Hey, thanks for nice wishes and feedbackFirst I want to say - good luck with the game, I hope it becomes a springboard for better things for you.
I'd also like to say that I'm not a fan of your heavy handed attempts at monetisation. I think it could be your Achilles heel.
I like many others have grown tired of scams and shitty quality attempts at games which charge full price for bad work, this is what creates many "pirates". An example being - If I see some program or game that I think I may like I will pirate it first, sadly this is the only way to check out the full feature list, and if I like it, I buy it. If I don't like it, I delete it.
I have no problem paying for something that is good but I'll be damned before I pay through the nose for shitty quality. I believe that you are limiting your potential customer base by locking so much behind a paywall. I enjoyed the earlier iterations of your game but how do I know if the blocked features are worth it? I don't. Game deleted, no sale for you. How many others have you also lost in this way? maybe only a few, maybe many. But that's your choice.
Just wanted to let you know our public version is 100% free and uncensored and has at least 90% of the game's content, we also update it frequently on the 15th of every month. Just the newest stuff is Patreon only. Do you really think that is not enough to "test" if a game is worth buying? We have to monetize at least something after all...
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