RPGM Completed Monster Girl Quest: Paradox [Part 3 v3.01] [Torotoro Resistance]

4.50 star(s) 53 Votes

wae1029

Member
Mar 27, 2022
150
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Do the ancestors and archangels loose their gear when you recruit them? I don't see the point in letting us craft character exclusive gear when the characters that would use that gear already come with said gear.

Like the issue is somewhat alleviated by Erubetie, Tamamo, and Alma Elma being able to use their respective gear. But the other half as far as I know have no equivalents to alleviate the issue.

It's especially annoying because certain items like the Kanade gear weren't even stated to be character exclusive except for like one item I think and I wanted Lime to use it.
 

ris738

New Member
Jan 13, 2023
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0
44
is there any guide for story part 3 after 3 world merging as exemple i can't find kanon and dont know to do next i think i explore whole now and amira not giving any hint at all she only she "gathering information"
 

wae1029

Member
Mar 27, 2022
150
58
47
is there any guide for story part 3 after 3 world merging as exemple i can't find kanon and dont know to do next i think i explore whole now and amira not giving any hint at all she only she "gathering information"
Talk to the one monster in plansect village from the monster world she is on the left of the lake pretty sure she stands out like a sore thumb because everyone else is from the singularity world. She will prompt you to go to the world tree.

As to a guide, you could probably follow the one on the Japanese wiki and use Google translate to translate the page.

 

ataru123

Newbie
Sep 6, 2024
20
1
72
is chaos route already released ? i mean adventuring with chaos, i really want to save koron (dragon girl)
 
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Gangradur

Newbie
Apr 6, 2020
33
32
179
Does anyone know why I receive random gear while playing through the game?
I have some mods installed but they shouldn't be just randomly dropping items into my game though
Its really frustrating because I'm trying to unlock the entire library by myself
Also these items pop retroactively into my inventory in older saves 1754821796391.png 1754821819386.png
 

TinyImpDG

Newbie
Sep 10, 2017
48
22
230
Does anyone know why I receive random gear while playing through the game?
I have some mods installed but they shouldn't be just randomly dropping items into my game though
Its really frustrating because I'm trying to unlock the entire library by myself
Also these items pop retroactively into my inventory in older save
Do you have "Equip_Unclear" mod installed in Patch folder? I suspect it's because of that.
If not "Equip_Unclear", what other mods do you have installed in Patch folder?
 

Philsi

Newbie
Jun 28, 2017
20
142
205
Can someone explain to me how to apply the uncensor patches? Rev's AI decensoring patch includes a readme telling me to copy the "Graphics" folder into the base game folder. Then I am supposed to overwrite with 211Ruders and Tibluedream patches, right? That file includes a "Script" folder, though. Where do I put that one? Into "Graphics"?
 

wae1029

Member
Mar 27, 2022
150
58
47
recently beat the game tried out reaper challenge now that I could use the locked chaos weapons again. Its funny to say that over half that damage came from luka using the 6 spirit heroism skill that I will never use in a normal fight since it takes 3 turns to setup or I guess 1 turn if I dedicate a triple action to setting it up. Still feels good.
 

Yoloswagking

Well-Known Member
Sep 29, 2017
1,241
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is there any guide for story part 3 after 3 world merging as exemple i can't find kanon and dont know to do next i think i explore whole now and amira not giving any hint at all she only she "gathering information"
the chaos route guide is pretty good in my opinion and included in most link of the latest version of the game
 

Monokuma93

New Member
Oct 30, 2018
7
19
187
Anyone happens to know by approximation how far has the human translation reached by now? After 8 months from release?
Arzor-X's blog does monthly reports but it's mentioning progress based on towns and misc details, and that doesn't help those who haven't yet reached those points. A post in the thread 2 pages back said 2/4 but is that supposed to mean 50%? It's going that fast?

