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hexkitty01

Member
Jan 19, 2021
417
514
216
While not having seen an art work of her (yet) the description of the dark elf encounter lets me assume we are talking about the (japanese?) version that looks like a wood elf with some tan; while she sounds hot I wonder if actual dark elves are planned? The non-human archiveable blue-ish gray/black skin colored ones?

View attachment 3322081

View attachment 3322067

View attachment 3322098
Please do not post any more pix of this type here. As dark elves are my #2 fetish, I had to immediately stop what I was doing and perform some "unscheduled maintenance" on myself when these images popped up. Thank you in advance for your understanding.
 

Schlong50

Member
Dec 11, 2019
462
421
227
Please do not post any more pix of this type here. As dark elves are my #2 fetish, I had to immediately stop what I was doing and perform some "unscheduled maintenance" on myself when these images popped up. Thank you in advance for your understanding.
Oh, no problem mate. It was not very thoughtful of me. But I can fix it. See here:

1707029436179.jpeg

That should have a cool down effect. I mean shes fighting a slime creature in a dungeon which in itself is very unarousing; especially since she is covered in unhygienic slimy goo from head to toe. On top of that she is wearing only some tiny micro bikini which means all the slime probably invades her most private crevices; how unappealing could that be. And we have not even thought about that it might still be sentient on some level and could wiggle its way in in most distracting ways which is probably very yucky. She probably needs the help of two slave girls to rub it all off inch by inch; even from the inside, in a hours long shower after the fight; just imagine the horror of lost time in such an endavour.

I hope this unapealing mental image helped you to concentrate better. Again; I'm deeply sorry but also glad we could talk it out and I could redeem myself :)
 

Schlong50

Member
Dec 11, 2019
462
421
227
I should also mention that I carefully avoided pointing out that during said long showering and rubbing process both dark elf warrior mistress and slave girls with their slippery soapy bodys might become a bit frisky which would mean even more time lost. But I though that this might miss the point a bit so I better left it out. ;)
 

hexkitty01

Member
Jan 19, 2021
417
514
216
Oh, no problem mate. It was not very thoughtful of me. But I can fix it. See here:

View attachment 3324681

That should have a cool down effect. I mean shes fighting a slime creature in a dungeon which in itself is very unarousing; especially since she is covered in unhygienic slimy goo from head to toe. On top of that she is wearing only some tiny micro bikini which means all the slime probably invades her most private crevices; how unappealing could that be. And we have not even thought about that it might still be sentient on some level and could wiggle its way in in most distracting ways which is probably very yucky. She probably needs the help of two slave girls to rub it all off inch by inch; even from the inside, in a hours long shower after the fight; just imagine the horror of lost time in such an endavour.

I hope this unapealing mental image helped you to concentrate better. Again; I'm deeply sorry but also glad we could talk it out and I could redeem myself :)
You... are truly a beautiful bastard and one of my people. I both praise and curse you with equal fervor. May your legend be retold in songs for the next millennium. May people use your name as the foulest curse upon their most hated foes in infamy.
 

ThresholdMGD

Member
Game Developer
Oct 31, 2017
317
3,176
334
A crash on going adventuring on the new game persists. Looks like this bug was persent at least since 25.8a (oldest one i stikll have).
Do you have a crash log or more details on what happens?


is there anyway to get this mimic cum cg? i just cant seem to get it
View attachment 3330748
Do you mean the expression or the semen? :unsure:

cause il presume the cg itself is still showing up when you let her drag you in fully in combat or when you lose [only times its used atm]
 

