Well since you've asked for suggestions, here's the ones I think would benefit from having a good walkthrough.
- Halfway House: The game is pretty unforgiving as far as "RP-based decisions" go. It's a good AVN with awesome renders and great story... but you can easily be off Emily's and Ashley's paths if you don't know what you're doing... which makes the game much less interesting in that case.
- Nothing is forever: There's a nice skill system with perks that's key to getting scenes. It would be easier to plan out a certain playthrough with it knowing you have to build up enough points to buy the key perks that unlock the desired scenes.
- The Hellcat Lounge: WilsonWonka warned us that, despite the story being "the girls will come at you to seduce you by the end of the summer", it IS a monogamous playthrough (think Intertwined levels of drama). So, this is another opportunity to plan your path ahead and see what effect your decisions will have and what's required/allowed on a specific playthrough.
I'd selfishly request
Long Road Home... but the built in walkthrough option (EZ-Mode) is very well done. Still, plenty of decisions in this game and it'd be nice to have the whole game on a workflow chart.