The only thing I can think is that you might be using a mod (or have used a mod previously). In v0.10, the variable —
d11alcool FTR not just
alcool — is defined at the top of the main game script file:
That means that when the game runs, it reads the entire script.rpy file, sees that variable defined (as 0), and then knows what to do with it going forward. Without any adjustment whatsoever, my game ran perfectly fine with
d11alcool being incremented when only using a save from the end of last version and playing through to the end of this release. However, if you're using a mod and that isn't defined correctly in the mod, I could see the error happening.