kislajos12

Newbie
Mar 24, 2025
52
15
8
Anybody messed around with room upgrades? To many things in UABE. Trying to find the part related to room upgrade
I want to make a mod that adds an additional option when upgrading monster cages that would make monsters that end up there get butchered up instead of being sold
 

Gierka

Member
Dec 2, 2017
355
402
196
I tried over a year ago in the Complex Breeding thread, but got zero answer:
How the hell do you configure that mod so that births won't result in ONLY females? I decided to play this one again and I'm physically incapable of meeting the first deadline, because I'm lucky to get a single male goblin beyond the starter. None of the settings in the config file do squat.
 
Sep 28, 2021
53
52
133
I tried over a year ago in the Complex Breeding thread, but got zero answer:
How the hell do you configure that mod so that births won't result in ONLY females? I decided to play this one again and I'm physically incapable of meeting the first deadline, because I'm lucky to get a single male goblin beyond the starter. None of the settings in the config file do squat.
Unless you have some weird bug, in CB for dummies, one of the first options is "chance of female offspring", there are two of them, set them both to default and then you should get mostly monsters.
 

Qahlz

Well-Known Member
Jul 25, 2023
1,275
930
150
I tried over a year ago in the Complex Breeding thread, but got zero answer:
How the hell do you configure that mod so that births won't result in ONLY females? I decided to play this one again and I'm physically incapable of meeting the first deadline, because I'm lucky to get a single male goblin beyond the starter. None of the settings in the config file do squat.
Not a configuration issue, this can be achieved entirely within the game mechanics.
Monster-slave breeding can only result in female offspring if the slave has specific essences. In case of goblins and orcs this is demonic essence, for werewolves and minotaurs it's feral essence, and salamanders require elemental essence.
The first slave you start with always has some demonic essence, but on the second day you can start buying slaves from the trader. Unless they have the cultist profession, they likely won't have any demonic essence and so will guarantee that every breeding results in a new monster.
 

Gierka

Member
Dec 2, 2017
355
402
196
Not a configuration issue, this can be achieved entirely within the game mechanics.
Monster-slave breeding can only result in female offspring if the slave has specific essences. In case of goblins and orcs this is demonic essence, for werewolves and minotaurs it's feral essence, and salamanders require elemental essence.
The first slave you start with always has some demonic essence, but on the second day you can start buying slaves from the trader. Unless they have the cultist profession, they likely won't have any demonic essence and so will guarantee that every breeding results in a new monster.
Now, that makes sense. It'd also, I guess, explain why I'd be getting females even with settings cranked down to literal zero.
That said, I'm pretty sure those essences are only a part of the mod, not actual vanilla mechanics? Or is that a hidden mechanic that the mod turns into an actual trait?

Well, either way, since my last comment I reinstalled the mod pack and even though it shouldn't make any difference, because all the files were identical from what I already had, I did stop getting 90+% of female offspring.
(though now I sometimes get some questionable traits like "+0.15 demonic" instead of +1 or an ogre with all "essence" traits, half of which were maxed)
 

Qahlz

Well-Known Member
Jul 25, 2023
1,275
930
150
Now, that makes sense. It'd also, I guess, explain why I'd be getting females even with settings cranked down to literal zero.
That said, I'm pretty sure those essences are only a part of the mod, not actual vanilla mechanics? Or is that a hidden mechanic that the mod turns into an actual trait?
Nah, essences and their effects are introduced by the Complex Breeding mod.
Well, either way, since my last comment I reinstalled the mod pack and even though it shouldn't make any difference, because all the files were identical from what I already had, I did stop getting 90+% of female offspring.
(though now I sometimes get some questionable traits like "+0.15 demonic" instead of +1 or an ogre with all "essence" traits, half of which were maxed)
Can't say I ever had something like that happen. Although if you mean that you get slaves with that in the market, the mod "Chaotic Market" introduces some very odd essence combinations to market slaves, including sometimes negative essence, which causes issues on its own. It's best not to use it together with CB.
 
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Gierka

Member
Dec 2, 2017
355
402
196
Can't say I ever had something like that happen. Although if you mean that you get slaves with that in the market, the mod "Chaotic Market" introduces some very odd essence combinations to market slaves, including sometimes negative essence, which causes issues on its own. It's best not to use it together with CB.
Oh, thanks. I could swear I disabled that one.
 

Reckoning10

Newbie
Dec 30, 2022
87
68
141
In short, prudish Americans break everything as always.
I am told that hundreds of thousands of people are requiring the payment processors to back the hell off. This might end up hurting them more than they think.
Not just the United States, Australia, and England have also been pushing for censorship like this for years. It's been an ongoing problem.
 

Krongorka

Well-Known Member
Sep 22, 2017
1,255
3,984
397
By the way, I got a word from the dev that . It's a technical update, basically what was supposed to be a Steam version (better asset/data handling, better performance out of box and without steam content censorship in place), but Tits mod currently don't support it. DLsite version of MBM will be updated later (if there's no issues, of course) but only after they'll release ProjectR 0.6.

New build version is supposedly 2.1.0.0.
 

kislajos12

Newbie
Mar 24, 2025
52
15
8
1755104661931.png
Any idea where to rewrite this?
Regular playthrough with TitsMod


[EDIT]
Accidentaly rewrote the english locale of TitsMod with the modpacks locale, it's back to extra now
 
Apr 22, 2021
26
7
46
Does anyone know why this "Not enough Gold." text is getting spammed all the time? it started immediately after day 20 ended. Im playing with CB and Tits mod any help is appreciated :)

Screenshot (174).png



EDIT: Man I feel dumb. Didn't see that the AutoBuy Mod had a seperate checkbox for Love Gel below...
 