After checking the blog and using the reported approximations by Ttrtr, if the demo was released in November 2023 which takes 5-10 hours, and the full translation for it was released in March 2024 (after 4 months), that means 1.25 to 2.5 hours worth of content per month. But this was back then. People have their own lives to deal with and some may even burn out so the true pacing varies.
Considering the 30-50 hours reported by Trtr for the 2 main branches each, and the third way with unreported playtime I assume a full translation of the story is going to take a total of 2-3 years from release?
On the other hand since the game is overall complete, I assume translators are more motivated to work on it with more people involved.

Also I noticed there are people working in parallel for each route minus the third. But is there one of them way ahead of the other?
 

Gangradur

Newbie
Apr 6, 2020
33
32
179
Thanks for reporting this! Apparently, it's a specific interaction of KMS_Stats mod with one problematic in-game system. Bug is fixed now, link updated on the wiki page. Suspicions about Equip_Unclear are cleared too, it wasn't at fault.
Thanks for fixing the bug (y)
 

Garprinny

Newbie
Sep 9, 2017
39
19
133
Hello! I have been modding the game trying to add new images for battle cut-ins, but I just can't seem to allocate the images in a way they look like the in game battle cut-ins, I have tried making them the same resolution as the game's images (I believe they are 640x480) but then they either come too wide or the appear on one side of the screen and not the center.

Now I come here to ask if there's anyone that knows any program that could help me adjust them to be the same as the in game ones, or maybe its a problem I could solve with RPG Maker Ace?
 

TinyImpDG

Newbie
Sep 10, 2017
48
22
230
Hello! I have been modding the game trying to add new images for battle cut-ins, but I just can't seem to allocate the images in a way they look like the in game battle cut-ins, I have tried making them the same resolution as the game's images (I believe they are 640x480) but then they either come too wide or the appear on one side of the screen and not the center.
It's just a positioning of the image on the 640x480 canvas. So, all you need to do is to make an empty image 640x480. I'm using paint.net, but all other editors should be same: new file, 640x480, ctrl+a to select all white, del to delete the white and what remains behind is transparent alpha. That's what you'll be working with, the canvas for cut-ins for Paradox. Next, edit your desired image (resize to make it fit into 640x480 for example) and paste it into the canvas. As long as it smaller than 640x480, you drag it around into desired position - center, or slightly above the center. And save as a new cut-in.
ollice.png alice blob.PNG here it is. Alice blob image resized to 200px, then put onto an empty transparent alpha 640x480 size and dragged somewhat to center. Then, in-game it'd appear like this (don't mind it being mirrored, another mod does that).
You might be confused because your image viewer doesn't show alpha distinctly, so here's pic how standard game cut-in ct_sara1 looks like - alpha as seen.PNG see that checker board above and below, it's still part of the 640x480 picture, those parts just would appear completely transparent in-game.
 
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wae1029

Member
Mar 27, 2022
150
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Some things I hope for in the chaos rerun for lack of a better name is that the some of the castles go back to normal since there is little reason to too keep the dungeon castles when there is no enemy to fight anymore. San illia is fine despite losing the science lab, but I don't come to grand noah for heavy metal and janky floor plans. if they need a place to put enemies make a room and call it a training hall.

Also more forbidden jobs since I like the jobs we do have now and their job mixing and would greatly enjoy a job that uses heroism and justice skills since I don't want justice stuff to end at excelcior and ultimate magical girl when Hero of Justice or something similar is a thing they could do easy.
 

Garprinny

Newbie
Sep 9, 2017
39
19
133
It's just a positioning of the image on the 640x480 canvas. So, all you need to do is to make an empty image 640x480. I'm using paint.net, but all other editors should be same: new file, 640x480, ctrl+a to select all white, del to delete the white and what remains behind is transparent alpha. That's what you'll be working with, the canvas for cut-ins for Paradox. Next, edit your desired image (resize to make it fit into 640x480 for example) and paste it into the canvas. As long as it smaller than 640x480, you drag it around into desired position - center, or slightly above the center.
Thank you so much! I finally have the means to add a great deal of cut ins and customize a lot of characters!

I'll forever be in your debt!
 
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4.50 star(s) 53 Votes