- Jul 13, 2017
- 50
- 31
I see. Then I will have to try sandboxThat'll be why, story mode has scripted events. That kind of jarring change won't happen so much in sandbox.
I see. Then I will have to try sandboxThat'll be why, story mode has scripted events. That kind of jarring change won't happen so much in sandbox.
Correct me if I'm wrong but I'm guessing you were playing in storymode and haven't reached the poetry test yet?But two things bothered me about both variants. You are in the middle of a conversation and receive the answer to a question or ask a question yourself. You see the answer to your question for a fraction of a second, then the entire scenario changes without any warnings. This is very frustrating. It looks like these are fixed turning points within the game, but they totally destroy the flow of the game. I have changed all possible settings, but the result is always the same. I was really excited about the game at the beginning, but now I'm a bit disillusioned. Let's wait and see how it continues. Good luck anyway!
Models? Where? I see AI generated 2D images, I see no 3D models anywhere.Damn, what a beautiful models! Good luck with your game, brother. But the internet connection, and you being russian, will scary many ppl. Me include.
They probably meant the nice 2D images, as far as I can tell they're not modelled on anyone in particular.Models? Where? I see AI generated 2D images, I see no 3D models anywhere.
You're the only one I've seen an example of a model that's been used. I tried this model Moistral-11B-v3-f16 and it works very slowly, 2-3 words per minute. Does it need a very powerful computer or what? Everything else I tried with this kobold didn't work at all. What models are used for this, how to use them, nothing is clear.I played the game online with a gemini free key and a local with a kobold ccp installation. I had much more fun with kobold, but it depends heavily on the model you are using. The Moistral-11B-v3-f16 is my favorit at the moment, but it is big (20GB).
But two things bothered me about both variants. You are in the middle of a conversation and receive the answer to a question or ask a question yourself. You see the answer to your question for a fraction of a second, then the entire scenario changes without any warnings. This is very frustrating. It looks like these are fixed turning points within the game, but they totally destroy the flow of the game. I have changed all possible settings, but the result is always the same. I was really excited about the game at the beginning, but now I'm a bit disillusioned. Let's wait and see how it continues. Good luck anyway!
That particular model will need a pretty beefy graphics card to run- I'm using it with a 3080 with 10gb vram and works fine. You could try using one of the smaller versions of Moistral-11B-v3, the smaller the data model the less resources it needs. If that isn't the issue then try lowering the context size in your kobold options. Higher context size and larger data models directly relate to response speed.You're the only one I've seen an example of a model that's been used. I tried this model Moistral-11B-v3-f16 and it works very slowly, 2-3 words per minute. Does it need a very powerful computer or what? Everything else I tried with this kobold didn't work at all. What models are used for this, how to use them, nothing is clear.
You're the only one I've seen an example of a model that's been used. I tried this model Moistral-11B-v3-f16 and it works very slowly, 2-3 words per minute. Does it need a very powerful computer or what? Everything else I tried with this kobold didn't work at all. What models are used for this, how to use them, nothing is clear.
Yes, you're right. I haven't lasted that long so far because I was a bit frustrated by the frequent interruptions. I don't have that much time at the moment either. But thanks for the tip. It has motivated me to try again.Correct me if I'm wrong but I'm guessing you were playing in storymode and haven't reached the poetry test yet?
If so, I'd recommend you keep going. There's a reason for all those "glitches". I don't want to give any spoilers but it's actually pretty brilliant once the pieces of the puzzle start coming together.
I tried some models and the results are bad, 90% of what they produce is some nonsense that has nothing to do with the game.You need a lot of VRAM, as the model is 20GB in size.
I only used it because the size doesn't matter to me. I use an RTX 3090 with 24GB RAM. However, the f16 version is labeled on hugginface as overkill. Version Q8_0 should be sufficient (half size). I have tested various other smaller models under 10GB, but I didn't like them.
If you have less than 10 GB VRAM, it will be difficult, because then your system's RAM will also be required and it will be get quite slow. If you have enough it will work, if not the model is not usefully usable unless you are a masochist .
When the content is AI created the time it takes to provide the result depends on the AI model you are using. Free online models tend to be slow. Local models will be as fast as your computer is.Can we get some kind of a guide? Why does everything take so long to load to the next set of text or progression? Is what we type from a narrative perspective or the character we are playing? It seems like both work but it's all very clunky
It feels like a lot of models are not working too well. However the model L3-8B-Stheno-v3.2-Q4_K_M-imat works really well. That's the one I'd suggest to start with as it's only just under 5 GB in size too. It's not the best model out there, but it works well for the game.I tried some models and the results are bad, 90% of what they produce is some nonsense that has nothing to do with the game.
It feels like a lot of models are not working too well. However the model L3-8B-Stheno-v3.2-Q4_K_M-imat works really well. That's the one I'd suggest to start with as it's only just under 5 GB in size too. It's not the best model out there, but it works well for the game.
That's normal behaviour of KoboldCpp when the context is full. You can either reduce the character context or increase the context size in Kobold. I would recommend at least 8192. 12k if you can. I am not entirely sure why it does that but I believe it's related to the context shifting and it needs to do that to remove the old context to make room for new. Again, increase your context size in Kobold or reduce the character context in game.You don't have permission to view the spoiler content. Log in or register now.
Thanks for the help but 12k, 16k context size makes no difference. I guess I'm done.That's normal behaviour of KoboldCpp when the context is full. You can either reduce the character context or increase the context size in Kobold. I would recommend at least 8192. 12k if you can. I am not entirely sure why it does that but I believe it's related to the context shifting and it needs to do that to remove the old context to make room for new. Again, increase your context size in Kobold or reduce the character context in game.