RPGM Completed Monster Girl Quest: Paradox [Part 3 v3.01] [Torotoro Resistance]

4.50 star(s) 53 Votes

Yoloswagking

Well-Known Member
Sep 29, 2017
1,243
800
297
I'm with you brother. Do I look like I care if someone show angry reaction. even the world is ending I don't care about saving the world. let it die. let alone with just a comment people do not like.
You really quoted a post from 7 years ago from a deleted user. What type of necro quote is this :eek:.
Your opinion is pretty alright but the effort to find this post to quote is pretty impressive.
 

JakeMSG

Active Member
Jul 2, 2017
748
1,520
307
You really quoted a post from 7 years ago from a deleted user. What type of necro quote is this :eek:.
Your opinion is pretty alright but the effort to find this post to quote is pretty impressive.
Tbf


Pretty sure this game's the one that stretched VX Ace the widest it could ever go.


Let's hope next games are built in Unite xD
 

ciphertul

Engaged Member
Jun 20, 2018
2,157
1,460
307
So is the alliance of wisdom and the moon side quests on the monster route? I’m about to start, according to Alipheese, the final battle. (Invading the Ilias continent)
 

ciphertul

Engaged Member
Jun 20, 2018
2,157
1,460
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Mhhh I remember something like that where you throw yourself from the top of the mount with garuda but you should have visited the moon before.:unsure:
I mean before the Ilias continent. I just got the warp stone to go there. Had to stop before heading to the admin tower.
 

Ximzo

Newbie
Oct 11, 2020
99
61
183
I don't know if that's just me but my game is crashing alot since the last Mtool update with this error :

*Error - v3.02.00 - 2024-12-11 01:03:48 (Wednesday)
Exception : NoMethodError
undefined method `hp' for nil:NilClass
trace:
["( Window_Base ):407:in `hp_color'", "( ベース/Window ):2044:in `draw_actor_name_ex'", "( ベース/Window ):2052:in `draw_basic_area'", "( 窓/控えメンバーステータス ):55:in `draw_item'", "( ベース/Window ):3127:in `block in draw_page'", "( ベース/Window ):3123:in `times'", "( ベース/Window ):3123:in `draw_page'", "( ベース/Window ):3115:in `draw_all_items'", "( Window_BattleStatus ):45:in `refresh'", "( ベース/Scene ):594:in `refresh_status'", "( ベース/Scene ):1340:in `process_action_end'", "( ベース/Scene ):1333:in `process_action'", "( Scene_Battle ):48:in `update'", "( Scene_Base ):14:in `main'", "( ベース/Module ):2363:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):118:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `block in <main>'", ":1:in `block in rgss_main'", ":1:in `loop'", ":1:in `rgss_main'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `<main>'", "ruby:in `eval'"]

*Error - v3.02.00 - 2024-12-11 13:54:46 (Wednesday)
Exception : NoMethodError
undefined method `-' for nil:NilClass
trace:
["( ベース/Window ):3121:in `draw_page'", "( ベース/Window ):3135:in `index='", "( Window_Selectable ):110:in `select'", "( Window_Selectable ):225:in `cursor_down'", "( Window_Selectable ):284:in `process_cursor_move'", "( Window_Selectable ):275:in `update'", "( ベース/Scene ):352:in `each'", "( ベース/Scene ):352:in `update_all_windows'", "( ベース/Module ):1866:in `update_all_windows'", "( ベース/Scene ):317:in `update_basic'", "( Scene_Base ):41:in `update'", "( ベース/Module ):1849:in `update'", "( ベース/Module ):2532:in `update'", "( ベース/Module ):2144:in `update'", "( ベース/Scene ):1598:in `update'", "( Scene_Base ):14:in `main'", "( ベース/Module ):2363:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):118:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `block in <main>'", ":1:in `block in rgss_main'", ":1:in `loop'", ":1:in `rgss_main'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `<main>'", "ruby:in `eval'"]

Mtool was working fine before i update it, didn't had any crash since 3 or 4 weeks
Look like i fixed my issue by deleting the entire Mtool folder and all the files related to Mtool in the game folder (MGQ paradox)
Then i've redownloaded Mtool again and applied the Magaki + thoto translation (json), look like my game is stable again now
 

Ximzo

Newbie
Oct 11, 2020
99
61
183
For thoses having this error when you defeat any monster (got this error for the chaos lamia in the labyrinth as an example) :

