Elsiss Surana

Member
Jan 15, 2019
224
165
Respectfully, I'd rather wife up Beris before anyone else.

Of course, we should be able to wife them all.

But, to me, Beris takes precedence.
You know, I was thinking about this and I suddenly realized something. The one kinky roleplay we never got the chance to do. There should have been wedding dress there. I mean, being turned into a wife is a kind of bondage, right? Add a little stepfordization in there and you've got the perfect house puppy.
 
Last edited:

jeffystyark

New Member
Jan 12, 2022
13
2
Im using the diminuendo mod right now and I like it and it works well but how do I get the images of the two new characters that this mod adds? i already have the images in the mod folder i just dont know how to add it into the game lol
 

HumanRug

Active Member
Nov 11, 2020
816
743
Im using the diminuendo mod right now and I like it and it works well but how do I get the images of the two new characters that this mod adds? i already have the images in the mod folder i just dont know how to add it into the game lol
I assume you're playing on Android, since in Windows that's enough to get the mod running. Here in my signature you have instructions for mod installation in Android; making it short you have to create a second instance of your mods folder.
 

jeffystyark

New Member
Jan 12, 2022
13
2
I assume you're playing on Android, since in Windows that's enough to get the mod running. Here in my signature you have instructions for mod installation in Android; making it short you have to create a second instance of your mods folder.
Im actually playing this on my laptop but im an idiot when it comes to anything with computers so I probably messed it up on my own somehow:ROFLMAO:
 

HumanRug

Active Member
Nov 11, 2020
816
743
Im actually playing this on my laptop but im an idiot when it comes to anything with computers so I probably messed it up on my own somehow:ROFLMAO:
Yeah, most likely. Check again if the images are in the right folder, and make sure they have the right name (that being, Allynna.png and Diminuenda.png), otherwise you should provide the screenshot of when the image goes missing when it's supposed to show up.
 

Valentin Cognito

New Member
Nov 3, 2018
9
27
Okay, I'm back. I gave up for a while but after bashing my head against the error messages I finally solved it. So I'm going to try and finish a 'skeleton' version of the futa monster girl I'm making and then post it here to see if any of you think it's worth writing the rest of it. I'm thinking something like a smol but hung and dommy futa.
I'd love to see something like that! Godspeed, and don't hesitate to swing by the Discord if you need assistance and feedback in your modding endeavors!
 

jeffystyark

New Member
Jan 12, 2022
13
2
Yeah, most likely. Check again if the images are in the right folder, and make sure they have the right name (that being, Allynna.png and Diminuenda.png), otherwise you should provide the screenshot of when the image goes missing when it's supposed to show up.
Ight so I renamed their images to .png and the images are in the "images" folder in the mod. The image went missing when I handed over the final item to Elly and Allynna started talking Screenshot (17).png Screenshot (11).png Screenshot (18).png Screenshot (19).png
 

HumanRug

Active Member
Nov 11, 2020
816
743
Ight so I renamed their images to .png and the images are in the "images" folder in the mod. The image went missing when I handed over the final item to Elly and Allynna started talking View attachment 1999544 View attachment 1999547 View attachment 1999549 View attachment 1999556
Holy shit, your game is nested as fuck. Move the game's directory closer to the root of that drive, that should solve future issues of the game not being able to detect some files (try at least to nullify the fact that you got the game's folder inside a folder of the same name). Your current issue is caused by how did you install the mod: in /Mods you should have /Diminuendo, not /Diminuendo_3.5. That, in every mod, causes that issue because the images are being searched in a non-existent folder (/Mods/Diminuendo in this case), but most mods clarify that in the ReadMe, so you should take a look at them more often.
 
Last edited:
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HumanRug

Active Member
Nov 11, 2020
816
743
Holy shit, your game is nested as fuck.
Hmm, now that I saw it a second time, it's not that nested, there're just two folders you need to get rid of (not their contents, just the folders): "/MonGirlDreams-Alpha-v24.2a-pc" and "/Diminuendo_3.5".
 