Last edited:

ShrimpLord69

Newbie
May 4, 2024
20
10
32
By the way, I got a word from the dev that . It's a technical update, basically what was supposed to be a Steam version (better asset/data handling, better performance out of box and without steam content censorship in place), but Tits mod currently don't support it. DLsite version of MBM will be updated later (if there's no issues, of course) but only after they'll release ProjectR 0.6.

New build version is supposedly 2.1.0.0.
think the DLsite version is going to be updated soon as well ? I kinnda don't want to create another account to but it.
 

Krongorka

Well-Known Member
Sep 22, 2017
1,255
3,984
397
think the DLsite version is going to be updated soon as well ? I kinnda don't want to create another account to but it.
All I can tell devs wanted to release ProjectR 0.6 build first before sending new MBM version build to DLsite. Problem with DLsite version is it's released as two-package (main game and DLC are separated), but new build of MBM comes as a single full-game package. Like 072 project store version was released from the start, so it was easy to update that one first.
It's only my theory but it can cause some issues for them if they'll have to make a separate 2-part build for DLsite.
 

ardru

Newbie
Aug 8, 2017
28
18
71
I did exactly as you mentioned and run the game. There is no error, however, player sex time has not been reduced even when I gave it like 15 sec or 10 sec or even 1 sec, it seems the game just ignore that value (I'm running with Complex Breeding). To make sure my data.unity3d still hold the same value I've given, I ran with UABEA again, hit export, check the value, yes it is exactly as I have given.
First idk if this works with complex breeding tbh. 2nd, i did get issues with the breeding time for players. launch, save, exit launch save exit, will generally fix it, ive found first boot does not fix the issue, you may need to play a bit before it takes.
 
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ardru

Newbie
Aug 8, 2017
28
18
71
Sorry but I've checked all data from com.Memacile.ComplexBreedingForDummies.cfg and there is no player sex time in there. If you mean sex time according to essence, well, player can't have any essence.
It was referencing changing player time by essentially making a mod yourself. He just had complex breeding installed and may have interfered idk. I have given up on CB when i realized the color patterns were locked to the species for hair, and considering how i absolutely hated all of that, i uninstalled it.
 
Last edited:
Jan 5, 2025
15
16
12
hey i am to dumb to instal and activate the cb mod can anyone make an guide for win 11?

found it (Monster Black Market modding for dummies)
 
Last edited:
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miomir

New Member
Apr 11, 2018
3
0
125
i do have the problem where i can't turn off the option to skip the tutorial and because of that i don't have any idea how any of the partners work because the tutorial for that get's skipped. can anybody help me with that by either posting a tutorial for the partners or a way how i can turn it off so the tutorial doesn't get skipped.
 

casper110

Newbie
May 31, 2020
51
17
130
Hey all, I'm starting production on a new Fantasy Overhaul mod for this game. I know projectR is underway, and this game is a tiny bit dated (only 2 years), but I personally quite like the more complex breeding in this game and want to expand on its content. The project is currently in the conceptual and early development stage, though some assets have already been created (using photobashing, AI, and photoshop sketching/adjustments).
  • More overall Content - I plan to extend everything to add unlocking new monsters and girl races for endgame or similar to CB (might make the prices really steep to make them hard to get early, or add more origin dna to unlock big monsters).
  • New Monster Types - Initially introduce approximately 6 additional monster varieties, beginning with a single implementation to assess development timeframes. Current concepts include futa succubi (will be marked as male), hobgoblins, ogres, ghouls, and mind flayers.
  • Additional Female Races - Incorporate approximately 8 new female races. Compatibility with the original Complex Breeding system is uncertain due to the absence of the OG creator. Conceptualized races include dryads, goblin girls, onis, slime girls, vampires/damphyrs, arachne, harpies, lamias, aliens, cyborgs, cyclopes, kitsune, ghost girls, cat girls, and mermaids (some may not make the cut).
  • Enhanced Breeding Mechanics - Depending on complexity, I'd like to implement new monster and female race breeding combinations. Some variants may be exclusively obtainable through specific breeding combinations, while others might be unlocked via late-game Amilia upgrades or hybrid combinations. While not as extensive as the original Complex Breeding system, this will introduce some new combination possibilities between monster and female types, potentially including race-exclusive features.
  • Expanded Customization Options - Introduce new head and leg variations (such as serpent tails and race-specific head shapes). If complications with texture atlas limitations arise, complete asset redesigns may be necessary for certain races, similar to the approach taken with Claire, Bella, and Nero (essentially creating whole new scenes for each room just for them). That might however take a toll on low-end machines.
  • New Rooms - Perhaps adding 1 or 2 new rooms to the underground or ground floors. That's a big maybe though.
  • As a bonus, I might try adding new hairstyles and bonus accessories, similar to Krongorka's tits mod. Hopefully compatibility doesn't become a concern. But it will largely depend on bugs arising between the modpack and new female races, especially if new scenes/animations need to be made for them.
I have a bit of experience in using live2d/spine2d rigging (luckily I already own spine2d pro which this game uses). Furthermore, I need to still rip apart the assets here and create animations/rigs to implement into the game's asset bundles. I also have a rudimentary understanding of the game's code, unity, and bepinex/harmony patching, but will need to spend more time experimenting to really know how much I can accomplish within a reasonable timeframe. If all goes well, it'll likely start small, with 1 new monster and 1 new female race at first.

I realize this is a massive undertaking, so any advice or help will be appreciated so that there isn't any burnout. If anyone is willing to assist with coding/rigging/playtesting/suggestions, please reach out via replies here, posting on my profile, or PMs! :)

View attachment 4663415
any updates on this? is it still alive? cuz it looks like a lot of fun!
 
4.50 star(s) 141 Votes