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BananaCreamGames

Moonripple Lake dev
Game Developer
Apr 27, 2024
259
2,724
329
steam *IS* PC gaming, its so dominant it makes up almost the entire market. you're saying steam 4x-ing in a decade doesn't mean PC gaming is growing? did some other platform lose millions and millions of users to offset this massive growth?

i dont know why you're bringing up physical copies, how gamers acquire the games is irrelevant to the question "is PC gaming dying?"
I said "Steam might have grown 4x in the last decade, not PC gaming"
re-read that and peep that 4x... Steam doing 4x does not mean pc gaming did 4x is what I said. I didn't say that pc gaming didn't grow.
I literally provided numbers that say that pc gaming grew, but not 4x. what are you trying to do here lmao :KEK:

(obviously I mentioned physical copies due to it relating to steam being a digital distribution platform)

I don't know why you're hanging on the 'pc gaming dying' point, when it was a joke and I reiterated that in my reply.
Again, my point was that phones are dominating :)
 

Justaphase

Engaged Member
Donor
May 1, 2024
3,379
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599
View attachment 5303139
This is why optimizing for low-spec devices is key :D Most of today's 'gamers' are on phones.
Us PC people are dying out.
Those left hand phone users, because their right hand is busy. :ROFLMAO: I think it's also the fact that phones are generally more private, so while they may have access to a PC, they may not have privacy to play an AVN.
Anyway as some have said, it's never a bad idea to expand your potential customer base.
I'm looking forward to chapter 6 BananaCreamGames, I hope it's looking good and that there's plenty of Suzi goodness. :love:
 

BananaCreamGames

Moonripple Lake dev
Game Developer
Apr 27, 2024
259
2,724
329
Those left hand phone users, because their right hand is busy. :ROFLMAO: I think it's also the fact that phones are generally more private, so while they may have access to a PC, they may not have privacy to play an AVN.
Anyway as some have said, it's never a bad idea to expand your potential customer base.
I'm looking forward to chapter 6 BananaCreamGames, I hope it's looking good and that there's plenty of Suzi goodness. :love:
Looking good so far, gonna be a whole lot of sex in ep6 because Steam+Itch release is looking more likely each day.
 

BananaCreamGames

Moonripple Lake dev
Game Developer
Apr 27, 2024
259
2,724
329
Those left hand phone users, because their right hand is busy. :ROFLMAO: I think it's also the fact that phones are generally more private, so while they may have access to a PC, they may not have privacy to play an AVN.
Anyway as some have said, it's never a bad idea to expand your potential customer base.
I'm looking forward to chapter 6 BananaCreamGames, I hope it's looking good and that there's plenty of Suzi goodness. :love:
here's some animated suzie for ya :BootyTime:
View attachment suzie_on_back.webm
 

Justaphase

Engaged Member
Donor
May 1, 2024
3,379
11,697
599



[Devlog] EP6 progress #3

37 minutes ago



Good morning!

The downscale efforts are complete! Game is fully ported to a base 1080p resolution.
In the end, dowscaling the images was simple with imagemagick (Thanks EMC, for the recommendation).
The real behemoth was having to manually re-calibrate all the hard-coded positional offsets (yoffset/xoffset) that I did for the images and ui elements in the game, and all the image defines... finally done!
You'll now be able to enjoy Moonripple Lake on your slower devices without lag :) I hope.
Just don't load it on your Nokia 3310, okay?

In other news, my paypal funds are still frozen. They confirmed that they have done so, and I had to redo the KYC - which is complete. They responded that they need to look further into the dealings of my account to see if there has been a breach of their terms of service... I think they suspect money laundering/illegality or whatever. I've done some research and they usually do this and hold funds from anywhere from 3 to 26weeks (yikes) before they're liable to either legally clarify or release the funds.

In light of this I have decided to go ahead and not put my hopes up while they kick the can down the road, and instead:
I'm committing to the Steam/Itch release in December.
(I still hope to be able to regain Paypal in the meantime)
If not, I'll restructure my business setup after the Episode 6 release, so that I can return to a Patreon-first model.

So, due to my payout being useless (for the forseeable future),
this happens:

  • EP6 will have more content (mainly more sex)
  • EP6 releases on Steam + Itch in mid December.
    (If nothing changes I'll release it on Patreon a bit later for free as thanks)
  • Patreon billing will be paused indefinitely until the payout issue is resolved
I will still be posting devlogs and renders here as regularly as I can, so that part doesn't change. In fact, new render coming shortly :)


In the meantime, please , if you haven't already. Thanks!

Love, BCG <3
 
4.80 star(s) 101 Votes