you can expect young cheetah’s preview to appear around the middle of the week. Plus, the next update will bring her first scene with an old animation tech. Plus, tongue-twister will get a blowjob with Spine 2D quality.

Aside from possible nasty surprises, I plan to release MonGirl Conquest 0.1.7 in the usual window, December 14-16th. If anything changes, I’ll make a separate info post for you.

The main story is finished and I’m mainly focused on playtesting it along with bar management overhaul. Had to rework a lot of inner logic, but now you can manage girls through an equipment-like menu. Will be extra handy to have with the upcoming upgrades to the bar and associated activities.



As always, if you don’t like something about the game – tell me, and if you like it – tell your friends ^^
 
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Yeehaw Games

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Oct 3, 2017
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cat_ff.gif

Mongirl Conquest v0.1.7 is up for download! You can get it . Let’s see what’s new aside from the usual story update.

If you aren’t sure where the v0.1.6 release is, it was combined into v0.1.7 since Catarina’s face fuck scene wasn’t done at the launch date (and a lot of time afterward). So, I made a poll for patrons and most players decided to postpone the update until the scene will be ready.

H content

Here’s a . It uses Spine 2D as the core and it’s a new pose. This is the work of the new guy. If you want to hide the text box during the scene, just press the shift button. Pressing it again will show the text box again.

To get the new Catarina’s scene, you need to progress the main quest. Just visit her in the feline camp for another session of “dickplomacy”. If you aren’t sure how to do this – just use the map in your tent or house.

Another Spine 2D scene if for Cleo. You can check out her preview . It’s part of the main quest, so just follow it for the unlock.

The third Spine 2D scene is for our froggy tongue-twister. She got a blowjob scene and you can see the preview . It’s available both in exploration zone and camp fun.

Here’s a new mongirl - . Players picked her in the “next girl” poll for v0.1.6 release. And here’s . This one uses the old animation mechanics and not Spine 2D since, at the moment, there’s only one artist who can handle the full animation. I’m testing out a new guy, but it’s unknown if he will be able to work on a monthly basis.

Another new girl is young cheetah. Here’s her and here’s her . The H even uses the old animation mechanics.

You can encounter new girls in the feline hunting grounds as a common and rare events. After this, you can call them both in the night, just as with other girls.

New features and activities

Added an option to switch story scenes like Catarina’s to animation-only. This is an option and you still can view the full scene if you choose to do so. The choice is per scene playthough, not global.

Added an optional quest line where you’ll encounter one of the familiar faces if you played my other games. Just visit the bar after progressing the main quest far enough.

Bar management overhaul. I had to rework a lot of inner logic, but now you can manage girls through an equipment-like menu. Will be extra handy to have with the upcoming upgrades to the bar and associated activities. You don’t need to actually do anything, your active girls will resume working in the new system once you’ll visit your camp.

Small fixes and improvements

Fixed a problem with vanished and misplaced HP bars for some enemies. Namely, the skeleton and bear encounters.

Fixed a bug that crashed the game if you tried to delete a saved game. This change won’t affect any of your current saves, just remove the problem in the future release. At the moment, you can safely overwrite saves without any problems.

Fixed a problem that sometimes showed Android/mobile buttons in desktop releases.

Fixed a problem with lighting during some camps returns.

Fixed a pack of typos and grammar stuff both in dialogues and H scenes.

Fixed an incorrect height level in the new player’s house zone. Now, you can’t walk over the roof or trees.

Removed an option to back out from the main combat menu and see the greyed-out option to escape. Since there’s no escape from encounters, it was redundant and could cause misunderstandings.

Changed the gallery screen a bit. Now, it has some free space at the bottom for easier arrow tapping on mobile devices. Since all elements of the gallery screen are tied together, I couldn’t just increase the arrow’s hitbox. So, this will be a temporary fix until I will think of something else.

Turned off all background sounds, including nature sounds during the safe puzzle in exploration zones.

Fixed a bug that cut off all background sounds if you declined a stranger’s offer to play the coin game with him.

Fixed a pair of jump points in exploration zones that were obscured by overhanging objects like trees. No logic/jump changes, just visual stuff.

Fixed a black screen if you hit the escape button during bunny’s pose selection in the evening/home visit.

Fixed double-playing sound in Catarina’s cowgirl scene.

Werewolf no longer talks while her mouth is busy during H scenes.



As always, if you don’t like something about the game – tell me, and if you like MonGirl Conquest – tell your friends ^^
 

Kybo

Member
Mar 27, 2022
411
587
1702755754411.jpeg
Damn. Very good art and musumes. 8/10
waiting updates
 
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Yeehaw Games

Active Member
Game Developer
Oct 3, 2017
893
1,089
Hello! MonGirl Conquest’s ! Don’t forget to check it out if you haven’t already.

Artists started out sketching before the New Year. Maybe I’ll even get some roughs before the holiday streak. So far we are planning a new girl, Mommy panther. Players chose her as a new addition during the next girl poll. Plus, a lot of old scenes reworks (doggy + BJ) since some players are confused why there’s such a huge difference between the current animations and the first ones. Can’t say the exact amount at the moment. We’ll see how it will go, and adjust out planning for scenes accordingly.

A huge thanks to Nobody. Yeah, that’s a nickname. Got another feedback pack from him recently, and sweet mother of mercy, there are a lot of points there. I’m working through the small improvements and typos from it to polish the game. Once these will be done, I’ll focus on the new buff and bonus system for the exploration zones to make them faster and more varied.

Fixed a problem with the first stages of the main quest incorrectly counting the seduced mongirls. Now, these are properly credited towards completion right after the encounter with them.

Fixed a problem with the day – night cycle not working properly in some cases. Please report these to me if you’ll encounter anything like it.

Changed the confirm sound effect you heard with each “Enter” hit to a more subtle one.

Adjusted the first stages of the main quest. It was possible to skip a step in the sequence.

Fixed a bug that allowed the menu button to pop up during H scenes on mobile devices.



As always, if you don’t like something about the game – tell me, and if you like it – tell your friends ^^
 
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Yeehaw Games

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Cleo_cowgirl.gif

MonGirl Conquest v0.1.7 is up for public download. You can see what's new and get the game here:

Windows – |
MacOS X – |
Linux family – |
Android – |

Depending on your operation system, the game may need additional preparation to execute properly. Here are guides for and . Windows doesn’t need any extras to run. Make sure that your active user has the right to write in the game's folder to avoid problems with saves. Also, check out the for more info.
 
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3.70 star(s) 15 Votes