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Cameo

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idk if it was pointed out already, but if you zoom on the picture during a chat with Eisley and keep clicking without closing it via button, next scene will continue going with a zoomed picture, which will overlap the scene ( it probably should automatically close once you click on the screen not only the button) MissFortune
 
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MissFortune

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idk if it was pointed out already, but if you zoom on the picture during a chat with Eisley and keep clicking without closing it via button, next scene will continue going with a zoomed picture, which will overlap the scene ( it probably should automatically close once you click on the screen not only the button) MissFortune
No, it wasn't. I suppose I could either add a modal or just make the entire screen an exit button and just click to exist. Thanks for pointing that out. :)
 
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MissFortune

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I don't usually respond to reviews as I usually find them rather worthless as most are usually three sentences about some fetish they disliked (and to that effect, I couldn't really give less of a fuck about star ratings), but. . . FXFTF , 'physiology' has little to do with what you're criticizing. Physiology and Facial Expressions (the word you're actually looking for) only really exist within the spectrum of trying to understand/read someone's feelings either via said expressions or micro expressions. And to that point, it's more rooted within psychology.

But it has a big weakness, the characters don't have physiology! That is, the total number of different facial expressions of a person is not more than 2, this makes the characters very soulless
There's a lot of data suggesting that facial expressions aren't as accurate people understand them to be. There's far too much variety from person to person for facial movements to have universal meanings for every single person. Maybe your views of Daz characters have warped what you think actual expressions look like, but human expressions are quite subtle. Watch a random scene from a . How many unique expressions do you realistically see? Two? Three? Humans are far less expressive than you (and Daz expressions sliders) make them out to be.
 
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Deleted member 3727657

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I don't usually respond to reviews as I usually find them rather worthless as most are usually three sentences about some fetish they disliked (and to that effect, I couldn't really give less of a fuck about star ratings), but. . . FXFTF , 'physiology' has little to do with what you're criticizing. Physiology and Facial Expressions (the word you're actually looking for) only really exist within the spectrum of trying to understand/read someone's feelings either via said expressions or micro expressions. And to that point, it's more rooted within psychology.



There's a lot of data suggesting that facial expressions aren't as accurate people understand them to be. There's far too much variety from person to person for facial movements to have universal meanings for every single person. Maybe your views of Daz characters have warped what you think actual expressions look like, but human expressions are quite subtle. Watch a random scene from a . How many unique expressions do you realistically see? Two? Three? Humans are far less expressive than you (and Daz expressions sliders) make them out to be.
Sorry, my English is not strong

I don't know people, but I can really understand the emotions and thoughts of that person from their facial expressions.

But even if we say that I also make this mistake and facial expressions do not tell the reality of feelings and thoughts, imagine what would happen if the video above was without facial expressions? Not being human anymore, being a series of emotionless artificial intelligence that moves forward with a fixed facial expression, even thinking about it makes this very attractive short scene in the above video become a very boring scene.

It means that many and complex facial expressions have a great effect on the level of enjoyment, for example the facial expressions of Summer's Gone and AOA Academy (if it is illegal to write the names of other games here, tell me so that I can edit them)

I say again that your game is great in every way, I just wish it had many facial expressions so that the girls would feel more alive and have the pleasure I mentioned above.
 

MissFortune

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Reactive, volatile, impulsive, understands the rules of society but choose not to follow them, antisocial but capable of feeling remorse, takes risks at the cost of personal safety.
No shit. Doesn't mean it's the right diagnosis.

The protagonist being borderline sociopathic was intentional. Kelsey might be. Two characters. Last I checked 2 isn't 13.
 
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Ragnar

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This brings the total down to 13 (for now), as Kelsey and Nicole should be treated as one LI. There'll be random/one-time flings, but we'll cross that road when we come to it (slightly more below). As for the character being added? I'll share a render for now, more will come later.
Idk half of that is already too many LIs for any well seasoned dev around. Making exclusive content for 13 LIs is gonna be a gargantuan task :unsure:
 
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MissFortune

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Idk half of that is already too many LIs for any well seasoned dev around. Making exclusive content for 13 LIs is gonna be a gargantuan task :unsure:
I mean, there's several doing it with 20+ with some level of success. So, while not easy, it's certainly doable.

That being said? The next project (whenever that may come) will most likely be in the single digits.
 

Ragnar

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I mean, there's several doing it with 20+ with some level of success. So, while not easy, it's certainly doable.

That being said? The next project (whenever that may come) will most likely be in the single digits.
I know of games like WVM but yours is in another genre I think. I mean games like WVM are fuckfest with little to no space for story and character development. This so far looks more like a story driven VN, correct me if I'm wrong.
Story driven vns like Unbroken or Artemis to name a few spend as much time world building as in sex scenes.
 
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MissFortune

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I know of games like WVM but yours is in another genere I think. I mean games like WVM are fuckfest with little to no space for story and character development. This so far looks more like a story driven VN, correct me if I'm wrong.
Story driven vns like Unbroken or Artemis to name a few spend as much time world building as to the sex scenes.
I'd agree. But MTC is planned to be quite long, so there'll be (or should be, at least.) ample time to cover most of the characters.
 

MissFortune

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As Zoltan Redbeard pointed out yesterday (Don't know how he/she managed to find it so quickly, tbh. Unless it was in my signature longer than I though.), Move The Chains is currently up/available for wishlists on Steam. A Steam release is a ways off, as I've said, likely Q2 of 2024 on the optimistic side.

That said, the more wishlists I can gather before release time, the better. It's a free, easy way to support a developer. I won't be spamming it too much here (likely a few links in the game and at the end of each new update in between then.) as you guys aren't here for that, but if you'd like, feel free to add it to your wishlist:
 
4.10 star(s) 41 Votes