thow459

Newbie
Apr 8, 2022
38
121
69
Do you have a crash log or more details on what happens?
Steps to reproduce: new game, character creation, go adventuring, choose forest. Tutorial follows, and after going through "you continue on your adventure" unskippable exception screen happens.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/gamecode/adventureCode/adventuring.rpy", line 417, in script call
    call combat from _call_combat_2
  File "game/gamecode/combatcode/combat.rpy", line 448, in script
    "[display!i]"
  File "renpy/common/00action_data.rpy", line 79, in get_selected
    return _get_field(self.object, self.field, self.kind) == self.value
  File "renpy/common/00action_data.rpy", line 39, in _get_field
    raise NameError("The {} {} does not exist.".format(kind, name))
NameError: The variable cmenu_tooltip does not exist.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gamecode/adventureCode/adventuring.rpy", line 417, in script call
    call combat from _call_combat_2
  File "game/gamecode/combatcode/combat.rpy", line 448, in script
    "[display!i]"
  File "renpy/ast.py", line 930, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "renpy/exports.py", line 1473, in say
    who(what, *args, **kwargs)
  File "renpy/character.py", line 1352, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "renpy/character.py", line 1006, in do_display
    **display_args)
  File "renpy/character.py", line 693, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "renpy/ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3579, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "renpy/display/core.py", line 4052, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 481, in visit_all
    self.child.visit_all(callback, seen=None)
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 683, in visit_all
    callback(self)
  File "renpy/display/core.py", line 4052, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/behavior.py", line 1027, in per_interact
    if self.is_selected():
  File "renpy/display/behavior.py", line 1015, in is_selected
    return is_selected(self.action)
  File "renpy/display/behavior.py", line 447, in is_selected
    return action.get_selected()
  File "renpy/common/00action_data.rpy", line 79, in get_selected
    return _get_field(self.object, self.field, self.kind) == self.value
  File "renpy/common/00action_data.rpy", line 39, in _get_field
    raise NameError("The {} {} does not exist.".format(kind, name))
NameError: The variable cmenu_tooltip does not exist.

Windows-10-10.0.19043 AMD64
Ren'Py 7.6.1.23060707
Monster Girl Dreams Alpha-v25.9a
Wed Feb  7 22:08:33 2024
 
Jan 21, 2022
251
274
187
Noooo they fixed nightmare mode staying on when when leaving and going to another location
Now I can't fight modded enemies in nightmare mode
 
Mar 22, 2023
430
551
168
Please respond
I think you misremembered the game.

Not every girl has victory rape.
Almost every girl in the game with the exception of the subs like Kyra(lizard girl in the forest) have defeat on loss scenes, but not every girl has victory rape.

A lot of them do have it tho. Some of the victory scenes you just have to end combat inside of a stance to get the final victory scene. For instance, the Manticore, if you end the battle in Sex stance, the MC will keep assaulting her even after he wins.
Aiko, if you end the battle in Anal stance, will continue assaulting her after he's won.

It depends on the girl. The MC won't just assault girls who don't seem like they'd be into it.

For instance, Alraune's victory rape scene starts with him being tempted by Alraune after she loses. Imp's victory rape scene starts with the Imp showing a desire for the MC to jump them.

Girls like Ancilla, Minotaur and the Tengu don't show a desire for it on loss.

____

That being said, I do think the victory rape stuff is a bit inconsistent. Like... the harpies clearly want the player to assault them, so it's very strange they don't have any.
 

