Sorry to kill your longshot, but it's quite likely to not work. I tried, in a similar vein, to manually add the Mods folder in there, hoping it might work, but no dice. (Although, if you still wish to try, shouldn't take long to quickly transfer the proper nested folders and see if anything happens, just don't put your hopes up)
The mods folder thing DOES work. Maybe you didn't follow well my tutorial. Unless Thresh changed some major shit in the last 3 months, mods from PC can be perfectly installed in Android.
Ooooohhhh, holy motherfucker!! What the hell just happened?! Game crashes on loading screen, these are the log and traceback:
LOG:
Thu Dec 15 00:22:16 2022
Unknown platform.
Ren'Py 7.5.3.22090809
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s
Manufacturer motorola model moto g51 5G
Screen diagonal is 6.11914260742 inches.
Early init took 0.07s
Early init took 0.07s
Android search paths: /storage/emulated/0/Android/data/monstergirldreams.program/files/game /data/data/monstergirldreams.program/files/game
Loader init took 0.06s
Loader init took 0.06s
Loading error handling took 0.06s
Loading error handling took 0.06s
Loading script took 0.47s
Loading script took 0.47s
Saving to /storage/emulated/0/Android/data/monstergirldreams.program/files/saves
Loading save slot metadata. took 0.00s
Loading save slot metadata. took 0.00s
Loading persistent took 0.00s
Loading persistent took 0.00s
Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/monstergirldreams.program/files/libsteam_api.so" not found',)
Set script version to: (7, 5, 3)
Full traceback:
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "renpy/ast.py", line 1131, in execute
File "renpy/python.py", line 1061, in py_exec_bytecode
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''
While running game code:
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''
DPI scale factor: 1.000000
Full traceback:
File "renpy/bootstrap.py", line 277, in bootstrap
File "renpy/main.py", line 558, in main
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "renpy/ast.py", line 1131, in execute
File "renpy/python.py", line 1061, in py_exec_bytecode
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''
While running game code:
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''
TRACEBACK:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 277, in bootstrap
File "renpy/main.py", line 558, in main
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "renpy/ast.py", line 1131, in execute
File "renpy/python.py", line 1061, in py_exec_bytecode
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''