YamiAi

Member
Sep 14, 2021
123
316
I'd love to see something like that! Godspeed, and don't hesitate to swing by the Discord if you need assistance and feedback in your modding endeavors!
Nice to hear.
I've tried joining the discord server several times but I keep getting a message that says something like 'failed to join.' I dunno the problem. I have the discord app downloaded and can chat with other friends just fine and join other groups.
 

ETANEL23

Member
Mar 15, 2018
114
147
Anyone here getting an "exception has occurred" While using the beach mod while leaving the town ever so often? Here's the full report. Have got a bunch of mod's all loaded but have only got to the Temple right after the mountain trail so still SUPER early game from what I have gathered.

Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'map/../../Mods/Beach/Images/MGD_Map_Icon_Beach.png'>:
  File "game/gamecode/adventureCode/adventuring.rpy", line 66, in script
    pause
  File "renpy/common/000statements.rpy", line 455, in execute_pause
    renpy.pause()
IOError: Couldn't find file 'map/../../Mods/Beach/Images/MGD_Map_Icon_Beach.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gamecode/adventureCode/adventuring.rpy", line 66, in script
    pause
  File "renpy/ast.py", line 2015, in execute
    self.call("execute")
  File "renpy/ast.py", line 2003, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 455, in execute_pause
    renpy.pause()
  File "renpy/exports.py", line 1563, in pause
    rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3839, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "renpy/display/core.py", line 2565, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 492, in renpy.display.render.render_screen
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 826, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 826, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 826, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/screen.py", line 688, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 826, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/behavior.py", line 795, in render
    rv = super(Button, self).render(width, height, st, at)
  File "renpy/display/layout.py", line 1264, in render
    st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/im.py", line 625, in render
    return cache.get(self, render=True)
  File "renpy/display/im.py", line 287, in get
    surf = image.load()
  File "renpy/display/im.py", line 706, in load
    raise e
IOError: Couldn't find file 'map/../../Mods/Beach/Images/MGD_Map_Icon_Beach.png'.

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Monster Girl Dreams Alpha-v24.2a
Wed Aug 24 02:35:48 2022
 

qwerqwer1Q

Member
Sep 27, 2018
109
101
Someone likely already noted this, but eh, my two biggest problems with Labyrinth is how there are basically zero fights that are either mandatory or make sense roleplay wise, and also doing badly means a money drain much more than any other consequence.

The lack of enemy variety and having to remember stuff instead of being able to refer to the screen are also annoyances. (I didn't get into this game to have to alt-tab into exxel to refer to where all the corridors lead. If you have good memory this is obviously less of a problem for you.)


When it comes to fights, there is basically never a reason not to immediately run away every single time unless you're trying to challenge yourself. And for my character at least, the success rate was high enough that the enemies catching me turned from a threat of a predator catching up to me into a joke. The only reason you might struggle to escape if a debuff that stops your from running, in which case using restraint skills and stalling is usually optimal. The thing is, you probable won't get the debuff unless you stumble into traps, and traps will be much less of an issue if you just go through the enemies instead instead of taking the long way around. (Or it just wears off by the time the enemy catches up to you.)
So yeah, the fights become more akin to a 'request' feature from a player perspective instead of an obstacle.

When it comes to using items, pausing after every trap to down a dozen of my cheapest most garbage cost effective potions also feels silly. If the point of the traps is to soften up the player, they only do that if you're trying to challenge yourself.
 
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Quintilus

Engaged Member
Aug 8, 2020
2,719
7,841
Anyone here getting an "exception has occurred" While using the beach mod while leaving the town ever so often? Here's the full report. Have got a bunch of mod's all loaded but have only got to the Temple right after the mountain trail so still SUPER early game from what I have gathered.

Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'map/../../Mods/Beach/Images/MGD_Map_Icon_Beach.png'>:
  File "game/gamecode/adventureCode/adventuring.rpy", line 66, in script
    pause
  File "renpy/common/000statements.rpy", line 455, in execute_pause
    renpy.pause()
IOError: Couldn't find file 'map/../../Mods/Beach/Images/MGD_Map_Icon_Beach.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gamecode/adventureCode/adventuring.rpy", line 66, in script
    pause
  File "renpy/ast.py", line 2015, in execute
    self.call("execute")
  File "renpy/ast.py", line 2003, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 455, in execute_pause
    renpy.pause()
  File "renpy/exports.py", line 1563, in pause
    rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3839, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "renpy/display/core.py", line 2565, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 492, in renpy.display.render.render_screen
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 826, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 826, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 826, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/screen.py", line 688, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 826, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/behavior.py", line 795, in render
    rv = super(Button, self).render(width, height, st, at)
  File "renpy/display/layout.py", line 1264, in render
    st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/im.py", line 625, in render
    return cache.get(self, render=True)
  File "renpy/display/im.py", line 287, in get
    surf = image.load()
  File "renpy/display/im.py", line 706, in load
    raise e
IOError: Couldn't find file 'map/../../Mods/Beach/Images/MGD_Map_Icon_Beach.png'.

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Monster Girl Dreams Alpha-v24.2a
Wed Aug 24 02:35:48 2022
Game cant find beach map icon image. Make sure you installed mod correctly.
 

Quintilus

Engaged Member
Aug 8, 2020
2,719
7,841
and also doing badly means a money drain much more than any other consequence
Train on sofia, become a cum canon and clear the labyrinth with a stream of virility!!!!! Be a man, goddammit!!!!!

Its possible to inflict >1000 hit crits on every 'inhabitant' on a labyrinth, without having all stats equal to 100. My char with 40 in everything, that I deliberate do not upgrade, able to kick every monster on each floor seven times in a row before they became too powerful.
 

HumanRug

Active Member
Nov 11, 2020
816
743
Anyone here getting an "exception has occurred" While using the beach mod while leaving the town ever so often? Here's the full report. Have got a bunch of mod's all loaded but have only got to the Temple right after the mountain trail so still SUPER early game from what I have gathered.

Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'map/../../Mods/Beach/Images/MGD_Map_Icon_Beach.png'>:
  File "game/gamecode/adventureCode/adventuring.rpy", line 66, in script
    pause
  File "renpy/common/000statements.rpy", line 455, in execute_pause
    renpy.pause()
IOError: Couldn't find file 'map/../../Mods/Beach/Images/MGD_Map_Icon_Beach.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gamecode/adventureCode/adventuring.rpy", line 66, in script
    pause
  File "renpy/ast.py", line 2015, in execute
    self.call("execute")
  File "renpy/ast.py", line 2003, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 455, in execute_pause
    renpy.pause()
  File "renpy/exports.py", line 1563, in pause
    rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3325, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3839, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "renpy/display/core.py", line 2565, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 492, in renpy.display.render.render_screen
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 826, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 826, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 826, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/screen.py", line 688, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 826, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/behavior.py", line 795, in render
    rv = super(Button, self).render(width, height, st, at)
  File "renpy/display/layout.py", line 1264, in render
    st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/im.py", line 625, in render
    return cache.get(self, render=True)
  File "renpy/display/im.py", line 287, in get
    surf = image.load()
  File "renpy/display/im.py", line 706, in load
    raise e
IOError: Couldn't find file 'map/../../Mods/Beach/Images/MGD_Map_Icon_Beach.png'.

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Monster Girl Dreams Alpha-v24.2a
Wed Aug 24 02:35:48 2022
Well, I discussed an issue like this one or two days ago, search previous pages of this thread. The cause can be:
. Game is too nested (less probably)
. When you installed the mod you put its folder inside the version folder, you need to get rid of the version folder for the images to display (most probably)
But, if other images of the mod are being displayed, check either if the game is very nested and if the image is really missing or just with its name changed.
 

