graciel

New Member
Aug 6, 2018
3
0
28
It's a normal behavior. Complex Breeding dev knew game use fixed graphics for visuals so he disabled "Portraits" rendering completely.

It also occurs when Tits mod is active and a slave have "non-game's standard" tits size. For each race game checks tits size and use pre-rendered art which have an according visuals.

In comparison ProjectR solved this issue completely with rendering same skeleton of a slave/monster in that window tab.
Dear sir, can u help me with this problem pls?

Dear sir, thx very much to ur mods ! And I have a question for the Random Names mod by Memacile (I don't try to ask him coz he had been offline for over one year already...) the mod works well for giving girls & monsters random name but I can't make it work for children taking last name from the parent . I tried to use space between the first name and the last name in \BepInEx\resources\RandomNames\*names.txt but it doesn't work , so do u know what is the correct naming method , sir?
 

flannan

Engaged Member
Dec 15, 2022
3,449
3,659
377
does anyone know how to unlock nero ???
The black cat? I think she unlocks at 66% relationship with blacksmith. So one of the last in my typical playthrough.

Bonjour je voudrais savoir si il existe une traduction an français pour comprendre le mod l'élevage complexe
Hello I would like to know if there is a French translation to understand the complex farming mod
If you mean , then I haven't heard about it being translated to French. My knowledge of French is insufficient to make a translation.
 

ardru

Newbie
Aug 8, 2017
28
18
71
Alright couple modding questions here. Ive started to use UABEA to start making some modifications.

How can i turn my modifications as a file i can just drop in the bep plugins folder, and have it work. Bonus points if you know how to make a configuation. I have not had that much luck scouring with the Search function. As currently, i just do the plugins export and import into the data-global file itself. Kind of annoying having to make a backup of that file for every modification i make, as i found out the hard way sometimes, it borks the loading of the game (i believe the HitsujiData was the only one i could not change the available tit sizes, it was either them or the UsagiData). Also i do not have that much luck with importing multiple textasset files (girls Data files) in the same run. So i end up having to do them one by one, save in assets info window, save in the original window, close the program, boot up the game, verify it works, then close the game, and open it back up again to do another Data file. All while keeping multiple versions of said data file, in the step by step in case of something getting borked i dont need to repeat the laborious steps.

How can i open up, a previous mod (complex breeding), and potentially start reverse engineering some stuff? Or is that not possible with out the Source file if there is one. I want to figure out how he made it so that you can get females from monster breeding. And maybe, tell tale, make a preferably working copy, with out being a direct copy (i agree with some changes but not others etc). But ultimately i just want to make the game harder, while still having the same vanilla feel to it. While preverably working with privatepixy and some of the older mods not in the modpack.

I also dont mind releasing some of them if the modifications are something someone wants to use but currently, its just my data file in the MBM_data folder. UABEA is not exactly, what i would call easy to figure out with out some sort of user manual lol. Or if i need to use a seperate program to do the above.
 

BBTheB

New Member
Jul 5, 2022
3
6
46
Alright couple modding questions here. Ive started to use UABEA to start making some modifications.

How can i turn my modifications as a file i can just drop in the bep plugins folder, and have it work. Bonus points if you know how to make a configuation. I have not had that much luck scouring with the Search function. As currently, i just do the plugins export and import into the data-global file itself. Kind of annoying having to make a backup of that file for every modification i make, as i found out the hard way sometimes, it borks the loading of the game (i believe the HitsujiData was the only one i could not change the available tit sizes, it was either them or the UsagiData). Also i do not have that much luck with importing multiple textasset files (girls Data files) in the same run. So i end up having to do them one by one, save in assets info window, save in the original window, close the program, boot up the game, verify it works, then close the game, and open it back up again to do another Data file. All while keeping multiple versions of said data file, in the step by step in case of something getting borked i dont need to repeat the laborious steps.

How can i open up, a previous mod (complex breeding), and potentially start reverse engineering some stuff? Or is that not possible with out the Source file if there is one. I want to figure out how he made it so that you can get females from monster breeding. And maybe, tell tale, make a preferably working copy, with out being a direct copy (i agree with some changes but not others etc). But ultimately i just want to make the game harder, while still having the same vanilla feel to it. While preverably working with privatepixy and some of the older mods not in the modpack.

I also dont mind releasing some of them if the modifications are something someone wants to use but currently, its just my data file in the MBM_data folder. UABEA is not exactly, what i would call easy to figure out with out some sort of user manual lol. Or if i need to use a seperate program to do the above.
I can't help with the textassets files but for coding side I can help. For reverse engineering either the game or mods you can use dnspy, it is as close to source code you will get and some of the code might need edits to work properly. As for making them into mods for say bepinex, you need to create a new netframework dll program and include several dlls from the game folder as references that your dll can call upon.

