I've wanted to use that style from the start, but the
skill issue made it difficult to achieve.
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Every episode/release has five major plot elements:
introduction/exposition, rising action, climax, falling action, and resolution/conclusion (movie-standard plotting). It's like I'm telling a whole story in each update while simultaneously taking the continuous elements of a series.
Yeah, it's not the conventional VN/AVN style or standard, but hey, at least I'm doing what other people don't. There might be more devs who do the same, but I'm not sure. The only drawback is that I must reduce the routes and replayability to keep the overall flow's integrity. But this is my chosen style, and I will continue pulling things off like this from here on out.