So recently, for ren'py games, I've gotten Performance warnings for them, something about how GL2 can't be initialised or something like that. I assume some sort of shift happened on some ren'py update I'm not aware of.
Anyways, I recalled that I got around this by going into some file, searched for a True statement and flipped it False, (or visa versa, can't recall which way I did it). So, once I did that, I didn't bother to write it down or anything like a dummy, since I thought it was a weird one time thing, but now I can see that I probably need to do it in every ren'py game I'll be playing now. I've tried to look up where I found the fix, but no dice. So I just want to ask now if anyone knows what I'm talking about and can help me out with doing this fix again?
Anyways, I recalled that I got around this by going into some file, searched for a True statement and flipped it False, (or visa versa, can't recall which way I did it). So, once I did that, I didn't bother to write it down or anything like a dummy, since I thought it was a weird one time thing, but now I can see that I probably need to do it in every ren'py game I'll be playing now. I've tried to look up where I found the fix, but no dice. So I just want to ask now if anyone knows what I'm talking about and can help me out with doing this fix again?