4.40 star(s) 10 Votes

Curon

Member
Sep 8, 2017
310
256
Limited troops and endless wave basically, until you summon the demon you can mess around as long as you like
I sincerely hope there's a battle rape system or a rape trap basically, also they need to redo the Hammer or else the undeads are way too much of a hassle
 

mentalmeddle

Member
Jun 16, 2024
136
72
Ok, I've made it through each of the levels.
This game has a lot going for it, but also quite a lot going on. Overall, the game is asking your followers and attention to be in a few too many places at once.
 

sugubepilef

Newbie
Dec 10, 2022
74
70
This game has a lot going for it, but also quite a lot going on. Overall, the game is asking your followers and attention to be in a few too many places at once.
I think this is rather barebones as far as RTSes go, has legs and is very polished though, you can tell the dev is a certified gamer as one can click move command on the map, game is still totaly unbalanced and enemies have no depth but it is a demo, pretty much the only qol thing left is unit grouping and an actual options menu
 
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mentalmeddle

Member
Jun 16, 2024
136
72
pretty much the only qol thing left is unit grouping and an actual options menu
You say that like it's a good thing, but it's really only true if you consider several issues to be beyond QoL severity. A few examples:
  • WASD camera pan is jank. Speed is inconsistent, inputs get stuck on
  • No way to independently adjust camera zoom and pitch
  • Units that get distracted by anything, even just failing to navigate a corner, completely forget the destination you told them
  • Interrupting prayers near a building resets all its progress/cooldowns. Even if your units just repositioned within range. Even if the ability was ready to use.
 
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sugubepilef

Newbie
Dec 10, 2022
74
70
yea, id imagine that the pathfinding and units having to be told to do something three times before starting would get immediately fixed if/when an update comes, but i dont think the others are a big deal, the buildings reset could even make sense """lore wise""", all buildings other than the pillar and cauldron would be totaly broken if they kept charge, like stacking a bunch of the healing/damage towers and exploding everyone at once, they already recharge fast, and the dancing radius is so big and the game gives so many units i dont think its a big deal, maybe charge loss could be gradual i guess
 
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gustavdruza

New Member
May 27, 2025
2
3
bro i'm love With this game, a real adult RTS is something I've always dreamed of. Man, I hope it's possible, but I wish it could be added to some different factions. Maybe they could be different gods that you could worship and have unique units. Anyway, I loved it, but I hope it continues.
 

coscath

Newbie
Jan 3, 2020
17
19
Really liked this game. The orgy powered buildings are a great idea.
The unit AI sometimes didn't do what you expect them to which could be annoying, but otherwise everything works really well.
I realised enemies drop gravestones which allows acquiring unlimited vampires which kinda breaks the balance.
I ended up with about 200 units in one play through, and buildings covering most of the map. That was fun, but it could do with some limits.
The victory condition was disappointing and far to easy to trigger, but reasonable for such an early build.
 
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Malerouille

Newbie
Game Developer
May 2, 2021
62
152
Really liked this game. The orgy powered buildings are a great idea.
The unit AI sometimes didn't do what you expect them to which could be annoying, but otherwise everything works really well.
I realised enemies drop gravestones which allows acquiring unlimited vampires which kinda breaks the balance.
I ended up with about 200 units in one play through, and buildings covering most of the map. That was fun, but it could do with some limits.
The victory condition was disappointing and far to easy to trigger, but reasonable for such an early build.
A playtester went crazy and filled the map with vampires (a few hundreds), so yeah it needs balance UwU

Screenshot (2416).png

As for the complains about the others games: Daggan and Ody are finished. Daggan Pink is too big for me right now and I had to deal with the death of an infant, so I didn't have the strength to keep working on it. And for all the tiny games I will never finished, it's because nobody but me play them. Nobody cared, cares, will care about them. And since I'm working alone I can develop one game at a time (sadly). I just spent 4 months working like a demon in hell to make Monolilith, and still 5 months to go UwU

Also thank you all for your feedback! It's veeeery hard (actually it's impossible) to test the game only by myself and find everything. Every feedback is priceless and I remember, note, study ALL OF THEM. Like here on f95 UwU The game was probably played at least 666 hours and people are helping me a lot through their comments and the feedback form (so if you hate/love the game please consider filling this form, accesssible within the game).
 

gustavdruza

New Member
May 27, 2025
2
3
I really hope you are doing well, losing a child is the worst pain anyone can feel. I know this may not be the best place to say this kind of thing, but my condolences. It may seem like an empty comment on a porn site, but I can't imagine your pain. But I hope and pray that you have received all the support from your family and friends. I pray that you get better from this difficult time and I am sure that your God (if you believe in any God/religion, otherwise just ignore this part) does not give you a problem that is heavier than you can handle. I am sure that one day you will get better and get through this difficult time. But until then I will pray for your recovery. May your God guide your path.

ps: sorry for any English mistakes, it was translated by google and English is not my native language
 
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Alzenemint

Newbie
May 14, 2018
24
10
Hello, this is an interesting game, and I think there is a great hunger for something like this. I have a few suggestions which would help me to enjoy it. (I am not that good at RTS, so I simply was dying on it.)

1.I'd like some keyboard controls to handle mouse clicking. (I seem to have a hard time getting my right mouse button to work when I want, and it seems to die quickly as I replace mice.)

So ..I'd like something like Z or X to activate as a movement marker.
[ On my first play through, I set up my controller for that. Unfortunately, I kept clicking other programs due to the (act like a mouse) control needed.] (I suppose capturing the mouse pointer so it can't scroll out of the window might work too. I've seen it done, no idea if it is difficult.)

2. I'd like a way to review the controls and tutorial system, a keybind control maybe? I guess that might go along with the first suggestion.

3. I'd like to be able to adjust the zoom scaling. I know this has been suggested before, but I had some trouble identifying units on the screen.

4. Honestly, this might be a bit much, but I'd like to be able to save a game in the middle. Unity sometimes is a memory sink, so I'd like to be able to restart not at the beginning again.

Thank you, this has a lot of potential, and it is a cool idea.
 
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4.40 star(s) 10 Votes