Well teasing, still build up faseSo is that a yes or a no?
Depends how you want to look at it.0.4.1.update is out on patreon.
it covers only a part (morning and afternoon) of one in-game day.
considering the time frame (4 months), cant say this game progress looks promising at all.
anyway, best of luck to the dev and all players.
well, thanks for clarifying it.Depends how you want to look at it.
Version 0.4.1 (incl 0.4.0) Release notes
Approximately 883 renders across 11 scenes covering morning and afternoon events for playable day Monday.
Usually, but I changed things up a bit to try and get stuff out quicker.well, thanks for clarifying it.
usually 001 updates are gamefixes and minor updates.
The gallery doesn't work the same as in most other games. Rather than have a list of images you can unlock, the game adds images to the gallery as you find them in the game.Is there a way to know if all the content has been unlocked without looking at the image folder? Because the gallery is a good thing but is separated by character and not by update.
So the only way we have to know if we have seen all the content is looking at the renders folder?The gallery doesn't work the same as in most other games. Rather than have a list of images you can unlock, the game adds images to the gallery as you find them in the game.
Which essentially means the gallery doesn't know about the images you haven't found yet.
Yes, if you want to know what images you haven't seen you need to look at the game files.So the only way we have to know if we have seen all the content is looking at the renders folder?
It's just the way you opted to display the different paths make somehow difficult to know whether we did it all of them. If it wasn't for the renders folder and the universal mod, I wouldn't have guessed that I was missing the changing room scene with Keira, specially because the affinity and persona points are a little bit confusing.Yes, if you want to know what images you haven't seen you need to look at the game files.
I wanted to create a system where it was easy to add new images without having to maintain a predetermined list.
But also, it was implemented to allow alternate images. For instance, in the first scene with Victoria, you have the option to look at her cleavage. If she doesn't like you, she will cover her cleavage.
I'm not currently planning on changing the gallery system. If there's enough demand, I may look into it.
So my suggestion would be to show there is an option but you lack X affinity/persona points to see it. Because I missed Keira's scene and I could identify where the turning point was thanks to the mod, otherwise she said goodbye and I was offered to go to the coffee shop and mall. Even if I didn't rejected her.the game can look at if you've achieved a %
Again, maybe you can give some hints what this or that character like the most. Because in the in game walkthrough you said that some like most the good guy (persona), and other the affinity (playful), which is a good thing because it gives the game a sense of reality. But it would be nice to have hints to know, if we want to pursue this character.Basically, you can be a total dick to one character,
I would guess you didn't take the job at the store with Keira? Hence why there wasn't a choice to continue the scene. You'd also needed to have seen Keira in her underwear previously for that scene to play.So my suggestion would be to show there is an option but you lack X affinity/persona points to see it. Because I missed Keira's scene and I could identify where the turning point was thanks to the mod, otherwise she said goodbye and I was offered to go to the coffee shop and mall. Even if I didn't rejected her.
I started creating some walkthrough guides on my website. Since no one has commented on them, I've not got around to completing them.Again, maybe you can give some hints what this or that character like the most. Because in the in game walkthrough you said that some like most the good guy (persona), and other the affinity (playful), which is a good thing because it gives the game a sense of reality. But it would be nice to have hints to know, if we want to pursue this character.
Yes, I did. And I ended up waiting on the corridor for her to change. That's why I didn't understand at first where the turning point was.I would guess you didn't take the job at the store with Keira?
Yes, something like this could work.such as in the screenshot below.
Still on the teasing side.Any content yet or still teasing?