Not that a game would be a bad one, but a simpler plot reduces the number of comments. I think they are directly related, the number of routes/number of characters in the game with the number of comments. However, all routes should create expectations and uncertainties.It's like, I am like Old Dog on this thread, I have love and passion for the game and keep the thread alive while the dev does not post that much, I am trying my best to keep people engaged on the 7 game threads of games I love, plus I have finally made me, which is kinda weird, seeing myself in a situation that makes you turned on
This game I would place somewhere in the middle, it provides topics for a week after an update, after that, the teasers should support forum discussions. That's why they should be chosen very carefully.
I know one game that does it better
Don't worry, I'm easy to turn on