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Fan Art Ms.Denvers Fan Art Thread

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Lanxorn

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Jun 13, 2019
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Is a time issue and since i don't have that much i keep it to minimum, but if you want so more elaborate and awesome "lighting",
keep in mind that in real life we don't see the actual light, is the environment and the objects that stops the light or reflects it and the shadows that are created. (light and perspective are most extensive studies in art after human anatomy)

To give you an example, if you ever seen light bounce of a mirror i creates the beautiful bright glow on objects, or you seen those dreamy images, even on the daz thread, is a diffusion of the light with the elements of that scene and colors, mixing the bright with the dark.

But what to keep in mind is the environment and the interaction of the light with said environment (this includes all the elements present in the scene and their nature, absorbing, reflective...).
Yes. I try to study the theory of light and train with DAZ settings.
Thanks for the advice, I really appreciate it

Sadly i lost everything due some pc troubles and i don't feel like reinstalling all that atm, plus being too busy lately.
It's sad to hear that. I hope that when you are not so busy, you will reinstall everything and be able to please us with your work,
 

Krull

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Yes. I try to study the theory of light and train with DAZ settings.
Thanks for the advice, I really appreciate it


It's sad to hear that. I hope that when you are not so busy, you will reinstall everything and be able to please us with your work,
Is a lot to take in with light, just know pure light is uniform plus distance and intensity (in daz you can control that), like a white piece of paper (that is the light, is all light) and on it you start add objects and by doing so you create shades and those shades create the scene, it gives it form, shape and since you work in daz everything is already 3D.
White reflects, black absorbs, material fabric density, light can pass through or not and creates those rays, like those window lights is that opening in the wall that creates the spread of light into the room and is those particles of dust or smoke, etc that creates the rays, cause otherwise light is uniform and equally spread.

As for shadows, there's the shadow on the object, the shadow that falls from object, and the shadow between the light and dark shadow (the shading in painting, highlights/midtones/shadows in photography)

So is not the light as much to focus on but what you add to the scene and manipulate the light to get the results you want.

And i will try to reinstall when get the time, is not as much the files that go through install manager but all the others, feels like modding skyrim all over again. :ROFLMAO:
 
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Lanxorn

Active Member
Jun 13, 2019
529
4,677
Is a lot to take in with light, just know pure light is uniform plus distance and intensity (in daz you can control that), like a white piece of paper (that is the light, is all light) and on it you start add objects and by doing so you create shades and those shades create the scene, it gives it form, shape and since you work in daz everything is already 3D.
White reflects, black absorbs, material fabric density, light can pass through or not and creates those rays, like those window lights is that opening in the wall that creates the spread of light into the room and is those particles of dust or smoke, etc that creates the rays, cause otherwise light is uniform and equally spread.

As for shadows, there's the shadow on the object, the shadow that falls from object, and the shadow between the light and dark shadow (the shading in painting, highlights/midtones/shadows in photography)

So is not the light as much to focus on but what you add to the scene and manipulate the light to get the results you want.
Add to bookmark in my head

And i will try to reinstall when get the time, is not as much the files that go through install manager but all the others, feels like modding skyrim all over again. :ROFLMAO:
Ouch. I can't imagine what will happen to me if my SSD dies. But some time I think drop all my library and start with blank.
It was only after a while that I realized how to properly manage the content library, and not grab everything I like. A full 1TB SSD is proof of that. :ROFLMAO:
 
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Old Dog

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Is a lot to take in with light, just know pure light is uniform plus distance and intensity (in daz you can control that), like a white piece of paper (that is the light, is all light) and on it you start add objects and by doing so you create shades and those shades create the scene, it gives it form, shape and since you work in daz everything is already 3D.
White reflects, black absorbs, material fabric density, light can pass through or not and creates those rays, like those window lights is that opening in the wall that creates the spread of light into the room and is those particles of dust or smoke, etc that creates the rays, cause otherwise light is uniform and equally spread.

As for shadows, there's the shadow on the object, the shadow that falls from object, and the shadow between the light and dark shadow (the shading in painting, highlights/midtones/shadows in photography)

So is not the light as much to focus on but what you add to the scene and manipulate the light to get the results you want.

And i will try to reinstall when get the time, is not as much the files that go through install manager but all the others, feels like modding skyrim all over again. :ROFLMAO:
Been there and bought the t-shirt and it was/is very painful
 
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5.00 star(s) 2 Votes