- Aug 8, 2020
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Spam 'teleport' skill each time she 'slimes' you.The issue is that you get basically stuck into a slimed+charmed+debuffs lock that if you dont get rid of charmed
Spam 'teleport' skill each time she 'slimes' you.The issue is that you get basically stuck into a slimed+charmed+debuffs lock that if you dont get rid of charmed
Or grind 'til level 248. Guaranteed to work, did it myself.Spam 'teleport' skill each time she 'slimes' you.
You are not alone there, my friend....Looking forward to more Tabitha. I really like the cute bat girl.
Looking forward to more Tabitha. I really like the cute bat girl.
I do wish we could refight her, would be pretty cool.Saving the first true Game Over for perpetua was a crazy good move. This scenario is fucking great.
I never could make MGD work with JoiPlay. Instead, I used the Android version, and focused on learning how to adapt PC modding techniques to Android.I can't seem to get version 25 to work with Joiplay, does anyone else have the same problem?
I just found a solution, you have to download the latest Ren'Py patch for Joiplay from patreon, not the appstore.I never could make MGD work with JoiPlay. Instead, I used the Android version, and focused on learning how to adapt PC modding techniques to Android.
Is it behind a paywall? Asking 'cause I don't spend money on digital assets.from patreon, not the appstore.
Crit chance boost (target) self.I was looking through the perk types, and I have the impression one perk is doing the opposite of what it should.
Enduring body is a power perk which reduces crit chance against yourself in 10%, and the perk definition has CritChanceBoostSelf = 10.
At the same time, Sofia's Touch of Ecstasy perk has a description saying "Increases your crit chance by 5% and crit damage boost by 50% but also for all attacks on you", and the perk definition has:
CritChanceBoost = 5
CritDamageBoost = 50
CritChanceBoostSelf = 5
CritDamageBoostSelf = 50
So one of them is backwards, and I suppose it's enduring body (should be -10). Am I wrong?
When I say "sofia's perk" actually I mean this is a perk given to player after beating sofia; it's one of the perks you can choose, not one she has for herself.Crit chance boost (target) self.
Enemies using this as addition to own critical chance, i.e. enemie.crit chance + player.crit chance vulnerability, which returns positive number.
Looks like no. In python code 'CritChanceBoostSelf' meets in two different instantsWhen I say "sofia's perk" actually I mean this is a perk given to player after beating sofia; it's one of the perks you can choose, not one she has for herself.
So, in both cases, the stat in on player, but they have opposite descriptions, but both have positive values. One of them should be negative. So, as you said, if an enemy has a 50% crit chance:
player with none of those perks: 50% chance of taking crit
player with enduring body: 50% + 10% = 60% chance of taking crit
player with touch of ecstasy: 50% + 5% = 55% chance of taking crit
Maybe it isnt flat addition, % values could be multiplied (50% * 10% = 55%), but the point is, one of the skills is wrong, right?
for perk in theTarget.perks:
p = 0
while p < len(perk.PerkType):
if perk.PerkType[p] == "CritChanceBoostSelf":<-here
critMod += perk.EffectPower[p]
p += 1
p = 0
def getCritReduction(target):<- returns crit damage reduction on target
critRedMod = 0
for perk in target.perks:
p = 0
while p < len(perk.PerkType):
if perk.PerkType[p] == "CritChanceBoostSelf":<- and here
critRedMod += perk.EffectPower[p]
p += 1
#critRedMod += target.stats.Luck*0.2 - 1
return critRedMod
It's free, you just go to their patreon and download the latest version avalible to the public.Is it behind a paywall? Asking 'cause I don't spend money on digital assets.