ThresholdMGD

Member
Game Developer
Oct 31, 2017
317
3,176
334
Steps to reproduce: new game, character creation, go adventuring, choose forest. Tutorial follows, and after going through "you continue on your adventure" unskippable exception screen happens.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/gamecode/adventureCode/adventuring.rpy", line 417, in script call
    call combat from _call_combat_2
  File "game/gamecode/combatcode/combat.rpy", line 448, in script
    "[display!i]"
  File "renpy/common/00action_data.rpy", line 79, in get_selected
    return _get_field(self.object, self.field, self.kind) == self.value
  File "renpy/common/00action_data.rpy", line 39, in _get_field
    raise NameError("The {} {} does not exist.".format(kind, name))
NameError: The variable cmenu_tooltip does not exist.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gamecode/adventureCode/adventuring.rpy", line 417, in script call
    call combat from _call_combat_2
  File "game/gamecode/combatcode/combat.rpy", line 448, in script
    "[display!i]"
  File "renpy/ast.py", line 930, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "renpy/exports.py", line 1473, in say
    who(what, *args, **kwargs)
  File "renpy/character.py", line 1352, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "renpy/character.py", line 1006, in do_display
    **display_args)
  File "renpy/character.py", line 693, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "renpy/ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3579, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "renpy/display/core.py", line 4052, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 481, in visit_all
    self.child.visit_all(callback, seen=None)
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 681, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 683, in visit_all
    callback(self)
  File "renpy/display/core.py", line 4052, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "renpy/display/behavior.py", line 1027, in per_interact
    if self.is_selected():
  File "renpy/display/behavior.py", line 1015, in is_selected
    return is_selected(self.action)
  File "renpy/display/behavior.py", line 447, in is_selected
    return action.get_selected()
  File "renpy/common/00action_data.rpy", line 79, in get_selected
    return _get_field(self.object, self.field, self.kind) == self.value
  File "renpy/common/00action_data.rpy", line 39, in _get_field
    raise NameError("The {} {} does not exist.".format(kind, name))
NameError: The variable cmenu_tooltip does not exist.

Windows-10-10.0.19043 AMD64
Ren'Py 7.6.1.23060707
Monster Girl Dreams Alpha-v25.9a
Wed Feb  7 22:08:33 2024
I'll look into it just to make sure but based on that crash log it sounds like your files are outdated somehow as that looks like it's caused by it trying to call outdated functions.
I'd recommend doing a fresh download and not messing with the files past that point.


Noooo they fixed nightmare mode staying on when when leaving and going to another location
Now I can't fight modded enemies in nightmare mode
Oh that is a good point.:unsure:
cause otherwise they would need to add them to the labyrinth or have a nightmare toggle for their location, which is a lot of extra hoops for modders.
though i also didnt even know this was a thing that could happen till recently given the fix. i shall think on it.


Please respond
there have been a few odditys with the system that have been fixed recently, [one for the next patch too for multicharacter variation things] so do make sure that youve got the most recent version.
and also yes not everyone has these kinds of scenes as someone else mentioned.


Is there a way to fight Nightmare enemies everywhere, ThresholdMGD?
If you want to turn on the old method you can go into adventuring.rpy and on line 55 is
$ nightmare = 0
just delete that and the bug will start working again
 

Deleted member 6087972

Active Member
May 12, 2023
626
972
226
If you want to turn on the old method you can go into adventuring.rpy and on line 55 is
$ nightmare = 0
just delete that and the bug will start working again
Thanks for answering, but I didn't necessarily need that bug, you know? The reason I asked was because I was quoting the other guy, and it looked like a nice bug to have. I just thought that there would be an easier way to keep it in there. I'll just keep wandering around in the maze. Defenseless. XD
 
Last edited:

ThresholdMGD

Member
Game Developer
Oct 31, 2017
317
3,176
334
v25.9b is now out for bug fixing and a smol Belle art tweak.

Thanks for asking, but I didn't necessarily need that bug, you know? The reason I asked was because I was quoting the other guy, and it looked like a nice bug to have. I just thought that there would be an easier way to keep it in there. I'll just keep wandering around in the maze. Defenseless. XD
I mean I'll likely consider adding an official version of it so it's a feature instead of a work around.
 

raeganomics

Newbie
Mar 16, 2019
28
20
148
anybody know the problem?
I haven't really played with the mod manager so take this advice with a grain of salt, but the file path in the mod manager doesn't match the file path on your PC. I think adding an underscore to the folder name so it's called "_Oneiros" may fix the issue but, please, somebody else correct me if I'm wrong.
 

Master of Puppets

Conversation Conqueror
Oct 5, 2017
7,730
10,438
883
I haven't really played with the mod manager so take this advice with a grain of salt, but the file path in the mod manager doesn't match the file path on your PC. I think adding an underscore to the folder name so it's called "_Oneiros" may fix the issue but, please, somebody else correct me if I'm wrong.
Prepending an underscore to the name disables mods.
 
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