You could try contacting they in their ci-en page, search for VISCARIA - ビスカリヤ on Google (wont add links because the last time I did that my message got deleted for some reason, but it's easy to find links about). Good luck!This game is very nice, but I feel very tempted to recreate it in another engine/framework, skipping the whole CardWrith shenanigans... Anyone knows if the game's license supports remakes? Either that or a way to contact the author to see if it would be ok to do such a thing?
Thanks for the info, it was really easy to find a lot of sites where the author posts stuff, I had some difficulty with finding a channel to speak directly, but that might be my lack of skills on online communication hahaha. I've tried to request permission via email, let's see if I get an answer, fingers crossed.You could try contacting they in their ci-en page, search for VISCARIA - ビスカリヤ on Google (wont add links because the last time I did that my message got deleted for some reason, but it's easy to find links about). Good luck!
hopefully you are able to make non added ones to work tooBlah, After Browsing the editor for this thing, I got one of the birth scenes for the roaches to work, will attempt the rest later
-Regular defeat/sex?(Note scene parts does not loop properly atm)
- Game over scene
-Day time birth?
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Great stuff! Are there many events "partially" implemented and missing from the game?Looking to re-add some of the old/ unused CG's in some random events, and changing the old events to use the new loop paths of the newer events (Optimization thing i guess?). Looks doable, Prob going to insert the old cg for roach cave as a post sex choice, defeat submission choice (lead to bad end), or some rape event at beach.
Would like to consider adding
-Dragonfly one
-Sea anemone
-Whatever else I saw unused
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File is just the event (leading to the old cg) inserted in the first choice for roach scene atm. Some of the dialogue for the old one is untranslated as well.
I dont recall, some scenes were readded with the translations, but a few still weren't in-gameGreat stuff! Are there many events "partially" implemented and missing from the game?
The artist probably dont use the email often, we can only wait until then. Are you planning on doing a 1:1 recreation or maybe also enhance/fix whatever issues the original game had? While I believe it's good to have a faithful playable version a part of me also thinks that since the game is pretty old there must be design choices that could be improved for a better user experience (basically adding Quality of Life tweaks).Didn't get an answer so far, but started working on a prototype for a remake still, the project kinda hyped me up...
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he's been having trouble with his enty account recently so he's a lot more active on ci en. you can try to reach him thereDidn't get an answer so far, but started working on a prototype for a remake still, the project kinda hyped me up...
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Suggestions and feedback are always welcome! I appreciate your input and applied some changes to the window resolution and UI elements, I'll share another screenshot when I have the time.The artist probably dont use the email often, we can only wait until then. Are you planning on doing a 1:1 recreation or maybe also enhance/fix whatever issues the original game had? While I believe it's good to have a faithful playable version a part of me also thinks that since the game is pretty old there must be design choices that could be improved for a better user experience (basically adding Quality of Life tweaks).
Since it's early I also have some suggestions if you dont mind:
- Change the name space width for the mobs so those that have longer names are not cut off;
- Move the buttons to positions where it makes sense relative to the background;
- Show the whole sprites whenever possible by not overlapping interface elements over it.
If the project flies off maybe it would be better to create your own thread to not mix/flood this one. (check the forum rules, dont know if it should be here or in the Mod section).
I've created an account on ci-en, but I'm having an hard time finding a way to PM or send a message/comment to the author, I have to dig a bit more around the site. I'm using a lot of google translate to get around the language barrier on the site already .he's been having trouble with his enty account recently so he's a lot more active on ci en. you can try to reach him there
I think he only replies to Japanese; you're gonna have to use a translator
are you coding that on game maker or unity?Didn't get an answer so far, but started working on a prototype for a remake still, the project kinda hyped me up...
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Neither, it's Godot . I have a personal bias for FOSS game engines/frameworks.are you coding that on game maker or unity?
one thing i know is: this artist had made many CGs outside the game of the same character and the insects/animals of this game, i dont know he would add these later or if this game is actually a unfinished adaption of hisYou must be registered to see the links
just giving idea to perhaps add these CGs on the remake.