I'm in the same boat. I wrote a review for the game this morning, but all the cancel-culture, social-media aspects of the story are dumb as hell and fit in with the rest of it like a fart in an elevator. It's weird enough that I've been thinking about it since last night.
What gets me is that it all comes hand in hand with some great character work. Ivy in particular is a surprisingly empathetic portrayal of a trans woman, and the scene with Yuna's dad is touching. Both their scenes are way better done than they had to be, considering that they're both there as porn justification. All the friendships hit, the dialogue's good, and the MC visibly has a number of serious character flaws that he tries to counteract with incredible warmth and generosity towards his loved ones.
All the cancel culture stuff falls absolutely flat, though, especially when you find out what it was that the MC actually did and why.
More crucially, the MC being "canceled" doesn't matter at all, except for when it gives the characters/author an excuse to rant about it. For a "canceled" guy, the MC is still given an astonishing amount of money, trust, licensing deals, real estate, and consumer goods right off the hop the second he gets to Texas. It's like that political cartoon about the guy ranting about how he's been canceled on TV, then to a large audience, and then in a best-selling book, but Move the Chains seems to be absolutely serious.