Barrett74

Member
May 13, 2018
373
117
is it me or did this seem like a really short update. seemed like just after a couple scenes and it was end up update?
 

cxx

Message Maestro
Nov 14, 2017
69,386
35,179
I like the game, but it's worth downloading like two or three times a year. I think it would be much better to release an update once per 3-4 months to build up the content.
more content would be only in max 2 updates per year.
 
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Mharryson69

Newbie
May 22, 2022
82
49
Is there a new code for the gallery. Sorry I found this after I posted. " Gallery code for 3.7 is "altyshka" " of course without the quotes. I searched and the ONE result it gave me took me to page 1 top!!!

[This seems to a redundant question now as everything seems to have opened.] Also do you need to add all the gallery codes or just the one that matches the version installed. I had this installed on a different computer and don't even remember what the last version I had was.
 
Last edited:
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derodius

Newbie
Nov 17, 2020
36
30
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00start.rpy", line 279, in script
    python:
  File "renpy/common/00start.rpy", line 283, in <module>
    renpy.call_in_new_context("_main_menu")
  File "renpy/common/00action_file.rpy", line 499, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/00start.rpy", line 279, in script
    python:
  File "renpy/ast.py", line 827, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/00start.rpy", line 283, in <module>
    renpy.call_in_new_context("_main_menu")
  File "renpy/game.py", line 377, in call_in_new_context
    return renpy.execution.run_context(False)
  File "renpy/execution.py", line 958, in run_context
    context.run()
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/ast.py", line 827, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "renpy/ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 2215, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "renpy/display/core.py", line 3286, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1297, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1297, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1297, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 791, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1297, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1526, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 285, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1297, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1526, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 285, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1297, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 285, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 1182, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 1103, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 401, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 499, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 838, in load
    log.unfreeze(roots, label="_after_load")
  File "renpy/rollback.py", line 1135, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "renpy/rollback.py", line 930, in rollback
    self.load_failed()
  File "renpy/rollback.py", line 848, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19041 AMD64
Ren'Py 7.8.4.24120703
My Best Deal 3.7 3.7
Sun Feb  2 06:00:19 2025
 
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Eonor

Active Member
Sep 9, 2017
951
2,221
Updated my compressed Android port of My Best Deal with STJay's multi-mod to v3.7.

Got some basic gestures loaded in: swipe up for save menu, swipe down to hide UI, swipe left to rollback and swipe right to skip. Save files are now stored in the Documents folder. This sometimes means that you may need to close and re-open the port after installing so the save folder is properly created.

Please let me know if you encounter any issues with the port and I'll see what I can do to get them sorted.

Links: -
 

Patpong

Member
Jun 11, 2018
128
183
Wish Pirot would find a way to introduce Emily back into the game as a main character. Easily my fav in DP.
 

briansanders

Newbie
Nov 11, 2023
68
20
Does anyone have the savefile from v3.6?
As soon as I finish playing the part in v3.6 instead of moving on it goes to the gallery
 

2trashy

New Member
Nov 22, 2020
14
25
Universal TextBox Mod
Add Sliders for Textbox Opacity, Text size, Text outlines, Textbox width and Text position.
New! Added hidden quick menu, hover on quick menu area to show

Textbox.jpg game.jpg

There isn't a Universal text mod that I've found.

The only requirement is a Textbutton must be added to the Navigation screen.
Included a modified nav screen file, may need to be updated for future game updates.
Textbutton should be permanently added to the games screens file but that's up to game dev.
I Encourage you to modify Textbox Mod to suit your needs

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Installation:
Extract script fliles to game folder

tested briefly in game version 3.7
 
3.80 star(s) 129 Votes