I think that's the optimal route they can do while they just continue on the main plot which is literally the current demon queen fucking around until humanity came to Lucidia to end her, spooking her so bad she put up the sex only no violence barrier in fear.
This seems very in line with the game's writing, but it would unironically make me pop an artery if it were true.
Though a few corrections to the premise
- The dq wasn't the only one fucking around, and it wasn't just 1 demon queen, why cast the barrier now? This particular queen is a coward? Possibly true, with the ssingular instance we actually get a glimpse at the queen's personality, she's somewhat of a homebody? OR maybe even a NEET at the worst.
- I don't think the queen is as sex positive as her subjects, the uhhh, what was it called again? The second in command knight told the queen to 'eat more semen' cause it's 'good for you'. Likely true for Monster girls, but it's strange to hear a mg who doesn't want semen, so why cast a sex utopia barrier?
- While elephants can fear ants.... if you make it to the position of a queen, you'd have to be aware of the literal endless millenia of wars, 'fucking around' doesn't seem like an intelligent course of action when she should know that humanity is more than willing to retaliate. Plus, if she could even cast something as absurd as a murder prevention barrier, the queen genuinely has very little reason to be scared of humans.
MGD is the most generic overall adventure concept, "go and beat monster lord", and then a bunch of placeholder concept added as a bare bones foundation to enable the dev to do what he enjoys far more than designing such things, which is to implement and write characters and character interactions for the time being, until there is enough demand to rework the placeholders and deliver something more solid. Then he put it out there, placeholder concepts and all, and people ate it right up, most of them not minding it having such a weak foundation even for monster girl game standards, so there was never any reason to fix the foundation.
In short, I feel like deeper discussions about this game in particular are a wasted effort, as the effort put in you can justify to discuss more lore and world building around a world should, at most, mirror the effort that was required designing it, which in this case is almost zero, as that is simply not what the developer chose to focus on.
I half agree, but I'm bored, so gotta join in the discussion. Even if a game is substandard or even below that, doesn't mean the audience should put it to the same standard.
Of course, I think your intention is to minimize grief and emotion, afterall "it's just a game" or something along those lines. It's true, though i don't think anyone here was that upset with this discussion.
However I find it counterproductive to do ssomething like that, since if we really do that, this thread will genuinely never be active or even worth going towards, and I doubt that the people who actually like the game would even want that. Arguments, over analyzation and everything else, I fail to see the issue with them, just learn to have fun
Bro... you... you don't even like the game.
Like honestly. All I see is you shitting on the setting, narrative, persiflage, and characters. Only thing I haven't seen you shit on is the combat system honestly.
Why are you expecting someone else's game to fit your desires for it so completely?
Go make your own game. Like literally.
If Treshold doesn't want to write a thought provoking narrative that's on him. If he's OK with the character depth being the way they are that's also on him.
I like the game. I like the amount of effort being put into the main narrative. It's not sooooo much that I have to dive deep into the lore of random books I find to get a full picture or whatever, but deep enough that talking to various NPCs and piecing together past events is enjoyable. Not trying to be this big epic story either. Not even what I want from it honestly.
I like how developed the characters are. I like that Elena and her sister have a really interesting sibling dynamic and I like how her sister sometimes interjects when you're trying to get to know more about her. I like talking to her sister and seeing her geek out about magic. This is enough for me. Can it be deeper? Sure. With more time and effort anything could be deeper.
If it's not enough for you, and you clearly don't like the game, I honestly just wanna see you try.
See, this is the fun I'm talking about.
guess at authorial intent that way.
You answer your own statement. They simply guessed authorial intent, and within their mind with the evidence they gathered tried to guess at the authorial intent. It's not rude, it's an expression of their opinion.
You said it yourself that you're fine with simplicity and shallowness of the game and simply enjoy it. Fine, but you should see it yourself that their words hold alot more merit. MGD is just a half hearted justification so that thressh could create his perfect playground for his game. It is lazy, because it's never been more than that and supporters have agreeded it doesn't need to be more than that.
As for thresh's 'real' authorial intent, go ask him in dev rambles, I got a strong discord member feel from you
Damn. Thought the next update dropped and got excited but no, its just people schizoposting over a porn game.
If you wish to hear about updates as soon as possible, join the discord, if you don't want to do that and want to get updates from here. Ignore everything we say and just look for a purple cloud pfp in the notifications when it posts.
Preferably you could follow him too.