RPGM Completed Monster Girl Quest: Paradox [Part 3 v3.01] [Torotoro Resistance]

4.50 star(s) 53 Votes

Kiba_M

Newbie
Sep 12, 2017
33
32
216
Anyone know where Kagetsumugi is in the pocket castle to see her scenes? I can't find her ANYWHERE. Just the jukebox version.
 

Nyan61192

Newbie
Feb 15, 2019
49
9
35
Wow Part 3 Allies even the not super story relevant ones really power creep Part 1 and 2 with their passives. I just recruited the 1st two Monster World Spirits and the Pandora and damn their Traits are all insane if I understand this correctly.

+50% Nuclear damage and all atks inflict Nuclear damage means a +50% damage done across the board right? (or does all Atks mean normal attack or not everything?)

And Pandora chaining Twice feels broken compared to any1 in Part 1 and 2. It feels like once I get the other 2 spirits a 4 spirit team would be broken with a +60% all stats (It counts themselves right?)

The whole Part 3 (Ilias/Judge route)free right now feels like every1 is a glass canon though (on Hard). I can usually kill enemies before they act most in 1 some in 2 turns. However I also mostly die in one hit. So I ended up totally relying on my whole party having Holy Matyr and Goddess Blessing for auto revives.
 

MonMusuLover

Newbie
Oct 17, 2022
84
25
51
soo Im trying to get all of 4 Spirits Yamatai weapons to fill the mysterious altar in fairy island
does anyone know where I can get the materials needed for upgrading?
 

TinyImpDG

Newbie
Sep 10, 2017
48
22
230
What's this 'Ultimate Change' that your characters learn when you update to version 3.06 ?
Job "Ultimate Magical Girl" is bugged and instead of Ultimate Change it teaches Ultimate Charge, which is a skill from another Job. And no other Job/Race teaches Ultimate Change.
Mod Ultimate Magical Girl Ultimate Fix.rb fixes that, altering what that Job learns to correct skill, and also teaching eligible characters (having UMG Job lvl2+ and not having Ultimate Change) retroactively on loading a save.
Ultimate Change and Ultimate Charge are both Special skills.
 

bolinha_1985

Newbie
May 3, 2020
58
10
67
Job "Ultimate Magical Girl" is bugged and instead of Ultimate Change it teaches Ultimate Charge, which is a skill from another Job. And no other Job/Race teaches Ultimate Change.
Mod Ultimate Magical Girl Ultimate Fix.rb fixes that, altering what that Job learns to correct skill, and also teaching eligible characters (having UMG Job lvl2+ and not having Ultimate Change) retroactively on loading a save.
Ultimate Change and Ultimate Charge are both Special skills.
Do you have that mod or link ?
 

Yoloswagking

Well-Known Member
Sep 29, 2017
1,241
798
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why is OP not getting updated with English version?
because there is no "official" translation in english.
The only translation that most people use are from someone on discord who didn't really like his content shared without recognition of the work put in correcting the mtl.
If I remember correctly someone tried to ask the OP to update with this version but it never happen and after that nobody know.
There is a team of translators working on the human translation but they are probably one year in the making for all part 3 including chaos route.
So until then yeah it's Uchihafabio and me (mostly) who repost the link when someone ask the last version.
 
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Wizard403

New Member
Jan 17, 2023
8
6
62
soo Im trying to get all of 4 Spirits Yamatai weapons to fill the mysterious altar in fairy island
does anyone know where I can get the materials needed for upgrading?
You might need "Ancient Deity Yorishiro", if I remember correctly. You get them from those chaosized ancient gods, like Izanami, Amaterasu, Azi Dahaka, Tezcatlipoca, Quetzalcoatl and Sun Wukong, as drop or stolen materials. I think all of them can be encountered in mithra castle.
 

TinyImpDG

Newbie
Sep 10, 2017
48
22
230
Found the site, the mask of envy changes portraits auto or I have to change by myself, if so, how ?
It has some default portrait changes set: 5 stages: part 1, part 2, part 3 up until after end of prologue of route 3 and post-game. Portrait changes from happy wee-lad Luka (ruka_fc2, 1) to reservedly smiling lad Luka (ruka_fc2, 0), to serious lad Luka (ruka_fc2, 2) to determined Luka (ruka_fc1, 1), to burning with power Luka (ruka_fc1, 2).
And it also has two sprite changes for Luka set by default: part 3 route 3 where Luka puts on a helmet and takes a spear in hand. For post game there's a change too.
Customizable, just a bit cumbersome. There's comments in the file.
 
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DegenDesu

Newbie
Sep 13, 2019
43
57
78
As of today, I finally finished the whole game, started on March 2025, total of 370 hours. Now I gotta ramble about the amazing experience I had. XD

No skipping dialogues, but I did skip all the materials farming, Job Class and Race grinding with the help of MTool and breezed through the game.

All of them Korean MMORPGs I played in the past made me hate grinding/farming in games, made the whole concept felt like a job than a game, where you farm and grind for hours with minimal gain... at least in modern gacha games there is a "soft-lock" to limit it per day, while still getting substantial rewards (at least in the ones I'm playing).

========================

Talking about the battle system:

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=========================

Anyway, story-wise for my 3 playthroughs (not really a review, just some highlights from some of what I experienced),
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Power of Friendship stuff is good, I love it, it's inspiring and empowering (I don't really care even if some other people in Anime-related communities talk shit about it, often in a condescending or elitist attitude, disgusting) ... but I also love Power of Family stuff, it's also good and really is on another level.

====================

Anyway, amazing story, character development is nice too (way too many characters to focus upon though compared to the original VN), though it did feel like the whole story kinda dragged way too long at some points.

