- Nov 20, 2021
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More dom points and less brother point.How did you get that scene where he slides her bikini to the side?
More dom points and less brother point.How did you get that scene where he slides her bikini to the side?
Your behavior towards your brother and his wife will lead the way to 4 major paths, each with several endings Dom Love, L D, D D, L L
Some events have 4 variations, some have 3, some possibly only 2, but the 4 variations or paths seem to be based on 2 main conditions: whether you have more love or dom points and whether you have more brother or enemy points.I had previously divided my saves into 3 paths (D > L; L > D, L = D), so can you explain the 4th to me?
if Lovepoint >= Dompoint and Brotherpoint >= Enemypoint:
jump d11lapdance_lo_bro
if Lovepoint >= Dompoint and Brotherpoint < Enemypoint:
jump d11lapdance_lo_ene
if Lovepoint < Dompoint and Brotherpoint >= Enemypoint:
jump d11lapdance_dom_bro
if Lovepoint < Dompoint and Brotherpoint < Enemypoint:
jump d11lapdance_dom_ene
if Lovepoint >= Dompoint and Brotherpoint >= Enemypoint:
jump d11poolend_lo_bro
if Lovepoint < Dompoint and Brotherpoint >= Enemypoint:
jump d11poolend_dom_bro
if Lovepoint >= Dompoint and Brotherpoint < Enemypoint:
jump d11poolend_lo_ene
Lovepoint == Dompoint
and the same goes for Brotherpoint == Enemypoint
. Keeping either of these points strictly equal seems to be pointless (pun intended).No. He sticks around, no matter the path.Does the brother leave the pool before the lap dance? And how to reach that. Thank you.
Thank you. Yes Jennifer left twice angry and twice happily, depends on the points.No. He sticks around, no matter the path.
Only on the "dom enemy" path the lap dance will end the "party" - Jen leaves after the scene and brother follows her.
Other paths last longer.
Some events have 4 variations, some have 3, some possibly only 2, but the 4 variations or paths seem to be based on 2 main conditions: whether you have more love or dom points and whether you have more brother or enemy points.
Combining these two conditions you get 4 different combinations maximum.
Python:if Lovepoint >= Dompoint and Brotherpoint >= Enemypoint: jump d11lapdance_lo_bro if Lovepoint >= Dompoint and Brotherpoint < Enemypoint: jump d11lapdance_lo_ene if Lovepoint < Dompoint and Brotherpoint >= Enemypoint: jump d11lapdance_dom_bro if Lovepoint < Dompoint and Brotherpoint < Enemypoint: jump d11lapdance_dom_ene
BTW, there seems to be currently zero conditions wherePython:if Lovepoint >= Dompoint and Brotherpoint >= Enemypoint: jump d11poolend_lo_bro if Lovepoint < Dompoint and Brotherpoint >= Enemypoint: jump d11poolend_dom_bro if Lovepoint >= Dompoint and Brotherpoint < Enemypoint: jump d11poolend_lo_ene
Lovepoint == Dompoint
and the same goes forBrotherpoint == Enemypoint
. Keeping either of these points strictly equal seems to be pointless (pun intended).
Actually, the first line does have the condition whereSome events have 4 variations, some have 3, some possibly only 2, but the 4 variations or paths seem to be based on 2 main conditions: whether you have more love or dom points and whether you have more brother or enemy points.
Combining these two conditions you get 4 different combinations maximum.
Python:if Lovepoint >= Dompoint and Brotherpoint >= Enemypoint: jump d11lapdance_lo_bro if Lovepoint >= Dompoint and Brotherpoint < Enemypoint: jump d11lapdance_lo_ene if Lovepoint < Dompoint and Brotherpoint >= Enemypoint: jump d11lapdance_dom_bro if Lovepoint < Dompoint and Brotherpoint < Enemypoint: jump d11lapdance_dom_ene
BTW, there seems to be currently zero conditions wherePython:if Lovepoint >= Dompoint and Brotherpoint >= Enemypoint: jump d11poolend_lo_bro if Lovepoint < Dompoint and Brotherpoint >= Enemypoint: jump d11poolend_dom_bro if Lovepoint >= Dompoint and Brotherpoint < Enemypoint: jump d11poolend_lo_ene
Lovepoint == Dompoint
and the same goes forBrotherpoint == Enemypoint
. Keeping either of these points strictly equal seems to be pointless (pun intended).
Lovepoint == Dompoint
and for Brotherpoint == Enemypoint
. In the line you posted if Lovepoint >= Dompoint and Brotherpoint >= Enemypoint
It includes the condition of points being equal. This is not the same thing as an exclusive condition of the points being equal. Anyone who knows the basics of programming or math knows this without further explanation.Actually, the first line does have the condition whereLovepoint == Dompoint
and forBrotherpoint == Enemypoint
. In the line you posted
THat condition is satisfied if either one are equal.Python:if Lovepoint >= Dompoint and Brotherpoint >= Enemypoint
Good point.
What exactly is your point stating the obvious? However, this is only one of the 4 possible combinations of values when the statement is TrueTHat condition is satisfied if either one are equal.Python:if Lovepoint >= Dompoint and Brotherpoint >= Enemypoint
Good point.
No, not trying to troll.It includes the condition of points being equal. This is not the same thing as an exclusive condition of the points being equal. Anyone who knows the basics of programming or math knows this without further explanation.
My conclusion was that there is no reason to hold onto a path where points are exactly equal. It's enough to have two paths for either pair of variables - one where there is less Lovepoints and one where there is more or equal amount of Lovepoints. The same goes for Brotherpoints.
You either know exactly what I'm talking about and are just wasting my time trolling or you don't know what you are talking about and I'm not going to waste my time teaching you the basics.
What exactly is your point stating the obvious? However, this is only one of the 4 possible combinations of values when the statement is True
Correct, no point in keeping them equal... and now I see that there was a pun too.Keeping either of these points strictly equal seems to be pointless (pun intended).
I agree. Great game and excellent developer. He deserves our support.I am sympathic to this creator.
He isn't making enough from this game to brand this as milking.
Frankly, I always thought that every new update might be the last before the game get abandoned but he made it to this gives me an idea that he probably passionate about it and would finish the story, probably he has some real job or have studies and making this in his free time.
And maybe in 2 episodes forward, she will finally jerk him off when he is conscious. And in next episode they will kiss and masturbate each other in the meantime. Then blowjob episode, titjob, thighjob and then after 3 more years he maybe gets his first go at wife. Dont forget that all of it will be accompanied by walls of boring filler text, mediocre and very few renders and half cuck vibes like in the braindead pool game where characters behaved like high schoolers) "Slow-tease game" yeah rightHave been playing since the 2nd episode. This debate was present since then. In truth, this is a slow-tease game where we can see slow progress every episode. So far depending on the route you play the MC and the wife are getting closer. In my route, they are comfortable with nudity, touching, kissing etc. Hoping in the next episode, they have a shower together.