ETANEL23

Member
Mar 15, 2018
114
147
Well, I discussed an issue like this one or two days ago, search previous pages of this thread. The cause can be:
. Game is too nested (less probably)
. When you installed the mod you put its folder inside the version folder, you need to get rid of the version folder for the images to display (most probably)
But, if other images of the mod are being displayed, check either if the game is very nested and if the image is really missing or just with its name changed.
Ah ha, that did it. The "Beach" Folder was within the "Beachparty-Master" or something folder once I took that out of it, the error finally went away and the place finally showed on the map. Thanks a bunch and I completely forgot about searching the thread before I asked, laps of intelligence right there.
 
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YamiAi

Member
Sep 14, 2021
123
316
Here be ver. 0.3 or thereabouts of the Omnibus mod, see attached zip. Fair warning, of course: This is a futa character.

- How to install?
Same as any mod, extract the contents, put the Mao-folder into Mods in the game directory as usual, and there you go.

- How to find Mao the omnibus?
Get Sigil of allure (find Sofia), go to Forest dungeon again, go to events, pick omnibus encounter.

- How much of the mod is complete right now?
The basic first encounter is serviceable, but subject to changes. I will be adding more combat moves to miss omnibus. Subsequent encounters still have more content to be added, but there is a bit already. I have many more sex scenes to add, but there are a couple already. Some of Mao's reactions to moves the player uses aren't polished, etc.
I will be adding an additional encounter, like how Mika has her first encounter and then 'Visiting Mika,' but the content of 'Visiting Mao' will be relatively similar to the current 'high-progress' encounter.

- I don't see pictures
I'm not an artist. If you want to submit art to miss omnibus, feel free. I don't expect anyone to though.
Actually, I did add some pictures in the image folder just for flavour. It's art by the legendary Bosshi.

- Can I use your mod to make my own?
Sure. I don't care if people 'steal' my writing here. Do whatever with it. In fact, I would only be glad if others enjoyed it that much.

- Can I share this on MGD Discord?
Definitely, since I can't seem to join the Monster Girl Dreams discord for some reason.

- I found an error/some other problem
Possible, I haven't played through all the content after my latest edits yet. Please do take a picture and share and tell me in which scene it happened.
 
Feb 25, 2020
36
11
I've been trying to play this game legit but goddamn is the RNG a pain. I'm trying to do the whole challenge to unlock Kotone's romance but the boss fight against the twins at the hard difficulty but it's plain unfair. At some point the RNG basically bugs like shit and decides to make you waste tons of turns. I know it has to be hard but Jesus dancin' Christ nerf the hypnosis thing. This isn't hard, it's just annoying because it forces you to grind for an endless amount of time so you can bruteforce the shit out of the battle.
 
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Reactions: MadFoole
Sep 10, 2017
121
174
I've been trying to play this game legit but goddamn is the RNG a pain. I'm trying to do the whole challenge to unlock Kotone's romance but the boss fight against the twins at the hard difficulty but it's plain unfair. At some point the RNG basically bugs like shit and decides to make you waste tons of turns. I know it has to be hard but Jesus dancin' Christ nerf the hypnosis thing. This isn't hard, it's just annoying because it forces you to grind for an endless amount of time so you can bruteforce the shit out of the battle.
Wait until you have to do the Labyrinth. Beris was kicking my level 70 character's ass, not due to her hitting hard, but due to the endless status/debuff affects that get stacked so hard. Only thing I can recommend is geting some of your own Buff-Ups, And spam Clense-Lust with a decenly high energy reserve. You become tanking enough, but sometimes you feel like an utter punching bag, with a wet noddle punch. Which makes fighting boss level character that you don't over level for a chore. Overall I like the game, but sometimes you hit a brick wall. I think that is partly why there is a respec option. Certain bosses may just require it. That or if you go jack of all trait....get ready for an ass whooping (Fucking? o_O).
 
4.60 star(s) 87 Votes