I could keep working on Monster Girl 1,000 forever and make the game endlessly big with a theoretically infinite amount of content, but I'd rather stick to the ending I've been planning for more than two years and then use my time and ideas on something else.I'm so sad to hear that this game will be ending soon, I just finished playing for the first time since the wood elf kingdom was added because I haven't been able to play since then and I was loving the story although some parts felt a bit lacking in content. I was really hoping the story would continue after defeating Eris where you have to defeat Calamity or a war with Maine breaks out or the old gods come back or something, anything really, I was just really hoping the story would continue for awhile longer.
There are also a few specific things encouraging me to move on:
1. RPGMaker MV is a limiting and user-unfriendly engine.
2. The game is 440,000 words long and linear. The longer it gets, the fewer people will reach the end-game content.
Don't be sad because it'll be over; smile because it happened! And if you liked this game, you'll likely enjoy my future projects too. I already have several planned improvements for my next game:
1. Sound quality will improve going forward, making full use of Ren'Py's multiple audio tracks to include unique character moans.
2. Animated character sprites and experimental animation will be used to add movement to sex scenes. (I haven't tried this yet; I hope it works out!)
3. More depth for mechanical and artistic design. e.g., can choose the names of all characters and their outfits, which makes them appear differently in the story.
I'm already excited to develop my next game. I'm not sure what I'll call it, but working titles are: "Futanari-Sama and her Maids", "Demon Queen's Gambit", or "Maid Trainer."