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Fan Art Ms.Denvers Fan Art Thread

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Krull

Retired
GFX Designer
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Feb 1, 2017
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Is there a way to default the settings in surfaces? and how much does the lighting resolution influences the light dispersion on surfaces? normally it should.
This render for example i've gone from 500 to 2k iterations and still same noise in the areas where the light falls on Janet. janet-s4-05.png
 

Lanxorn

Active Member
Jun 13, 2019
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Is there a way to default the settings in surfaces? and how much does the lighting resolution influences the light dispersion on surfaces? normally it should.
This render for example i've gone from 500 to 2k iterations and still same noise in the areas where the light falls on Janet. View attachment 3575132
Janet is based on the G8.1 model. The default settings can be viewed there.
But each creator makes the skin in his own way and it is not worth focusing on default.
Correct me if I'm wrong, I'm not an expert :)
 
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Lanxorn

Active Member
Jun 13, 2019
529
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Is there a way to default the settings in surfaces? and how much does the lighting resolution influences the light dispersion on surfaces? normally it should.
This render for example i've gone from 500 to 2k iterations and still same noise in the areas where the light falls on Janet. View attachment 3575132
Try to make the "Pixel Filter Radius" lower
Maybe try "Post Denoiser"
1714134783982.png

p.s. I make high-quality renderings and then compress them, so I get rid of such noise.:oops:
 

Lanxorn

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Jun 13, 2019
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Faye: Truth or Dare?
Wanda: Dare
Faye: Hey, this is the first round, usually the truth is chosen.
Lois: Gogo Wanda. Break the system.
Wanda: Exactly! I choice "Dare"!
Faye: Okay, okay. Let me think about it. Oh I know show your most attractive body part.

Wanda jump on sofa and take off night robe.
Wanda: Of course it's my butt.
Wanda stood up like a model.
Wanda: Well, how do you like it?
Bachelorette party_0008-1.png
Faye: *smirk* I love your arse!!!
Bachelorette party_0009-1.png
Lois: Me too! Me too!
Bachelorette party_0010-1.png
Wanda: *smirk* wana bite?
Bachelorette party_0007-1.png
 

mrqwer

Newbie
Feb 6, 2022
51
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I decided to make some renders with Janet, and... let's say, there is always place to fuck up.
I found out some issues, when the character’s fingers clench into a fist:
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I have no idea why it happens, but this is not the first time when I met that kind of issue. I've seen this already with at least one character, which was made by capturing morhps. Maybe someone has an idea what could be the cause of this issue?
 
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Lanxorn

Active Member
Jun 13, 2019
529
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I decided to make some renders with Janet, and... let's say, there is always place to fuck up.
I found out some issues, when the character’s fingers clench into a fist:
You don't have permission to view the spoiler content. Log in or register now.
I have no idea, why it happens, but this is not the first time, when i met that kind of issue. I've seen this already with at least one character, which was made by capturing morhps. Maybe someone has an idea, what could be the cause of this issue?

So, i decided to make another version with original morphs (mostly). I had issues with Janet model, so, of course, i started with Wanda. And yes, these packages are not so compact as previous, but the size difference isn't very big. Also, i think, these characters look better than previous.
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There were some issues with Janet common morph, so i didn't create it and just saved character as scene subset. I hope i didn't miss any morphs or didn't place some redundant morphs. So i'm asking knowledgeable people to check that.
And thanks to Old Dog for .duf files and m4dsk1llz for some education.
Look at the bones rigging in "Joint editor". I have problem with thumb fingers when use "golden palace v2" 5 script
1714514473377.png
Maybe this is help you found out issue
 
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5.00 star(s) 2 Votes