As of today, I finally finished the whole game, started on March 2025, total of 370 hours. Now I gotta ramble about the amazing experience I had. XD
No skipping dialogues, but I did skip all the materials farming, Job Class and Race grinding with the help of MTool and breezed through the game.
All of them Korean MMORPGs I played in the past made me hate grinding/farming in games, made the whole concept felt like a job than a game, where you farm and grind for hours with minimal gain... at least in modern gacha games there is a "soft-lock" to limit it per day, while still getting substantial rewards (at least in the ones I'm playing).
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Talking about the battle system:
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Anyway, story-wise for my 3 playthroughs (not really a review, just some highlights from some of what I experienced),
Power of Friendship stuff is good, I love it, it's inspiring and empowering (I don't really care even if some other people in Anime-related communities talk shit about it, often in a condescending or elitist attitude, disgusting) ... but I also love Power of Family stuff, it's also good and really is on another level.
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Anyway, amazing story, character development is nice too (way too many characters to focus upon though compared to the original VN), though it did feel like the whole story kinda dragged way too long at some points.
And some maps have a "doesn't-respect-the-player's-time" terrible design (by that I mean, it's designed to be a very aggressive wasting of my time, the Dungeon Navi also doesn't work on some of them).
Would be nice to also have some voice acting in the main story but that would prevent me from speedreading the whole thing and the game would be way too large.
(I've already been spoiled in the more modern and immersive storytelling methods in games by miHoYo/HoYoverse and Kuro Games in their respective story-driven games with higher production budgets.

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Also, sorry, no offense intended, but I have to say that I didn't like the walkthrough in the official wiki though, it spoiled way too much, it laid out way too much important narrative details that I ended up not reading it anymore and using it as a guide by the time I got spoiled for like the 5th time and just relied on Amira in-game.
I appreciate the effort, but the effort that was put in laying out important narrative details and spoilers within the walkthrough (which added too much unnecessary bloat) that I will already encounter in the game should've gone somewhere else.
Also, big thanks to Yoloswagking for posting the v3.05 version with very useful mods and MTool included in it, with the built-in MTL, saved me a lot of time.
I was able to play the whole game and still able to understand what's really happening and the story for the Part 3 and Chaos Route with help of MTL at least and a little bit of brain usage, and the ever-useful MTool that helped me skip all the grinding and materials farming that I really dislike.
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And now to wait for the new updates. I'm tired though, I enjoyed the game and the story more than enough now, so I suppose I can finally close this chapter on this game and cross it out of my backlog.
Perhaps I'll be back from time to time once the devs finally implemented that "new 4th playthrough" with the recruitable Calamity Phenomenon, or the "Golden Route" or whatever that is, that I keep reading on the MGQ Discord, and perhaps once the devs have fully finalized the game.
I just hope they implement a form of a Harem Ending though, pretty much a bunch of major story-related women wants Luka's baby/ies at this point. Hail polygamy!
Now, back to my HoYoverse and Kuro Games games.