*Error - v3.02.00 - 2024-12-12 15:17:16 (Thursday)
Exception : Errno::ENOENT
No such file or directory - Graphics/Battlers/80_lamias_st02
trace:
["( Cache ):106:in `initialize'", "( Cache ):106:in `new'", "( Cache ):106:in `normal_bitmap'", "( ベース/Module ):1057:in `normal_bitmap'", "( Cache ):115:in `hue_changed_bitmap'", "( ベース/Module ):1067:in `hue_changed_bitmap'", "( Cache ):93:in `load_bitmap'", "( Cache ):33:in `battler'", "( ベース/Sprite ):152:in `update_bitmap'", "( Sprite_Battler ):38:in `update'", "( Plugins/BasicEnemyHPBarsLite ):77:in `update'", "( ベース/Sprite ):346:in `block in update_enemies'", "( ベース/Sprite ):345:in `each'", "( ベース/Sprite ):345:in `update_enemies'", "( ベース/Sprite ):322:in `update'", "( ベース/Scene ):398:in `update_basic'", "( Scene_Battle ):67:in `update_for_wait'", "( Scene_Battle ):98:in `wait_for_message'", "( ベース/Scene ):1098:in `process_down_word'", "( ベース/Window ):1637:in `call'", "( ベース/Window ):1637:in `process_down_word'", "( ベース/Window ):1682:in `display_action_results'", "( ベース/Scene ):1074:in `apply_item_effects'", "( 図鑑/カウント ):254:in `apply_item_effects'", "( ベース/Scene ):1488:in `invoke_item'", "( ベース/Scene ):1457:in `block (4 levels) in process_invoke_item'", "( ベース/Scene ):1457:in `times'", "( ベース/Scene ):1457:in `block (3 levels) in process_invoke_item'", "( ベース/Scene ):1454:in `each'", "( ベース/Scene ):1454:in `block (2 levels) in process_invoke_item'", "( ベース/Scene ):1426:in `each'", "( ベース/Scene ):1426:in `each_with_index'", "( ベース/Scene ):1426:in `block in process_invoke_item'", "( ベース/Scene ):1419:in `times'", "( ベース/Scene ):1419:in `process_invoke_item'", "( ベース/Scene ):954:in `use_item'", "( Scene_Battle ):592:in `execute_action'", "( ベース/Scene ):1327:in `process_action'", "( Scene_Battle ):48:in `update'", "( Scene_Base ):14:in `main'", "( ベース/Module ):2363:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):118:in `run'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `block in <main>'", ":1:in `block in rgss_main'", ":1:in `loop'", ":1:in `rgss_main'", "( ▼ メイン【WF-RGSS】Exit-EX 終了処理 ):127:in `<main>'", "ruby:in `eval'"]

Go in MGQ paradox folder > Graphics > Pictures > Search for 80_lamias_st02, copy it > then go in Graphics/Battlers, paste it
Once done, problem should be fixed...

This is weird because on the japanese version the problem isn't there, this bug only exist on BobMTL 3.02
I've tested it on 3 versions of the game :

Full jap > this error is not present
Full jap + Mtool > this error is not present
BobMTL 3.02 only > this error occurs
 
Last edited:

Magister Masquerade

Dream Gourmet
Donor
Jun 24, 2018
1,554
2,586
407
Mtool can be found here (Software that can translate jap game into english by using AI or JSON file) :

BobMTL v3.02 (the english patch for 3.02) :

Magaki+Thoto3.02v1.json (you have to use it with Mtool) : (i'm not the owner of the file but i don't remember where i got it so here my direct link)
What part specifically is Magaki+Thoto3 for? I thought BoB mtl handled all of part 3? On an unrelated note, I'm also finding some random untranslated stuff in Part 1 as I do a full fresh replay that I was 10000% sure was already translated, like the merchant job guy who you talk to for the little vampire's shop.
 

Anigai

Newbie
Jul 13, 2019
42
28
181
I'm with you brother. Do I look like I care if someone show angry reaction. even the world is ending I don't care about saving the world. let it die. let alone with just a comment people do not like.
Are you retarded? It's people like you who shouldn't be allowed to use forums by necroing old posts.
 

Ximzo

Newbie
Oct 11, 2020
99
61
183
What part specifically is Magaki+Thoto3 for? I thought BoB mtl handled all of part 3? On an unrelated note, I'm also finding some random untranslated stuff in Part 1 as I do a full fresh replay that I was 10000% sure was already translated, like the merchant job guy who you talk to for the little vampire's shop.
What part specifically is Magaki+Thoto3 for? I thought BoB mtl handled all of part 3?

Magaki+Thoto is for after the big choice of part 3, BobMTL translates all the game from part 1 to part 3 until the big choice

On an unrelated note, I'm also finding some random untranslated stuff in Part 1 as I do a full fresh replay that I was 10000% sure was already translated, like the merchant job guy who you talk to for the little vampire's shop.

Yeah apparently i've read that some dialogues on part 1 or 2 (i don't remember) were untranslated, this problem wasn't present on 2.41 english version
The best thing to do is playing the 2.41 english version of the game until you've finished everything
Then once you're done, download the final version of the game (with BobMTL 3.02 translation) and import your save
 

Magister Masquerade

Dream Gourmet
Donor
Jun 24, 2018
1,554
2,586
407
What part specifically is Magaki+Thoto3 for? I thought BoB mtl handled all of part 3?

Magaki+Thoto is for after the big choice of part 3, BobMTL translates all the game from part 1 to part 3 until the big choice

On an unrelated note, I'm also finding some random untranslated stuff in Part 1 as I do a full fresh replay that I was 10000% sure was already translated, like the merchant job guy who you talk to for the little vampire's shop.

Yeah apparently i've read that some dialogues on part 1 or 2 (i don't remember) were untranslated, this problem wasn't present on 2.41 english version
The best thing to do is playing the 2.41 english version of the game until you've finished everything
Then once you're done, download the final version of the game (with BobMTL 3.02 translation) and import your save
Gotcha. Thanks for the clear response, mate.
 

ciphertul

Engaged Member
Jun 20, 2018
2,157
1,460
307
I’m using the Mtool version but the game keeps crashing out in the alliance of wisdom’s boss fight. Any way to stop this?
 
4.50 star(s) 53 Votes