I decided to make some renders with Janet, and... let's say, there is always place to fuck up.
I found out some issues, when the character’s fingers clench into a fist:
I have no idea, why it happens, but this is not the first time, when i met that kind of issue. I've seen this already with at least one character, which was made by capturing morhps. Maybe someone has an idea, what could be the cause of this issue?
So, i decided to make another version with original morphs (mostly). I had issues with Janet model, so, of course, i started with Wanda. And yes, these packages are not so compact as previous, but the size difference isn't very big. Also, i think, these characters look better than previous.
There were some issues with Janet common morph, so i didn't create it and just saved character as scene subset. I hope i didn't miss any morphs or didn't place some redundant morphs. So i'm asking knowledgeable people to check that.
And thanks to
Old Dog for .duf files and
m4dsk1llz for some education.