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I am using the bepinex used in the mod pack so if I release anything people can plug n play so dll file names may vary depending on bepinex build and game version. Also to note with harmony patching you can pre-patch a method or post-patch
pre-patching will allow you to modify the parameters given to the method or even prevent the method from being ran and a post-patch will run after the method would return and would let you edit the results. Post-patches will still run if you cancel the original method.

I have recently coded a system for women x player to have a changeable chance to birth a different race of female npcs. This required me replacing the entire BeImpregnated method under the Female class with a custom method to roll the chance and construct fake npcs with the original npcs data.
 
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Krongorka

Well-Known Member
Sep 22, 2017
1,257
3,989
397
So any sign android version lately ?
Probably won't happen any time soon. ProjectR updates till release and MBM potential new build update for easier asset modding which may happen for DLsite/072 project store versions. That's what we know of so far.
 

scrotie

New Member
Mar 11, 2020
1
0
11
Ultimate Cheat Menu Mod
Last Tested: v2.0.16.0
Developed and Tested on Linux (I use arch btw)

View attachment 4717557
Open the Menu with Insert or F1


Features


Add Achievement Points
Add All Items
Add Gold
Add Pixy
Add Reputation
Add Souls
Spawn Specific NPC's*
Launch Specific Events
Unlock Estate
And much more...


Planned


Character Editor
Integration of all mods for the game
Improved mod code and optimization
More Cheats


Installations

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Modder or Developer?
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I think im dumb cause i cannot get it to work. i THINK ive put everything in the right place
 

kislajos12

Newbie
Mar 24, 2025
52
15
8
I have somewhat of a weird phenomenon happening
Pixies start doing the route normally (breeding room -> slave cage -> back to breeding room.
Sometimes they go to milking room after slave cage and they get stuck there. Any ideas? No pixie line appears near them, and no waiting to return bubble either
1753911754279.png
1753911783276.png
 

flannan

Engaged Member
Dec 15, 2022
3,449
3,659
377
I have somewhat of a weird phenomenon happening
Pixies start doing the route normally (breeding room -> slave cage -> back to breeding room.
Sometimes they go to milking room after slave cage and they get stuck there. Any ideas? No pixie line appears near them, and no waiting to return bubble either View attachment 5093730
View attachment 5093728 View attachment 5093728 View attachment 5093730 View attachment 5093728 View attachment 5093730
See if the milk tank is full. In that case, they wait for the tank to be emptied (this is normally done by another pixie, but if you have few pixies, they can get stuck this way for a long time, or even until you draw milk from the tank manually.

I think im dumb cause i cannot get it to work. i THINK ive put everything in the right place
Check "modding" guide in my signature, it might help.
Also check BepInEx versions if you aren't using the modpack. Newer versions aren't compatible with the old ones for unclear reason.
 

kislajos12

Newbie
Mar 24, 2025
52
15
8
See if the milk tank is full. In that case, they wait for the tank to be emptied (this is normally done by another pixie, but if you have few pixies, they can get stuck this way for a long time, or even until you draw milk from the tank manually.
I had like 50+ pixies out of which usually more then 30 were idle idk why.
I turned off healthy pixy for the moment
 

GREAT MONGOOSE

New Member
Mar 24, 2022
2
1
37
How would I go about adding custom sprites/artwork? I want to add some custom characters to the game but I have no idea how I'd go about this.
 

kislajos12

Newbie
Mar 24, 2025
52
15
8
do pixies not work in the private estate?

I thought it was a modbug so I removed every mod related to pixies but still just ignores everyone in the private estate
1754059938055.png
 

shadow14613

New Member
Nov 15, 2018
12
50
81
Is there a way to edit player status? Specifically sex time. I don't really mind if I have to use unity asset studio or BepInEx as long as someone can tell me what should I do step by step.
 

flannan

Engaged Member
Dec 15, 2022
3,449
3,659
377
Is there a way to edit player status? Specifically sex time. I don't really mind if I have to use unity asset studio or BepInEx as long as someone can tell me what should I do step by step.
Only thing I can recommend you, is to upgrade the rooms "player" is using for shorter sex time.
 

kislajos12

Newbie
Mar 24, 2025
52
15
8
Nice game, had a blast. I failed normal 4 times in a row, won one, beat hard, failed master once cuz I accidentaly sold my only salamander that I had, then beat master 2 times regular and rune ending, had to check what it was cuz didn't figure it out on my own.

Honestly didn't expect managment games to be this addictive. I actually felt mental pain when I could switch out the entirety of the brothel with other units since they had better overall stats for increased sales, but I was like will I really torment myself like that, so I just ended up building more rooms instead, and kept everybody.

Gonna try out complex breeding after a sleep.
 
4.50 star(s) 141 Votes