You start free mode on the menu after having beaten the game at least once.
Numpad 1 - 5 set you to their respective stages, Numpad 6 disables being KO'd (you won't get the [Name] blacked out screen), and Numpad+ levels you up while Numpad- levels you down.
You start free mode on the menu after having beaten the game at least once.
Numpad 1 - 5 set you to their respective stages, Numpad 6 disables being KO'd (you won't get the [Name] blacked out screen), and Numpad+ levels you up while Numpad- levels you down.
on main menu:
new game + right arrow = easy mode (no stamina drain, easier level ups, but no unlockables)
new game (easy mode) + left arrow = normal mode (heavy, grab, stomp, special, jump kick drain stamina, harder level ups, unlockables enabled)
free mode + left/right arrow = swap character (as long as you actually have them unlocked)
starting a new game wipes your last save's progress but if you go back to the menu and hit continue before you reach a checkpoint i think it puts you to wherever your last save was. unlockables carry over between saves.
Unfortunately no gallery, just Free Mode.
For Ceruli route: You spoke with Foxette at the campfire, right? And, Foxette defended you then helped you fight against her? You should also have Vexa and Lulu as companions as well. The scene you're supposed to go left on is the ice cave with the campfire after Reki says "That was a good nap" or something like that.
If all of that applies then... I have no clue what to tell you. Sorry, man.
Yes, that is exactly what happened as you described. But Ceruli wasn't there. Might be a bug, will try once more tomorrow, thanks though for your answer. No need to say sorry
this shit is hard lol after i get foxette and get to the part where you run into the bunny enemies i get my ass whooped real quick with the boulders and the bunnies.
this shit is hard lol after i get foxette and get to the part where you run into the bunny enemies i get my ass whooped real quick with the boulders and the bunnies.
Oh yeah, the cabbits and boulders are real annoying. Thankfully, you can mostly avoid them via spamming jump kick and prioritizing getting knocked down by the rocks instead of being hit by them. Thankfully, Foxette's AOE capabilities help out quite a bit with them (even if that's a double edged sword considering if she gets caught she won't have the stamina to fend them off...)
Also TheeSonus, would you please explain a lil bit more on the maze part please? When you say "full right", do I go to the right until the end of the map, or after the first S ? Sorry if does sound dumb, but i'm actually lost (trying to obtain xp boost on normal mode).
I wouldn't even care about how beefy and annoying the enemies are in this game if it weren't for the janky ass controls. Like it straight up just drops directional inputs if you put them in while in any other animation.
Is the futa content worth putting myself through this, or are all the enemies just straight and yuri?
Also TheeSonus, would you please explain a lil bit more on the maze part please? When you say "full right", do I go to the right until the end of the map, or after the first S ? Sorry if does sound dumb, but i'm actually lost (trying to obtain xp boost on normal mode).
When I say full, I mean it as in go as far as you can until you reach the end-of-map teleport that sends you to the next map. So taking the first area as an example, imagine you're just before the goblin fort. Full right would be ignoring the S that leads to the lake, and going into the fort.
Also, after just having done it again, the route is full right, right to s, either full left or left to s (i think left to s), left to second s, full right.
I wouldn't even care about how beefy and annoying the enemies are in this game if it weren't for the janky ass controls. Like it straight up just drops directional inputs if you put them in while in any other animation.
Is the futa content worth putting myself through this, or are all the enemies just straight and yuri?
Oh yeah, the cabbits and boulders are real annoying. Thankfully, you can mostly avoid them via spamming jump kick and prioritizing getting knocked down by the rocks instead of being hit by them. Thankfully, Foxette's AOE capabilities help out quite a bit with them (even if that's a double edged sword considering if she gets caught she won't have the stamina to fend them off...)
lol yea it was kind of annoying but I did have question regarding Vexa the goblin chick. Are you supposed to be able to recruit her after your first fight with her? Cause when I was reading the important document it said something about not taking her with you on the Mirah route. I wasnt even given that option.
lol yea it was kind of annoying but I did have question regarding Vexa the goblin chick. Are you supposed to be able to recruit her after your first fight with her? Cause when I was reading the important document it said something about not taking her with you on the Mirah route. I wasnt even given that option.
If you defeat enough goblins before the boss fight, yes. Foxette will be your companion during the fight, and if you ground grab Vexa and have Foxette double team with you three times, you'll be given an animation and the choice to either ease up (unlocks her as a companion) or choke her out (gets you a ton of exp).
If you defeat enough goblins before the boss fight, yes. Foxette will be your companion during the fight, and if you ground grab Vexa and have Foxette double team with you three times, you'll be given an animation and the choice to either ease up (unlocks her as a companion) or choke her out (gets you a ton of exp).
dammit then foxette screwed me over on that 1 I was able to double team her twice but on the third time foxette got her by herself and i think the fight ended from there.
dammit then foxette screwed me over on that 1 I was able to double team her twice but on the third time foxette got her by herself and i think the fight ended from there.
Yeah, your companions can do that sometimes. That's why I recommend doing the ground grab just slightly early (just before they hit the ground for the second time) so that you get them with it asap.
Also, during the final boss fight (you'll know it when you get to it) if your companion finishes them off... the game softlocks. So uh, don't let them do that.
First you need to do the sunflower fields, then after you get the small scene at that fort go back to the lake. should be on the same screen as the fort.