And some maps have a "doesn't-respect-the-player's-time" terrible design (by that I mean, it's designed to be a very aggressive wasting of my time, the Dungeon Navi also doesn't work on some of them).

Would be nice to also have some voice acting in the main story but that would prevent me from speedreading the whole thing and the game would be way too large.
(I've already been spoiled in the more modern and immersive storytelling methods in games by miHoYo/HoYoverse and Kuro Games in their respective story-driven games with higher production budgets. :KEK:)

Also, sorry, no offense intended, but I have to say that I didn't like the walkthrough in the official wiki though, it spoiled way too much, it laid out way too much important narrative details that I ended up not reading it anymore and using it as a guide by the time I got spoiled for like the 5th time and just relied on Amira in-game.

I appreciate the effort, but the effort that was put in laying out important narrative details and spoilers within the walkthrough (which added too much unnecessary bloat) that I will already encounter in the game should've gone somewhere else. :HideThePain:

Also, big thanks to Yoloswagking for posting the v3.05 version with very useful mods and MTool included in it, with the built-in MTL, saved me a lot of time.

I was able to play the whole game and still able to understand what's really happening and the story for the Part 3 and Chaos Route with help of MTL at least and a little bit of brain usage, and the ever-useful MTool that helped me skip all the grinding and materials farming that I really dislike.

==========================

And now to wait for the new updates. I'm tired though, I enjoyed the game and the story more than enough now, so I suppose I can finally close this chapter on this game and cross it out of my backlog.

Perhaps I'll be back from time to time once the devs finally implemented that "new 4th playthrough" with the recruitable Calamity Phenomenon, or the "Golden Route" or whatever that is, that I keep reading on the MGQ Discord, and perhaps once the devs have fully finalized the game.

I just hope they implement a form of a Harem Ending though, pretty much a bunch of major story-related women wants Luka's baby/ies at this point. Hail polygamy!

Now, back to my HoYoverse and Kuro Games games. :BootyTime:
 
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YouShallNotLol

Engaged Member
May 6, 2022
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Still, I'd say the original Visual Novel's combat system was more memorable though, since I can really feel the powerups and the challenges per story progression and quite a lot of the major fights are narrative driven. I also do not one-shot bosses.
Blud. You yourself admitted that you cheated in all the race and job unlocks at the start. And those are much more important than pure stats and/or levels.
No shit that you were oneshotting everything and breezed through the game on a neutered difficulty. Thanks to abilities like "+50% attack", "+50% physicall damage", "+50% sword damage" etc., which stack with eachother by the way.

It's solely your fault that the game seemed too easy and combat wasn't memorable, because you cheated yourself all the best endgame abilities right at the start. :KEK:


Edit: Also, F to your soul. Gachas are even worse than korean MMOs when it comes to respecting your efforts and grinding. Speaking as a fellow gacha player of course.
 
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Arbitrara

Newbie
Jul 2, 2018
29
118
83
...Yeah, the way you played... I'm not going to say it's invalid, play how you want. But, you... really shouldn't complain about the battle system, with how you did it.

Paradox' later chapters are all about stacking multipliers. Base stats, and weapon stats and that are important, sure, but...

Okay, for ease of use, let's say you have a Luka with an attack stat of 100. Now, you've given him all jobs, maxed level. Now, I haven't even gotten to forbidden jobs yet, but... attack + 50%. so, now he's got 150 attack. Then, sword mastery +. so, now his weapon's boost is double what it was, let's say it gave him half his attack stat. Now his base attack is 150, so 225. Over double the base attack with just two skills. Now, just in the attack catagory, let's add sword defense ignore. So, the enemy's defense now doesn't matter. Aaaand, how about agility append 50%?

So, let's say agility was also 100, and you added agility +50% from the job category. So, that's 75. Now, attack power is 300, tripple initial value. now, let's say you had this Luka use that single target heroism skill at the end of hero of light that does 2800%. Right off the bat, we're now at 8400 attack. Now, that's a fire skill, so, fire boost 30%, 10920. Luka gets a 15% bonus on heroism skills too, so, 12558. I know some of those are addative rather than multiplicative, but I also know that I could keep going for quite a while here. so, from 100 attack, which is... maybe doable by a third through part 1, we've now got end of part 2 numbers. You're not meant to grind out all the classes, even on paradox, I don't think, because it does stuff like that.
 
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RenatoSantos

Member
Nov 2, 2022
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It has some default portrait changes set: 5 stages: part 1, part 2, part 3 up until after end of prologue of route 3 and post-game. Portrait changes from happy wee-lad Luka (ruka_fc2, 1) to reservedly smiling lad Luka (ruka_fc2, 0), to serious lad Luka (ruka_fc2, 2) to determined Luka (ruka_fc1, 1), to burning with power Luka (ruka_fc1, 2).
And it also has two sprite changes for Luka set by default: part 3 route 3 where Luka puts on a helmet and takes a spear in hand. For post game there's a change too.
Customizable, just a bit cumbersome. There's comments in the file.
I noticed that the mod doesn't use Luka's last two expressions, (ruka_fc2, 3) and (ruka_fc2, 4).

ruka_fc2.png

You said that it's possible to customize them, the problem is that I have no idea how to do it, even after looking at the file.

Who is the author of the mod? Tiny? Would it be possible for them to update it to include those last two expressions?

One thing I wonder is why this needs a mod and the devs haven't added these expressions for Luka. I remember that Ilias, Alice and other characters have several expression changes while Luka only keeps the same one (and it had to be the version that covers his mouth, why?)
 
4.50 star(s) 53 Votes